kakoune/src/editor.hh

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#ifndef editor_hh_INCLUDED
#define editor_hh_INCLUDED
#include "buffer.hh"
#include "dynamic_selection_list.hh"
#include "memoryview.hh"
namespace Kakoune
{
namespace InputModes { class Insert; }
class Register;
enum class SelectMode
{
Replace,
Extend,
Append,
ReplaceMain,
};
enum class InsertMode : unsigned
{
Insert,
Append,
Replace,
InsertAtLineBegin,
InsertAtNextLineBegin,
AppendAtLineEnd,
OpenLineBelow,
OpenLineAbove
};
// An Editor is a buffer mutator
//
// The Editor class provides methods to manipulate a set of selections
// and to use these selections to mutate it's buffer.
class Editor : public SafeCountable
{
public:
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typedef std::function<Selection (const Buffer&, const Selection&)> Selector;
typedef std::function<void (const Buffer&, SelectionList&)> MultiSelector;
Editor(Buffer& buffer);
virtual ~Editor() {}
Buffer& buffer() const { return *m_buffer; }
void erase();
void insert(const String& string,
InsertMode mode = InsertMode::Insert);
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void insert(memoryview<String> strings,
InsertMode mode = InsertMode::Insert);
void move_selections(LineCount move,
SelectMode mode = SelectMode::Replace);
void move_selections(CharCount move,
SelectMode mode = SelectMode::Replace);
void clear_selections();
void flip_selections();
void keep_selection(int index);
void remove_selection(int index);
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void select(BufferCoord c, SelectMode mode = SelectMode::Replace)
{ select(Selection{ buffer().clamp(c) }, mode); }
void select(const Selection& sel,
SelectMode mode = SelectMode::Replace);
void select(const Selector& selector,
SelectMode mode = SelectMode::Replace);
void select(SelectionList selections);
void multi_select(const MultiSelector& selector);
void rotate_selections(int count) { m_selections.rotate_main(count); }
const SelectionList& selections() const { return m_selections; }
const Selection& main_selection() const { return m_selections.main(); }
size_t main_selection_index() const { return m_selections.main_index(); }
std::vector<String> selections_content() const;
bool undo();
bool redo();
bool is_editing() const { return m_edition_level!= 0; }
private:
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friend struct scoped_edition;
friend class InputModes::Insert;
void begin_edition();
void end_edition();
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virtual BufferCoord offset_coord(BufferCoord coord, LineCount move);
virtual BufferCoord offset_coord(BufferCoord coord, CharCount move);
int m_edition_level;
void check_invariant() const;
safe_ptr<Buffer> m_buffer;
DynamicSelectionList m_selections;
};
struct scoped_edition
{
scoped_edition(Editor& editor)
: m_editor(editor)
{ m_editor.begin_edition(); }
~scoped_edition()
{ m_editor.end_edition(); }
Editor& editor() const { return m_editor; }
private:
Editor& m_editor;
};
void avoid_eol(const Buffer& buffer, BufferCoord& coord);
void avoid_eol(const Buffer& buffer, Range& sel);
}
#endif // editor_hh_INCLUDED