kakoune/src/command_manager.hh

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#ifndef command_manager_hh_INCLUDED
#define command_manager_hh_INCLUDED
#include "coord.hh"
#include "completion.hh"
#include "flags.hh"
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#include "array_view.hh"
#include "shell_manager.hh"
#include "parameters_parser.hh"
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#include "string.hh"
#include "optional.hh"
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#include "utils.hh"
#include "hash_map.hh"
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#include <functional>
#include <initializer_list>
namespace Kakoune
{
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class Context;
using CommandParameters = ConstArrayView<String>;
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using Command = std::function<void (const ParametersParser& parser,
Context& context,
const ShellContext& shell_context)>;
using CommandCompleter = std::function<Completions (const Context& context,
CompletionFlags,
CommandParameters,
size_t, ByteCount)>;
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using CommandHelper = std::function<String (const Context& context, CommandParameters)>;
enum class CommandFlags
{
None = 0,
Hidden = 1,
};
template<> struct WithBitOps<CommandFlags> : std::true_type {};
struct CommandInfo { String name, info; };
struct Token
{
enum class Type
{
Raw,
RawQuoted,
RawEval,
ShellExpand,
RegisterExpand,
OptionExpand,
ValExpand,
ArgExpand,
CommandSeparator
};
Token() : m_type(Type::Raw) {}
Token(Type type, ByteCount b, ByteCount e, DisplayCoord coord, String str = "")
: m_type(type), m_begin(b), m_end(e), m_coord(coord), m_content(std::move(str)) {}
Type type() const { return m_type; }
ByteCount begin() const { return m_begin; }
ByteCount end() const { return m_end; }
DisplayCoord coord() const { return m_coord; }
const String& content() const { return m_content; }
private:
Type m_type;
ByteCount m_begin;
ByteCount m_end;
DisplayCoord m_coord;
String m_content;
};
using TokenList = Vector<Token>;
template<bool throw_on_unterminated>
TokenList parse(StringView line);
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class CommandManager : public Singleton<CommandManager>
{
public:
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void execute(StringView command_line, Context& context,
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const ShellContext& shell_context = ShellContext{});
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Completions complete(const Context& context, CompletionFlags flags,
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StringView command_line, ByteCount cursor_pos);
Completions complete(const Context& context, CompletionFlags flags,
CommandParameters params,
size_t token_to_complete, ByteCount pos_in_token);
Optional<CommandInfo> command_info(const Context& context,
StringView command_line) const;
bool command_defined(const String& command_name) const;
void register_command(String command_name, Command command,
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String docstring,
ParameterDesc param_desc,
CommandFlags flags = CommandFlags::None,
CommandHelper helper = CommandHelper(),
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CommandCompleter completer = CommandCompleter());
Completions complete_command_name(const Context& context, StringView query, bool with_aliases) const;
void clear_last_complete_command() { m_last_complete_command = String{}; }
private:
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void execute_single_command(CommandParameters params,
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Context& context,
const ShellContext& shell_context,
DisplayCoord pos);
struct CommandDescriptor
{
Command command;
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String docstring;
ParameterDesc param_desc;
CommandFlags flags;
CommandHelper helper;
CommandCompleter completer;
};
using CommandMap = HashMap<String, CommandDescriptor, MemoryDomain::Commands>;
CommandMap m_commands;
String m_last_complete_command;
int m_command_depth = 0;
CommandMap::const_iterator find_command(const Context& context,
const String& name) const;
};
String expand(StringView str, const Context& context,
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const ShellContext& shell_context = ShellContext{});
String expand(StringView str, const Context& context,
const ShellContext& shell_context,
std::function<String (String)> postprocess);
}
#endif // command_manager_hh_INCLUDED