kakoune/src/unicode.hh

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#ifndef unicode_hh_INCLUDED
#define unicode_hh_INCLUDED
#include <cstdint>
#include <ctype.h>
namespace Kakoune
{
using Codepoint = uint32_t;
inline bool is_word(Codepoint c)
{
return c == '_' or isalnum(c);
}
inline bool is_eol(Codepoint c)
{
return c == '\n';
}
inline bool is_blank(Codepoint c)
{
return c == ' ' or c == '\t';
}
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inline bool is_horizontal_blank(Codepoint c)
{
return c == ' ' or c == '\t';
}
}
#endif // unicode_hh_INCLUDED