kakoune/src/selection.hh

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#ifndef selection_hh_INCLUDED
#define selection_hh_INCLUDED
#include "buffer.hh"
namespace Kakoune
{
// An oriented, inclusive buffer range
struct Range
{
public:
Range(const BufferIterator& first, const BufferIterator& last)
: m_first{first}, m_last{last} {}
void merge_with(const Range& range);
BufferIterator& first() { return m_first; }
BufferIterator& last() { return m_last; }
const BufferIterator& first() const { return m_first; }
const BufferIterator& last() const { return m_last; }
bool operator== (const Range& other) const
{
return m_first == other.m_first and m_last == other.m_last;
}
const BufferIterator& min() const { return std::min(m_first, m_last); }
const BufferIterator& max() const { return std::max(m_first, m_last); }
private:
BufferIterator m_first;
BufferIterator m_last;
};
inline bool overlaps(const Range& lhs, const Range& rhs)
{
return lhs.min() <= rhs.min() ? lhs.max() >= rhs.min()
: lhs.min() <= rhs.max();
}
using CaptureList = std::vector<String>;
// A selection is a Range, associated with a CaptureList
struct Selection : public Range
{
Selection(const BufferIterator& first, const BufferIterator& last,
CaptureList captures = {})
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: Range(first, last), m_captures(std::move(captures)) {}
Selection(const Range& range)
: Range(range) {}
CaptureList& captures() { return m_captures; }
const CaptureList& captures() const { return m_captures; }
private:
CaptureList m_captures;
};
struct SelectionList : std::vector<Selection>
{
using std::vector<Selection>::vector;
void update_insert(const BufferCoord& begin, const BufferCoord& end);
void update_erase(const BufferCoord& begin, const BufferCoord& end);
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void check_invariant() const;
};
}
#endif // selection_hh_INCLUDED