kakoune/src/command_manager.hh

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#ifndef command_manager_hh_INCLUDED
#define command_manager_hh_INCLUDED
#include <unordered_map>
#include <functional>
#include <initializer_list>
#include "string.hh"
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#include "utils.hh"
#include "completion.hh"
#include "memoryview.hh"
#include "shell_manager.hh"
namespace Kakoune
{
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struct Context;
using CommandParameters = memoryview<String>;
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typedef std::function<void (const CommandParameters&,
Context& context)> Command;
typedef std::function<CandidateList (const Context& context,
const CommandParameters&,
size_t, ByteCount)> CommandCompleter;
class PerArgumentCommandCompleter
{
public:
typedef std::function<CandidateList (const Context&,
const String&, ByteCount)> ArgumentCompleter;
typedef memoryview<ArgumentCompleter> ArgumentCompleterList;
PerArgumentCommandCompleter(const ArgumentCompleterList& completers)
: m_completers(completers.begin(), completers.end()) {}
CandidateList operator()(const Context& context,
const CommandParameters& params,
size_t token_to_complete,
ByteCount pos_in_token) const;
private:
std::vector<ArgumentCompleter> m_completers;
};
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class CommandManager : public Singleton<CommandManager>
{
public:
void execute(const String& command_line, Context& context,
const memoryview<String>& shell_params = {},
const EnvVarMap& env_vars = {});
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Completions complete(const Context& context,
const String& command_line, ByteCount cursor_pos);
bool command_defined(const String& command_name) const;
void register_command(const String& command_name,
Command command,
const CommandCompleter& completer = CommandCompleter());
void register_commands(const memoryview<String>& command_names,
Command command,
const CommandCompleter& completer = CommandCompleter());
private:
void execute_single_command(const CommandParameters& params,
Context& context) const;
struct CommandDescriptor
{
Command command;
CommandCompleter completer;
};
std::unordered_map<String, CommandDescriptor> m_commands;
};
}
#endif // command_manager_hh_INCLUDED