kakoune/src/selectors.hh

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#ifndef selectors_hh_INCLUDED
#define selectors_hh_INCLUDED
#include "flags.hh"
#include "selection.hh"
namespace Kakoune
{
class Regex;
template<typename Iterator> struct MatchResults;
inline Selection keep_direction(Selection res, const Selection& ref)
{
if ((res.cursor() < res.anchor()) != (ref.cursor() < ref.anchor()))
std::swap<BufferCoord>(res.cursor(), res.anchor());
return res;
}
template<WordType word_type>
Selection select_to_next_word(const Buffer& buffer, const Selection& selection);
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template<WordType word_type>
Selection select_to_next_word_end(const Buffer& buffer, const Selection& selection);
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template<WordType word_type>
Selection select_to_previous_word(const Buffer& buffer, const Selection& selection);
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Selection select_line(const Buffer& buffer, const Selection& selection);
Selection select_matching(const Buffer& buffer, const Selection& selection);
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Selection select_to(const Buffer& buffer, const Selection& selection,
Codepoint c, int count, bool inclusive);
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Selection select_to_reverse(const Buffer& buffer, const Selection& selection,
Codepoint c, int count, bool inclusive);
template<bool only_move>
Selection select_to_line_end(const Buffer& buffer, const Selection& selection);
template<bool only_move>
Selection select_to_line_begin(const Buffer& buffer, const Selection& selection);
Selection select_to_first_non_blank(const Buffer& buffer, const Selection& selection);
enum class ObjectFlags
{
ToBegin = 1,
ToEnd = 2,
Inner = 4
};
template<> struct WithBitOps<ObjectFlags> : std::true_type {};
template<WordType word_type>
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Selection select_word(const Buffer& buffer, const Selection& selection,
int count, ObjectFlags flags);
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Selection select_number(const Buffer& buffer, const Selection& selection,
int count, ObjectFlags flags);
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Selection select_sentence(const Buffer& buffer, const Selection& selection,
int count, ObjectFlags flags);
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Selection select_paragraph(const Buffer& buffer, const Selection& selection,
int count, ObjectFlags flags);
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Selection select_whitespaces(const Buffer& buffer, const Selection& selection,
int count, ObjectFlags flags);
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Selection select_indent(const Buffer& buffer, const Selection& selection,
int count, ObjectFlags flags);
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Selection select_argument(const Buffer& buffer, const Selection& selection,
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int level, ObjectFlags flags);
Selection select_lines(const Buffer& buffer, const Selection& selection);
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Selection trim_partial_lines(const Buffer& buffer, const Selection& selection);
void select_buffer(SelectionList& selections);
enum Direction { Forward, Backward };
template<Direction direction>
bool find_match_in_buffer(const Buffer& buffer, const BufferIterator pos,
MatchResults<BufferIterator>& matches,
const Regex& ex, bool& wrapped);
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template<Direction direction>
Selection find_next_match(const Buffer& buffer, const Selection& sel, const Regex& regex, bool& wrapped);
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void select_all_matches(SelectionList& selections, const Regex& regex, int capture = 0);
void split_selections(SelectionList& selections, const Regex& separator_regex, int capture = 0);
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Selection select_surrounding(const Buffer& buffer, const Selection& selection,
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StringView opening, StringView closing, int level,
ObjectFlags flags);
}
#endif // selectors_hh_INCLUDED