kakoune/src/terminal_ui.hh

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#ifndef terminal_hh_INCLUDED
#define terminal_hh_INCLUDED
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#include "array_view.hh"
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#include "coord.hh"
#include "display_buffer.hh"
#include "event_manager.hh"
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#include "face.hh"
#include "hash_map.hh"
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#include "optional.hh"
#include "string.hh"
#include "user_interface.hh"
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#include <termios.h>
namespace Kakoune
{
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struct DisplayAtom;
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class TerminalUI : public UserInterface, public Singleton<TerminalUI>
{
public:
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TerminalUI();
~TerminalUI() override;
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TerminalUI(const TerminalUI&) = delete;
TerminalUI& operator=(const TerminalUI&) = delete;
bool is_ok() const override { return (bool)m_window; }
void draw(const DisplayBuffer& display_buffer,
const Face& default_face,
const Face& padding_face) override;
void draw_status(const DisplayLine& status_line,
const DisplayLine& mode_line,
const Face& default_face) override;
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void menu_show(ConstArrayView<DisplayLine> items,
DisplayCoord anchor, Face fg, Face bg,
MenuStyle style) override;
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void menu_select(int selected) override;
void menu_hide() override;
void info_show(const DisplayLine& title, const DisplayLineList& content,
DisplayCoord anchor, Face face,
InfoStyle style) override;
void info_hide() override;
void set_cursor(CursorMode mode, DisplayCoord coord) override;
void refresh(bool force) override;
DisplayCoord dimensions() override;
void set_on_key(OnKeyCallback callback) override;
void set_ui_options(const Options& options) override;
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static void setup_terminal();
static void restore_terminal();
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void suspend();
struct Rect
{
DisplayCoord pos;
DisplayCoord size;
};
private:
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void check_resize(bool force = false);
void redraw(bool force);
Optional<Key> get_next_key();
struct Window : Rect
{
void create(const DisplayCoord& pos, const DisplayCoord& size);
void destroy();
void blit(Window& target);
void draw(DisplayCoord pos, ConstArrayView<DisplayAtom> atoms, const Face& default_face);
explicit operator bool() const { return not lines.empty(); }
struct Line;
Vector<Line> lines;
};
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struct Screen : Window
{
void output(bool force);
Vector<size_t> hashes;
};
Window m_window;
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Screen m_screen;
DisplayCoord m_dimensions;
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termios m_original_termios{};
void set_raw_mode() const;
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struct Menu : Window
{
Vector<DisplayLine, MemoryDomain::Display> items;
Face fg;
Face bg;
DisplayCoord anchor;
MenuStyle style;
int selected_item = 0;
int first_item = 0;
int columns = 1;
} m_menu;
void draw_menu();
LineCount content_line_offset() const;
struct Info : Window
{
DisplayLine title;
DisplayLineList content;
Face face;
DisplayCoord anchor;
InfoStyle style;
} m_info;
struct Cursor
{
CursorMode mode;
DisplayCoord coord;
} m_cursor;
FDWatcher m_stdin_watcher;
OnKeyCallback m_on_key;
bool m_status_on_top = false;
ConstArrayView<StringView> m_assistant;
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void enable_mouse(bool enabled);
bool m_mouse_enabled = false;
int m_wheel_up_button = 4;
int m_wheel_down_button = 5;
int m_wheel_scroll_amount = 3;
int m_mouse_state = 0;
static constexpr int default_shift_function_key = 12;
int m_shift_function_key = default_shift_function_key;
bool m_set_title = true;
Codepoint m_padding_char = '~';
bool m_padding_fill = false;
bool m_dirty = false;
bool m_resize_pending = false;
void set_resize_pending();
ColumnCount m_status_len = 0;
};
}
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#endif // terminal_hh_INCLUDED