home/src/face.hh
Maxime Coste d846400279 Redraw window when the face definition changed
Hash the current face state and store that hash to check for changes.
2018-04-10 20:35:23 +10:00

63 lines
1.3 KiB
C++

#ifndef face_hh_INCLUDED
#define face_hh_INCLUDED
#include "color.hh"
#include "flags.hh"
namespace Kakoune
{
enum class Attribute : int
{
Normal = 0,
Exclusive = 1 << 1,
Underline = 1 << 2,
Reverse = 1 << 3,
Blink = 1 << 4,
Bold = 1 << 5,
Dim = 1 << 6,
Italic = 1 << 7,
};
constexpr bool with_bit_ops(Meta::Type<Attribute>) { return true; }
struct Face
{
Color fg;
Color bg;
Attribute attributes;
constexpr Face(Color fg = Color::Default, Color bg = Color::Default,
Attribute attributes = Attribute::Normal)
: fg{fg}, bg{bg}, attributes{attributes} {}
};
constexpr bool operator==(const Face& lhs, const Face& rhs)
{
return lhs.fg == rhs.fg and
lhs.bg == rhs.bg and
lhs.attributes == rhs.attributes;
}
constexpr bool operator!=(const Face& lhs, const Face& rhs)
{
return not (lhs == rhs);
}
constexpr size_t hash_value(const Face& val)
{
return hash_values(val.fg, val.bg, val.attributes);
}
constexpr Face merge_faces(const Face& base, const Face& face)
{
return face.attributes & Attribute::Exclusive ?
face : Face{ face.fg == Color::Default ? base.fg : face.fg,
face.bg == Color::Default ? base.bg : face.bg,
face.attributes | base.attributes };
}
}
#endif // face_hh_INCLUDED