home/src/ref_ptr.hh
Maxime Coste 90db664635 Fix crash when deleting a buffer from a user mapping
Deleting a buffer resets normal mode on all clients that were
displaing that buffer, but ScopedForceNormalMode that are used
from user mode  do not take this possiblity into account on
destruction, which leads to deleting the last normal mode from
the context, ending up with an empty mode stack.

Fixes #3909
2022-04-12 12:49:19 +10:00

123 lines
2.8 KiB
C++

#ifndef ref_ptr_hh_INCLUDED
#define ref_ptr_hh_INCLUDED
#include <utility>
namespace Kakoune
{
struct RefCountable
{
RefCountable() = default;
RefCountable(const RefCountable&) {}
RefCountable(RefCountable&&) {}
virtual ~RefCountable() = default;
RefCountable& operator=(const RefCountable&) { return *this; }
RefCountable& operator=(RefCountable&&) { return *this; }
int refcount = 0;
};
struct RefCountablePolicy
{
static void inc_ref(RefCountable* r, void*) noexcept { ++r->refcount; }
static void dec_ref(RefCountable* r, void*) noexcept { if (--r->refcount == 0) delete r; }
static void ptr_moved(RefCountable*, void*, void*) noexcept {}
};
template<typename T, typename Policy = RefCountablePolicy>
struct RefPtr
{
RefPtr() = default;
explicit RefPtr(T* ptr) : m_ptr(ptr) { acquire(); }
~RefPtr() noexcept { release(); }
RefPtr(const RefPtr& other) : m_ptr(other.m_ptr) { acquire(); }
RefPtr(RefPtr&& other)
noexcept(noexcept(std::declval<RefPtr>().moved(nullptr)))
: m_ptr(other.m_ptr) { other.m_ptr = nullptr; moved(&other); }
RefPtr& operator=(const RefPtr& other)
{
if (other.m_ptr != m_ptr)
{
release();
m_ptr = other.m_ptr;
acquire();
}
return *this;
}
RefPtr& operator=(RefPtr&& other)
{
release();
m_ptr = other.m_ptr;
other.m_ptr = nullptr;
moved(&other);
return *this;
}
RefPtr& operator=(T* ptr)
{
if (ptr != m_ptr)
{
release();
m_ptr = ptr;
acquire();
}
return *this;
}
[[gnu::always_inline]]
T* operator->() const { return m_ptr; }
[[gnu::always_inline]]
T& operator*() const { return *m_ptr; }
[[gnu::always_inline]]
T* get() const { return m_ptr; }
[[gnu::always_inline]]
explicit operator bool() const { return m_ptr; }
void reset(T* ptr = nullptr)
{
if (ptr == m_ptr)
return;
release();
m_ptr = ptr;
acquire();
}
friend bool operator==(const RefPtr& lhs, const RefPtr& rhs) = default;
friend bool operator==(const RefPtr& lhs, const T* rhs) { return lhs.m_ptr == rhs; }
private:
T* m_ptr = nullptr;
[[gnu::always_inline]]
void acquire()
{
if (m_ptr)
Policy::inc_ref(m_ptr, this);
}
[[gnu::always_inline]]
void release() noexcept
{
if (m_ptr)
Policy::dec_ref(m_ptr, this);
}
[[gnu::always_inline]]
void moved(void* from)
noexcept(noexcept(Policy::ptr_moved(nullptr, nullptr, nullptr)))
{
if (m_ptr)
Policy::ptr_moved(m_ptr, from, this);
}
};
}
#endif // ref_ptr_hh_INCLUDED