d356ae2419
The code stays disabled, as the performance penalty is quite high, but can be enabled to help debugging safe pointers.
168 lines
3.7 KiB
C++
168 lines
3.7 KiB
C++
#ifndef safe_ptr_hh_INCLUDED
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#define safe_ptr_hh_INCLUDED
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// #define SAFE_PTR_TRACK_CALLSTACKS
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#include "assert.hh"
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#ifdef SAFE_PTR_TRACK_CALLSTACKS
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#include <vector>
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#include <algorithm>
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#endif
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namespace Kakoune
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{
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// *** safe_ptr: objects that assert nobody references them when they die ***
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template<typename T>
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class safe_ptr
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{
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public:
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safe_ptr() : m_ptr(nullptr) {}
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explicit safe_ptr(T* ptr) : m_ptr(ptr)
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{
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#ifdef KAK_DEBUG
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if (m_ptr)
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m_ptr->inc_safe_count(this);
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#endif
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}
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safe_ptr(const safe_ptr& other) : safe_ptr(other.m_ptr) {}
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safe_ptr(safe_ptr&& other) : m_ptr(other.m_ptr)
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{
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other.m_ptr = nullptr;
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#ifdef KAK_DEBUG
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if (m_ptr)
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m_ptr->safe_ptr_moved(&other, this);
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#endif
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}
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~safe_ptr()
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{
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#ifdef KAK_DEBUG
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if (m_ptr)
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m_ptr->dec_safe_count(this);
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#endif
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}
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safe_ptr& operator=(const safe_ptr& other)
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{
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#ifdef KAK_DEBUG
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if (m_ptr != other.m_ptr)
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{
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if (m_ptr)
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m_ptr->dec_safe_count(this);
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if (other.m_ptr)
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other.m_ptr->inc_safe_count(this);
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}
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#endif
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m_ptr = other.m_ptr;
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return *this;
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}
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safe_ptr& operator=(safe_ptr&& other)
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{
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#ifdef KAK_DEBUG
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if (m_ptr)
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m_ptr->dec_safe_count(this);
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if (other.m_ptr)
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other.m_ptr->safe_ptr_moved(&other, this);
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#endif
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m_ptr = other.m_ptr;
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other.m_ptr = nullptr;
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return *this;
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}
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void reset(T* ptr = nullptr)
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{
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*this = safe_ptr(ptr);
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}
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bool operator== (const safe_ptr& other) const { return m_ptr == other.m_ptr; }
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bool operator!= (const safe_ptr& other) const { return m_ptr != other.m_ptr; }
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bool operator== (T* ptr) const { return m_ptr == ptr; }
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bool operator!= (T* ptr) const { return m_ptr != ptr; }
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T& operator* () const { return *m_ptr; }
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T* operator-> () const { return m_ptr; }
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T* get() const { return m_ptr; }
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explicit operator bool() const { return m_ptr; }
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private:
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T* m_ptr;
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};
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class SafeCountable
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{
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public:
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#ifdef KAK_DEBUG
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SafeCountable() : m_count(0) {}
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~SafeCountable()
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{
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kak_assert(m_count == 0);
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#ifdef SAFE_PTR_TRACK_CALLSTACKS
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kak_assert(m_callstacks.empty());
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#endif
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}
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void inc_safe_count(void* ptr) const
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{
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++m_count;
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#ifdef SAFE_PTR_TRACK_CALLSTACKS
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m_callstacks.emplace_back(ptr);
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#endif
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}
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void dec_safe_count(void* ptr) const
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{
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--m_count;
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kak_assert(m_count >= 0);
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#ifdef SAFE_PTR_TRACK_CALLSTACKS
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auto it = std::find_if(m_callstacks.begin(), m_callstacks.end(),
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[=](const Callstack& cs) { return cs.ptr == ptr; });
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kak_assert(it != m_callstacks.end());
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m_callstacks.erase(it);
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#endif
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}
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void safe_ptr_moved(void* from, void* to) const
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{
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#ifdef SAFE_PTR_TRACK_CALLSTACKS
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auto it = std::find_if(m_callstacks.begin(), m_callstacks.end(),
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[=](const Callstack& cs) { return cs.ptr == from; });
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kak_assert(it != m_callstacks.end());
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it->ptr = to;
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#endif
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}
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private:
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#ifdef SAFE_PTR_TRACK_CALLSTACKS
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struct Backtrace
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{
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static constexpr int max_frames = 16;
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void* stackframes[max_frames];
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int num_frames = 0;
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Backtrace();
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const char* desc() const;
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};
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struct Callstack
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{
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Callstack(void* p) : ptr(p) {}
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void* ptr;
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Backtrace bt;
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};
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mutable std::vector<Callstack> m_callstacks;
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#endif
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mutable int m_count;
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#endif
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};
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}
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#endif // safe_ptr_hh_INCLUDED
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