home/src/buffer.hh
2014-05-10 16:25:07 +01:00

291 lines
8.2 KiB
C++

#ifndef buffer_hh_INCLUDED
#define buffer_hh_INCLUDED
#include "coord.hh"
#include "hook_manager.hh"
#include "option_manager.hh"
#include "keymap_manager.hh"
#include "string.hh"
#include "value.hh"
#include <vector>
#include <list>
#include <memory>
#include <unordered_set>
namespace Kakoune
{
class Buffer;
constexpr time_t InvalidTime = 0;
// A BufferIterator permits to iterate over the characters of a buffer
class BufferIterator
{
public:
using value_type = char;
using difference_type = size_t;
using pointer = const value_type*;
using reference = const value_type&;
using iterator_category = std::random_access_iterator_tag;
BufferIterator() : m_buffer(nullptr) {}
BufferIterator(const Buffer& buffer, ByteCoord coord);
bool operator== (const BufferIterator& iterator) const;
bool operator!= (const BufferIterator& iterator) const;
bool operator< (const BufferIterator& iterator) const;
bool operator<= (const BufferIterator& iterator) const;
bool operator> (const BufferIterator& iterator) const;
bool operator>= (const BufferIterator& iterator) const;
char operator* () const;
char operator[](size_t n) const;
size_t operator- (const BufferIterator& iterator) const;
BufferIterator operator+ (ByteCount size) const;
BufferIterator operator- (ByteCount size) const;
BufferIterator& operator+= (ByteCount size);
BufferIterator& operator-= (ByteCount size);
BufferIterator& operator++ ();
BufferIterator& operator-- ();
BufferIterator operator++ (int);
BufferIterator operator-- (int);
const ByteCoord& coord() const { return m_coord; }
private:
safe_ptr<const Buffer> m_buffer;
ByteCoord m_coord;
};
class BufferChangeListener
{
public:
virtual void on_insert(const Buffer& buffer,
ByteCoord begin, ByteCoord end) = 0;
virtual void on_erase(const Buffer& buffer,
ByteCoord begin, ByteCoord end) = 0;
};
// A Buffer is a in-memory representation of a file
//
// The Buffer class permits to read and mutate this file
// representation. It also manage modifications undo/redo and
// provides tools to deal with the line/column nature of text.
class Buffer : public SafeCountable, public OptionManagerWatcher
{
public:
enum class Flags
{
None = 0,
File = 1,
New = 2,
Fifo = 4,
NoUndo = 8,
};
Buffer(String name, Flags flags, std::vector<String> lines = { "\n" },
time_t fs_timestamp = InvalidTime);
Buffer(const Buffer&) = delete;
Buffer& operator= (const Buffer&) = delete;
~Buffer();
Flags flags() const { return m_flags; }
Flags& flags() { return m_flags; }
bool set_name(String name);
BufferIterator insert(const BufferIterator& pos, String content);
BufferIterator erase(BufferIterator begin, BufferIterator end);
size_t timestamp() const;
size_t line_timestamp(LineCount line) const;
time_t fs_timestamp() const;
void set_fs_timestamp(time_t ts);
void commit_undo_group();
bool undo();
bool redo();
String string(ByteCoord begin, ByteCoord end) const;
char byte_at(ByteCoord c) const;
ByteCount offset(ByteCoord c) const;
ByteCount distance(ByteCoord begin, ByteCoord end) const;
ByteCoord advance(ByteCoord coord, ByteCount count) const;
ByteCoord next(ByteCoord coord) const;
ByteCoord prev(ByteCoord coord) const;
ByteCoord char_next(ByteCoord coord) const;
ByteCoord char_prev(ByteCoord coord) const;
ByteCoord back_coord() const;
ByteCoord end_coord() const;
bool is_valid(ByteCoord c) const;
bool is_end(ByteCoord c) const;
ByteCoord last_modification_coord() const;
BufferIterator begin() const;
BufferIterator end() const;
ByteCount byte_count() const;
LineCount line_count() const;
const String& operator[](LineCount line) const
{ return m_lines[line].content; }
// returns an iterator at given coordinates. clamp line_and_column
BufferIterator iterator_at(ByteCoord coord) const;
// returns nearest valid coordinates from given ones
ByteCoord clamp(ByteCoord coord) const;
ByteCoord offset_coord(ByteCoord coord, CharCount offset);
ByteCoord offset_coord(ByteCoord coord, LineCount offset);
const String& name() const { return m_name; }
String display_name() const;
// returns true if the buffer is in a different state than
// the last time it was saved
bool is_modified() const;
// notify the buffer that it was saved in the current state
void notify_saved();
OptionManager& options() { return m_options; }
const OptionManager& options() const { return m_options; }
HookManager& hooks() { return m_hooks; }
const HookManager& hooks() const { return m_hooks; }
KeymapManager& keymaps() { return m_keymaps; }
const KeymapManager& keymaps() const { return m_keymaps; }
ValueMap& values() const { return m_values; }
void run_hook_in_own_context(const String& hook_name, const String& param);
std::unordered_set<BufferChangeListener*>& change_listeners() const { return m_change_listeners; }
void reload(std::vector<String> lines, time_t fs_timestamp = InvalidTime);
void check_invariant() const;
private:
void on_option_changed(const Option& option) override;
struct Line
{
size_t timestamp;
ByteCount start;
String content;
ByteCount length() const { return content.length(); }
};
struct LineList : std::vector<Line>
{
Line& operator[](LineCount line)
{ return std::vector<Line>::operator[]((int)line); }
const Line& operator[](LineCount line) const
{ return std::vector<Line>::operator[]((int)line); }
};
LineList m_lines;
ByteCoord do_insert(ByteCoord pos, const String& content);
ByteCoord do_erase(ByteCoord begin, ByteCoord end);
String m_name;
Flags m_flags;
struct Modification;
using UndoGroup = std::vector<Modification>;
friend class UndoGroupOptimizer;
std::vector<UndoGroup> m_history;
std::vector<UndoGroup>::iterator m_history_cursor;
UndoGroup m_current_undo_group;
void apply_modification(const Modification& modification);
void revert_modification(const Modification& modification);
size_t m_last_save_undo_index;
size_t m_timestamp;
time_t m_fs_timestamp;
// this is mutable as adding or removing listeners is not muting the
// buffer observable state.
mutable std::unordered_set<BufferChangeListener*> m_change_listeners;
OptionManager m_options;
HookManager m_hooks;
KeymapManager m_keymaps;
// Values are just data holding by the buffer, so it is part of its
// observable state
mutable ValueMap m_values;
friend constexpr Flags operator|(Flags lhs, Flags rhs)
{
return (Flags)((int) lhs | (int) rhs);
}
friend Flags& operator|=(Flags& lhs, Flags rhs)
{
(int&) lhs |= (int) rhs;
return lhs;
}
friend constexpr bool operator&(Flags lhs, Flags rhs)
{
return ((int) lhs & (int) rhs) != 0;
}
friend Flags& operator&=(Flags& lhs, Flags rhs)
{
(int&) lhs &= (int) rhs;
return lhs;
}
friend constexpr Flags operator~(Flags lhs)
{
return (Flags)(~(int)lhs);
}
};
struct BufferListenerRegisterFuncs
{
static void insert(const Buffer& buffer, BufferChangeListener& listener)
{
buffer.change_listeners().insert(&listener);
}
static void remove(const Buffer& buffer, BufferChangeListener& listener)
{
buffer.change_listeners().erase(&listener);
}
};
class BufferChangeListener_AutoRegister
: public BufferChangeListener,
public AutoRegister<BufferChangeListener_AutoRegister,
BufferListenerRegisterFuncs, Buffer>
{
public:
BufferChangeListener_AutoRegister(Buffer& buffer)
: AutoRegister(buffer) {}
Buffer& buffer() const { return registry(); }
};
}
#include "buffer.inl.hh"
#endif // buffer_hh_INCLUDED