home/src/display_buffer.hh
Maxime Coste 5cbded8221 make display buffers and highlighters handle better longer than display lines
still work in progress, I think the whole display system will in fact need
a rewrite.
2012-07-03 23:23:07 +02:00

146 lines
3.9 KiB
C++

#ifndef display_buffer_hh_INCLUDED
#define display_buffer_hh_INCLUDED
#include <vector>
#include "string.hh"
#include "line_and_column.hh"
#include "buffer.hh"
namespace Kakoune
{
struct DisplayCoord : LineAndColumn<DisplayCoord>
{
DisplayCoord(int line = 0, int column = 0)
: LineAndColumn(line, column) {}
template<typename T>
explicit DisplayCoord(const LineAndColumn<T>& other)
: LineAndColumn(other.line, other.column) {}
};
typedef int Attribute;
enum Attributes
{
Normal = 0,
Underline = 1,
Reverse = 2,
Blink = 4,
Bold = 8,
Final = 16
};
enum class Color
{
Default,
Black,
Red,
Green,
Yellow,
Blue,
Magenta,
Cyan,
White
};
// A DisplayAtom is a string of text with it's display style.
//
// The DisplayAtom class references the buffer string it represents
// with it's begin/end iterators and may replace it with another
// text stored in the replacement_string field.
struct DisplayAtom
{
const DisplayCoord& coord() const { return m_coord; }
const BufferIterator& begin() const { return m_begin; }
const BufferIterator& end() const { return m_end; }
const Color& fg_color() const { return m_fg_color; }
const Color& bg_color() const { return m_bg_color; }
const Attribute& attribute() const { return m_attribute; }
enum ContentMode
{
BufferText,
ReplacementText
};
ContentMode content_mode() const { return m_content_mode; }
Color& fg_color() { return m_fg_color; }
Color& bg_color() { return m_bg_color; }
Attribute& attribute() { return m_attribute; }
String content() const;
DisplayCoord end_coord() const;
BufferIterator iterator_at(const DisplayCoord& coord) const;
DisplayCoord line_and_column_at(const BufferIterator& iterator) const;
bool splitable() const { return m_content_mode != ReplacementText; }
private:
friend class DisplayBuffer;
DisplayAtom(DisplayCoord coord,
BufferIterator begin, BufferIterator end,
Color fg_color = Color::Default,
Color bg_color = Color::Default,
Attribute attribute = Attributes::Normal)
: m_content_mode(BufferText),
m_coord(std::move(coord)),
m_begin(std::move(begin)), m_end(std::move(end)),
m_fg_color(fg_color),
m_bg_color(bg_color),
m_attribute(attribute)
{}
ContentMode m_content_mode;
DisplayCoord m_coord;
BufferIterator m_begin;
BufferIterator m_end;
Color m_fg_color;
Color m_bg_color;
Attribute m_attribute;
String m_replacement_text;
};
// A DisplayBuffer is the visual content of a Window as a DisplayAtom list
//
// The DisplayBuffer class provides means to mutate and iterator on it's
// DisplayAtoms.
class DisplayBuffer
{
public:
typedef std::list<DisplayAtom> AtomList;
typedef AtomList::iterator iterator;
typedef AtomList::const_iterator const_iterator;
DisplayBuffer();
void clear() { m_atoms.clear(); }
iterator append(BufferIterator begin, BufferIterator end);
iterator insert_empty_atom_before(iterator where);
iterator split(iterator atom, const BufferIterator& pos);
void replace_atom_content(iterator atom, const String& replacement);
iterator begin() { return m_atoms.begin(); }
iterator end() { return m_atoms.end(); }
const_iterator begin() const { return m_atoms.begin(); }
const_iterator end() const { return m_atoms.end(); }
iterator atom_containing(const BufferIterator& where);
iterator atom_containing(const BufferIterator& where, iterator start);
const DisplayAtom& front() const { return m_atoms.front(); }
const DisplayAtom& back() const { return m_atoms.back(); }
void check_invariant() const;
private:
AtomList m_atoms;
};
}
#endif // display_buffer_hh_INCLUDED