home/src/selectors.hh
Maxime Coste c0973075fa Get rid of Editor for good
ClientManager now stores only the free windows, clients take
ownership of its own.
2013-12-20 20:14:57 +00:00

281 lines
9.2 KiB
C++

#ifndef selectors_hh_INCLUDED
#define selectors_hh_INCLUDED
#include "selection.hh"
#include "unicode.hh"
#include "utf8_iterator.hh"
namespace Kakoune
{
inline void clear_selections(const Buffer& buffer, SelectionList& selections)
{
auto& sel = selections.main();
auto& pos = sel.last();
avoid_eol(buffer, pos);
sel.first() = pos;
selections = SelectionList{ std::move(sel) };
}
inline void flip_selections(SelectionList& selections)
{
for (auto& sel : selections)
std::swap(sel.first(), sel.last());
selections.check_invariant();
}
inline void keep_selection(SelectionList& selections, int index)
{
if (index < selections.size())
{
size_t real_index = (index + selections.main_index() + 1) % selections.size();
selections = SelectionList{ std::move(selections[real_index]) };
}
selections.check_invariant();
}
inline void remove_selection(SelectionList& selections, int index)
{
if (selections.size() > 1 and index < selections.size())
{
size_t real_index = (index + selections.main_index() + 1) % selections.size();
selections.erase(selections.begin() + real_index);
size_t main_index = selections.main_index();
if (real_index <= main_index)
selections.set_main_index((main_index > 0 ? main_index
: selections.size()) - 1);
}
selections.check_invariant();
}
using Utf8Iterator = utf8::utf8_iterator<BufferIterator, utf8::InvalidBytePolicy::Pass>;
inline Range utf8_range(const Utf8Iterator& first, const Utf8Iterator& last)
{
return {first.base().coord(), last.base().coord()};
}
typedef boost::regex_iterator<BufferIterator> RegexIterator;
template<WordType word_type>
Selection select_to_next_word(const Buffer& buffer, const Selection& selection)
{
Utf8Iterator begin = buffer.iterator_at(selection.last());
if (begin+1 == buffer.end())
return selection;
if (categorize<word_type>(*begin) != categorize<word_type>(*(begin+1)))
++begin;
skip_while(begin, buffer.end(), is_eol);
if (begin == buffer.end())
return selection;
Utf8Iterator end = begin+1;
if (word_type == Word and is_punctuation(*begin))
skip_while(end, buffer.end(), is_punctuation);
else if (is_word<word_type>(*begin))
skip_while(end, buffer.end(), is_word<word_type>);
skip_while(end, buffer.end(), is_blank);
return utf8_range(begin, end-1);
}
template<WordType word_type>
Selection select_to_next_word_end(const Buffer& buffer, const Selection& selection)
{
Utf8Iterator begin = buffer.iterator_at(selection.last());
if (begin+1 == buffer.end())
return selection;
if (categorize<word_type>(*begin) != categorize<word_type>(*(begin+1)))
++begin;
skip_while(begin, buffer.end(), is_eol);
if (begin == buffer.end())
return selection;
Utf8Iterator end = begin;
skip_while(end, buffer.end(), is_blank);
if (word_type == Word and is_punctuation(*end))
skip_while(end, buffer.end(), is_punctuation);
else if (is_word<word_type>(*end))
skip_while(end, buffer.end(), is_word<word_type>);
return utf8_range(begin, end-1);
}
template<WordType word_type>
Selection select_to_previous_word(const Buffer& buffer, const Selection& selection)
{
Utf8Iterator begin = buffer.iterator_at(selection.last());
if (begin == buffer.begin())
return selection;
if (categorize<word_type>(*begin) != categorize<word_type>(*(begin-1)))
--begin;
skip_while_reverse(begin, buffer.begin(), is_eol);
Utf8Iterator end = begin;
skip_while_reverse(end, buffer.begin(), is_blank);
bool with_end = false;
if (word_type == Word and is_punctuation(*end))
{
skip_while_reverse(end, buffer.begin(), is_punctuation);
with_end = is_punctuation(*end);
}
else if (is_word<word_type>(*end))
{
skip_while_reverse(end, buffer.begin(), is_word<word_type>);
with_end = is_word<word_type>(*end);
}
return utf8_range(begin, with_end ? end : end+1);
}
Selection select_line(const Buffer& buffer,
const Selection& selection);
Selection select_matching(const Buffer& buffer,
const Selection& selection);
Selection select_to(const Buffer& buffer, const Selection& selection,
Codepoint c, int count, bool inclusive);
Selection select_to_reverse(const Buffer& buffer, const Selection& selection,
Codepoint c, int count, bool inclusive);
Selection select_to_eol(const Buffer& buffer, const Selection& selection);
Selection select_to_eol_reverse(const Buffer& buffer, const Selection& selection);
enum class ObjectFlags
{
ToBegin = 1,
ToEnd = 2,
Inner = 4
};
constexpr bool operator&(ObjectFlags lhs, ObjectFlags rhs)
{ return (bool)((int)lhs & (int) rhs); }
constexpr ObjectFlags operator|(ObjectFlags lhs, ObjectFlags rhs)
{ return (ObjectFlags)((int)lhs | (int) rhs); }
template<WordType word_type>
Selection select_whole_word(const Buffer& buffer, const Selection& selection, ObjectFlags flags)
{
Utf8Iterator first = buffer.iterator_at(selection.last());
Utf8Iterator last = first;
if (is_word<word_type>(*first))
{
if (flags & ObjectFlags::ToBegin)
{
skip_while_reverse(first, buffer.begin(), is_word<word_type>);
if (not is_word<word_type>(*first))
++first;
}
if (flags & ObjectFlags::ToEnd)
{
skip_while(last, buffer.end(), is_word<word_type>);
if (not (flags & ObjectFlags::Inner))
skip_while(last, buffer.end(), is_blank);
--last;
}
}
else if (not (flags & ObjectFlags::Inner))
{
if (flags & ObjectFlags::ToBegin)
{
skip_while_reverse(first, buffer.begin(), is_blank);
if (not is_word<word_type>(*first))
return selection;
skip_while_reverse(first, buffer.begin(), is_word<word_type>);
if (not is_word<word_type>(*first))
++first;
}
if (flags & ObjectFlags::ToEnd)
{
skip_while(last, buffer.end(), is_blank);
--last;
}
}
return (flags & ObjectFlags::ToEnd) ? utf8_range(first, last)
: utf8_range(last, first);
}
Selection select_whole_sentence(const Buffer& buffer, const Selection& selection,
ObjectFlags flags);
Selection select_whole_paragraph(const Buffer& buffer, const Selection& selection,
ObjectFlags flags);
Selection select_whole_indent(const Buffer& buffer, const Selection& selection,
ObjectFlags flags);
Selection select_whole_lines(const Buffer& buffer, const Selection& selection);
void select_whole_buffer(const Buffer& buffer, SelectionList& selections);
Selection trim_partial_lines(const Buffer& buffer, const Selection& selection);
enum Direction { Forward, Backward };
using MatchResults = boost::match_results<BufferIterator>;
static bool find_last_match(BufferIterator begin, const BufferIterator& end,
MatchResults& res, const Regex& regex)
{
MatchResults matches;
while (boost::regex_search(begin, end, matches, regex))
{
if (begin == matches[0].second)
break;
begin = matches[0].second;
res.swap(matches);
}
return not res.empty();
}
template<Direction direction>
bool find_match_in_buffer(const Buffer& buffer, const BufferIterator pos,
MatchResults& matches, const Regex& ex)
{
if (direction == Forward)
return (boost::regex_search(pos, buffer.end(), matches, ex) or
boost::regex_search(buffer.begin(), pos, matches, ex));
else
return (find_last_match(buffer.begin(), pos, matches, ex) or
find_last_match(pos, buffer.end(), matches, ex));
}
template<Direction direction>
Selection find_next_match(const Buffer& buffer, const Selection& sel, const Regex& regex)
{
auto begin = buffer.iterator_at(sel.last());
auto end = begin;
CaptureList captures;
MatchResults matches;
bool found = false;
if ((found = find_match_in_buffer<direction>(buffer, utf8::next(begin), matches, regex)))
{
begin = matches[0].first;
end = matches[0].second;
for (auto& match : matches)
captures.emplace_back(match.first, match.second);
}
if (not found or begin == buffer.end())
throw runtime_error("'" + regex.str() + "': no matches found");
end = (begin == end) ? end : utf8::previous(end);
if (direction == Backward)
std::swap(begin, end);
return {begin.coord(), end.coord(), std::move(captures)};
}
void select_all_matches(const Buffer& buffer, SelectionList& selections,
const Regex& regex);
void split_selections(const Buffer& buffer, SelectionList& selections,
const Regex& separator_regex);
using CodepointPair = std::pair<Codepoint, Codepoint>;
Selection select_surrounding(const Buffer& buffer, const Selection& selection,
CodepointPair matching, int level, ObjectFlags flags);
}
#endif // selectors_hh_INCLUDED