26537d7028
Singletons are not autocreating, the application needs to create exactly one instance (I want to avoid implicit initialization order hell)
41 lines
824 B
C++
41 lines
824 B
C++
#include "buffer_manager.hh"
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#include "assert.hh"
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#include "buffer.hh"
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#include "window.hh"
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#include "exception.hh"
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namespace Kakoune
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{
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struct name_not_unique : logic_error {};
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void BufferManager::register_buffer(Buffer* buffer)
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{
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assert(buffer);
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const std::string& name = buffer->name();
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if (m_buffers.find(name) != m_buffers.end())
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throw name_not_unique();
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m_buffers[name] = std::unique_ptr<Buffer>(buffer);
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}
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void BufferManager::delete_buffer(Buffer* buffer)
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{
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assert(buffer);
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auto buffer_it = m_buffers.find(buffer->name());
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assert(buffer_it->second.get() == buffer);
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m_buffers.erase(buffer_it);
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}
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Buffer* BufferManager::get_buffer(const std::string& name)
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{
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if (m_buffers.find(name) == m_buffers.end())
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return nullptr;
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return m_buffers[name].get();
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}
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}
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