home/src/event_manager.cc

53 lines
1.2 KiB
C++

#include "event_manager.hh"
#include <algorithm>
namespace Kakoune
{
EventManager::EventManager() { m_forced.reserve(4); }
void EventManager::watch(int fd, EventHandler handler)
{
auto event = std::find_if(m_events.begin(), m_events.end(),
[&](const pollfd& pfd) { return pfd.fd == fd; });
if (event != m_events.end())
throw runtime_error("fd already watched");
m_events.push_back(pollfd{ fd, POLLIN | POLLPRI, 0 });
m_handlers.push_back(std::move(handler));
}
void EventManager::unwatch(int fd)
{
for (size_t i = 0; i < m_events.size(); ++i)
{
if (m_events[i].fd == fd)
{
m_events.erase(m_events.begin() + i);
m_handlers.erase(m_handlers.begin() + i);
return;
}
}
}
void EventManager::handle_next_events()
{
const int timeout_ms = 100;
int res = poll(m_events.data(), m_events.size(), timeout_ms);
for (size_t i = 0; i < m_events.size(); ++i)
{
if ((res > 0 and m_events[i].revents) or
contains(m_forced, m_events[i].fd))
m_handlers[i](m_events[i].fd);
}
m_forced.clear();
}
void EventManager::force_signal(int fd)
{
m_forced.push_back(fd);
}
}