#ifndef selection_hh_INCLUDED #define selection_hh_INCLUDED #include "buffer.hh" namespace Kakoune { // An oriented, inclusive buffer range struct Range { public: Range(const BufferIterator& first, const BufferIterator& last) : m_first{first}, m_last{last} {} void merge_with(const Range& range); BufferIterator& first() { return m_first; } BufferIterator& last() { return m_last; } const BufferIterator& first() const { return m_first; } const BufferIterator& last() const { return m_last; } // returns min(first, last) BufferIterator begin() const; // returns max(first, last) + 1 BufferIterator end() const; private: BufferIterator m_first; BufferIterator m_last; }; inline bool overlaps(const Range& lhs, const Range& rhs) { return (lhs.first() <= rhs.first() and lhs.last() >= rhs.first()) or (lhs.first() <= rhs.last() and lhs.last() >= rhs.last()); } using CaptureList = std::vector; // A selection is a Range, associated with a CaptureList // that updates itself when the buffer it points to gets modified. struct Selection : public Range, public BufferChangeListener { Selection(const BufferIterator& first, const BufferIterator& last, CaptureList captures = {}); Selection(Selection&& other); Selection(const Selection& other); ~Selection(); Selection& operator=(const Selection& other); Selection& operator=(Selection&& other); void avoid_eol(); CaptureList& captures() { return m_captures; } const CaptureList& captures() const { return m_captures; } private: void on_insert(const BufferIterator& begin, const BufferIterator& end) override; void on_erase(const BufferIterator& begin, const BufferIterator& end) override; void check_invariant() const; void register_with_buffer(); void unregister_with_buffer(); CaptureList m_captures; }; using SelectionList = std::vector; } #endif // selection_hh_INCLUDED