#ifndef editor_hh_INCLUDED #define editor_hh_INCLUDED #include "buffer.hh" #include "selection.hh" #include "filter.hh" #include "idvaluemap.hh" #include "memoryview.hh" namespace Kakoune { class Register; // An Editor is a buffer mutator // // The Editor class provides methods to manipulate a set of selections // and to use these selections to mutate it's buffer. class Editor { public: typedef std::function Selector; typedef std::function MultiSelector; Editor(Buffer& buffer); virtual ~Editor() {} Buffer& buffer() const { return m_buffer; } void erase(); void insert(const String& string); void insert(const memoryview& strings); void append(const String& string); void append(const memoryview& strings); void replace(const String& string); void push_selections(); void pop_selections(); void move_selections(const BufferCoord& offset, bool append = false); void clear_selections(); void keep_selection(int index); void select(const BufferIterator& iterator); void select(const Selector& selector, bool append = false); void multi_select(const MultiSelector& selector); const SelectionList& selections() const { return m_selections.back(); } std::vector selections_content() const; bool undo(); bool redo(); void add_filter(FilterAndId&& filter); void remove_filter(const std::string& id); CandidateList complete_filterid(const std::string& prefix, size_t cursor_pos = std::string::npos); bool is_editing() const { return m_edition_level!= 0; } private: friend class scoped_edition; void begin_edition(); void end_edition(); int m_edition_level; void check_invariant() const; friend class IncrementalInserter; virtual void on_incremental_insertion_begin() {} virtual void on_incremental_insertion_end() {} Buffer& m_buffer; std::vector m_selections; idvaluemap m_filters; }; struct scoped_edition { scoped_edition(Editor& editor) : m_editor(editor) { m_editor.begin_edition(); } ~scoped_edition() { m_editor.end_edition(); } private: Editor& m_editor; }; // An IncrementalInserter manage insert mode class IncrementalInserter { public: enum class Mode { Insert, Append, Change, InsertAtLineBegin, AppendAtLineEnd, OpenLineBelow, OpenLineAbove }; IncrementalInserter(Editor& editor, Mode mode = Mode::Insert); ~IncrementalInserter(); void insert(const String& string); void insert(const Register& reg); void erase(); void move_cursors(const BufferCoord& offset); Buffer& buffer() const { return m_editor.buffer(); } private: void apply(Modification&& modification) const; Editor& m_editor; scoped_edition m_edition; }; } #endif // editor_hh_INCLUDED