#ifndef window_hh_INCLUDED #define window_hh_INCLUDED #include #include "buffer.hh" #include "dynamic_buffer_iterator.hh" #include "display_buffer.hh" namespace Kakoune { struct Selection { Selection(const BufferIterator& first, const BufferIterator& last) : m_first(first), m_last(last) {} BufferIterator begin() const; BufferIterator end() const; const BufferIterator& first() const { return m_first; } const BufferIterator& last() const { return m_last; } void offset(int offset); private: DynamicBufferIterator m_first; DynamicBufferIterator m_last; }; typedef std::vector SelectionList; class IncrementalInserter; class Window { public: typedef BufferString String; typedef std::function Selector; void erase(); void insert(const String& string); void append(const String& string); const BufferCoord& position() const { return m_position; } DisplayCoord cursor_position() const; BufferIterator cursor_iterator() const; Buffer& buffer() const { return m_buffer; } BufferIterator iterator_at(const DisplayCoord& window_pos) const; DisplayCoord line_and_column_at(const BufferIterator& iterator) const; void move_cursor(const DisplayCoord& offset, bool append = false); void move_cursor_to(const BufferIterator& iterator); void clear_selections(); void select(const Selector& selector, bool append = false); BufferString selection_content() const; void set_dimensions(const DisplayCoord& dimensions); const DisplayBuffer& display_buffer() const { return m_display_buffer; } void update_display_buffer(); bool undo(); bool redo(); std::string status_line() const; private: friend class Buffer; Window(Buffer& buffer); Window(const Window&) = delete; void check_invariant() const; void scroll_to_keep_cursor_visible_ifn(); void erase_noundo(); void insert_noundo(const String& string); void append_noundo(const String& string); friend class IncrementalInserter; IncrementalInserter* m_current_inserter; friend class HighlightSelections; Buffer& m_buffer; BufferCoord m_position; DisplayCoord m_dimensions; SelectionList m_selections; DisplayBuffer m_display_buffer; typedef std::vector> FilterList; FilterList m_filters; }; class IncrementalInserter { public: enum class Mode { Insert, Append, Change, OpenLineBelow, OpenLineAbove }; IncrementalInserter(Window& window, Mode mode = Mode::Insert); ~IncrementalInserter(); void insert(const Window::String& string); void erase(); void move_cursor(const DisplayCoord& offset); private: Window& m_window; }; } #endif // window_hh_INCLUDED