By setting the ncurses_builtin_key_parser ui_option to true, we
can disable ncurses parsing of key strokes to get less portable
parsing but support for more complex modifiers.
Probably, the extra «s» at the end of «exist» was added accidentally. A verb after «does not» in Present Simple definitely shouldn't have this extra «s».
Ideally, something better should be done (re #2554) but this is a decent
intermediate step for some useful keys.
Note: NCurses supports parsing these keys when shifted (KEY_SR,
_SLEFT, S_RIGHT, etc), but it does not do the same thing for the other
modifiers.
Not having the `test` target (in the Makefile) depend on the `kak` one
prevents users from running commands that make use of parallelism, e.g.:
$ make -j all test
The above command sometimes results in the test suite running before
the binary has been compiled and symlinked, resulting in failures.
SIG_IGN is inherited after 'execve' and requires us to reset
that signal handler, which does not work well with vfork on
OSX. Using an empty function does the trick and will be auto
reset to default on exec.
When large buffers have been opened, copying Kakoune's memory
page descriptors can get pretty slow, making fork more expensive
than necessary.
vfork avoids that problem. While not strictly conforming, it seems
the few calls we do before execve (open, close, dup2 and
set_signal_handler) would not cause any problems on platforms we
care about.
the buffer name was not a very interesting information, whereas
the buffer range allows a hook to run only on the appended text
instead of all the buffer.
m_last_setup was not storing the actual position that was used to
redraw the window, but the previous one, leading to an additional
spurious redraw immediatly after (triggered by window position not
believed to be the one at last redraw).
Fixes#2562
As we do at most one push_next per step_thread, and we pop_current
before step_thread, we can avoid a branch there at the expense of
sometimes growing unecessarily (once).
It seems unlikely this would give performance gain, as buffer
lines are always accessed when we read that field, leading to
all the necessary data already being in memory. Removing it
reduces the size of a BufferIterator, which are already pretty
hefty objects.