Refactor context_wrap to share more code between draft/non draft case
Fixes #706
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@ -1430,30 +1430,37 @@ void context_wrap(const ParametersParser& parser, Context& context, Func func)
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return;
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}
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Context* real_context = &context;
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Context* base_context = &context;
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if (auto client_name = parser.get_switch("client"))
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real_context = &cm.get_client(*client_name).context();
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base_context = &cm.get_client(*client_name).context();
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else if (auto client_name = parser.get_switch("try-client"))
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{
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if (Client* client = cm.get_client_ifp(*client_name))
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real_context = &client->context();
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base_context = &client->context();
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}
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if (parser.get_switch("draft"))
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Optional<InputHandler> input_handler;
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Context* effective_context = base_context;
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const bool draft = (bool)parser.get_switch("draft");
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if (draft)
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{
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InputHandler input_handler(real_context->selections(),
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input_handler.emplace(base_context->selections(),
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Context::Flags::Transient,
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real_context->name());
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Context& c = input_handler.context();
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base_context->name());
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effective_context = &input_handler->context();
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// Preserve window so that window scope is available
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if (real_context->has_window())
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c.set_window(real_context->window());
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if (base_context->has_window())
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effective_context->set_window(base_context->window());
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// We do not want this draft context to commit undo groups if the real one is
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// going to commit the whole thing later
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if (real_context->is_editing())
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c.disable_undo_handling();
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if (base_context->is_editing())
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effective_context->disable_undo_handling();
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}
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Context& c = *effective_context;
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ScopedSetBool disable_hooks(c.user_hooks_disabled(), no_hooks);
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ScopedSetBool disable_keymaps(c.keymaps_disabled(), no_keymaps);
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@ -1461,7 +1468,7 @@ void context_wrap(const ParametersParser& parser, Context& context, Func func)
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if (parser.get_switch("itersel"))
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{
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SelectionList sels{real_context->selections()};
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SelectionList sels{base_context->selections()};
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ScopedEdition edition{c};
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for (auto& sel : sels)
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{
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@ -1473,25 +1480,19 @@ void context_wrap(const ParametersParser& parser, Context& context, Func func)
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if (&sels.buffer() != &c.buffer())
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throw runtime_error("the buffer has changed while iterating on selections");
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}
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if (not draft)
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{
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sels.update();
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c.selections_write_only() = std::move(sels);
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}
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else
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func(parser, c);
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}
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else
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{
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if (parser.get_switch("itersel"))
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throw runtime_error("-itersel makes no sense without -draft");
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Context& c = *real_context;
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const bool collapse_jumps = (bool)parser.get_switch("collapse-jumps");
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const bool collapse_jumps = not draft and (bool)parser.get_switch("collapse-jumps");
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SelectionList jump = c.selections();
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JumpList original_jump_list = collapse_jumps ? c.jump_list() : JumpList{};
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ScopedSetBool disable_hooks(c.user_hooks_disabled(), no_hooks);
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ScopedSetBool disable_keymaps(c.keymaps_disabled(), no_keymaps);
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ScopedSetBool disable_history(c.history_disabled());
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func(parser, c);
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if (collapse_jumps and c.jump_list() != original_jump_list)
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