Add an exclusive attribute that overrides existing face

This commit is contained in:
Maxime Coste 2015-10-23 13:34:03 +01:00
parent 1ba37bacd8
commit e7152bad56
2 changed files with 12 additions and 9 deletions

View File

@ -10,12 +10,13 @@ namespace Kakoune
enum class Attribute : int
{
Normal = 0,
Underline = 1 << 1,
Reverse = 1 << 2,
Blink = 1 << 3,
Bold = 1 << 4,
Dim = 1 << 5,
Italic = 1 << 6,
Exclusive = 1 << 1,
Underline = 1 << 2,
Reverse = 1 << 3,
Blink = 1 << 4,
Bold = 1 << 5,
Dim = 1 << 6,
Italic = 1 << 7,
};
template<> struct WithBitOps<Attribute> : std::true_type {};
@ -45,7 +46,8 @@ constexpr bool operator!=(const Face& lhs, const Face& rhs)
constexpr Face merge_faces(const Face& base, const Face& face)
{
return { face.fg == Color::Default ? base.fg : face.fg,
return face.attributes & Attribute::Exclusive ?
face : Face{ face.fg == Color::Default ? base.fg : face.fg,
face.bg == Color::Default ? base.bg : face.bg,
face.attributes | base.attributes };
}

View File

@ -24,6 +24,7 @@ static Face parse_face(StringView facedesc)
{
switch (*attr_it)
{
case 'e': res.attributes |= Attribute::Exclusive; break;
case 'u': res.attributes |= Attribute::Underline; break;
case 'r': res.attributes |= Attribute::Reverse; break;
case 'b': res.attributes |= Attribute::Bold; break;