refactor insertion and insertion replay functions
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parent
0e9b0c8b3a
commit
6bd67c01cc
43
src/main.cc
43
src/main.cc
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@ -41,15 +41,20 @@ struct InsertSequence
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InsertSequence last_insert_sequence;
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bool insert_char(IncrementalInserter& inserter, const Key& key)
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template<typename GetKey, typename Redraw>
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void insert_sequence(IncrementalInserter& inserter,
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GetKey get_key, Redraw redraw)
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{
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while (true)
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{
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Key key = get_key();
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switch (key.modifiers)
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{
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case Key::Modifiers::None:
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switch (key.key)
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{
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case 27:
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return false;
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return;
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default:
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inserter.insert(String() + key.key);
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}
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@ -60,7 +65,6 @@ bool insert_char(IncrementalInserter& inserter, const Key& key)
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case 'r':
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{
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Key next_key = get_key();
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last_insert_sequence.keys.push_back(next_key);
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if (next_key.modifiers == Key::Modifiers::None)
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inserter.insert(RegisterManager::instance()[next_key.key]);
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break;
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@ -82,10 +86,9 @@ bool insert_char(IncrementalInserter& inserter, const Key& key)
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break;
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}
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break;
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default:
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break;
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}
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return true;
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redraw();
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}
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}
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void do_insert(Editor& editor, IncrementalInserter::Mode mode)
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@ -94,28 +97,24 @@ void do_insert(Editor& editor, IncrementalInserter::Mode mode)
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last_insert_sequence.keys.clear();
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IncrementalInserter inserter(editor, mode);
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draw_editor_ifn(editor);
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while(true)
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{
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Key key = get_key();
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if (not insert_char(inserter, key))
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break;
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insert_sequence(inserter,
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[&]() { Key key = get_key();
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last_insert_sequence.keys.push_back(key);
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draw_editor_ifn(editor);
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}
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return key; },
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[&]() { draw_editor_ifn(editor); });
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}
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void do_repeat_insert(Editor& editor, int count)
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{
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IncrementalInserter inserter(editor, last_insert_sequence.mode);
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for (const Key& key : last_insert_sequence.keys)
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{
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insert_char(inserter, key);
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}
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draw_editor_ifn(editor);
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}
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if (last_insert_sequence.keys.empty())
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return;
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IncrementalInserter inserter(editor, last_insert_sequence.mode);
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size_t index = 0;
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insert_sequence(inserter,
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[&]() { return last_insert_sequence.keys[index++]; },
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[](){});
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}
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template<bool append>
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void do_go(Editor& editor, int count)
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