Add support for querying client environement variables

At connection, a remote client sends all its environement to the
server, which then provides access to client env through
kak_client_env_VAR_NAME variables in the shell.
This commit is contained in:
Maxime Coste 2014-04-07 21:25:44 +01:00
parent 33de42610d
commit 203a7732f5
10 changed files with 106 additions and 10 deletions

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@ -14,10 +14,13 @@ namespace Kakoune
Client::Client(std::unique_ptr<UserInterface>&& ui,
std::unique_ptr<Window>&& window,
SelectionList selections, String name)
SelectionList selections,
EnvVarMap env_vars,
String name)
: m_ui{std::move(ui)}, m_window{std::move(window)},
m_input_handler{m_window->buffer(), std::move(selections),
std::move(name)}
std::move(name)},
m_env_vars(env_vars)
{
context().set_client(*this);
context().set_window(*m_window);
@ -151,4 +154,13 @@ void Client::check_buffer_fs_timestamp()
reload_buffer(context(), filename);
}
const String& Client::get_env_var(const String& name) const
{
auto it = m_env_vars.find(name);
static String empty{};
if (it == m_env_vars.end())
return empty;
return it->second;
}
}

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@ -5,6 +5,7 @@
#include "utils.hh"
#include "display_buffer.hh"
#include "input_handler.hh"
#include "env_vars.hh"
namespace Kakoune
{
@ -17,7 +18,9 @@ class Client : public SafeCountable
public:
Client(std::unique_ptr<UserInterface>&& ui,
std::unique_ptr<Window>&& window,
SelectionList selections, String name);
SelectionList selections,
EnvVarMap env_vars,
String name);
~Client();
// handle all the keys currently available in the user interface
@ -37,12 +40,16 @@ public:
void change_buffer(Buffer& buffer);
const String& get_env_var(const String& name) const;
private:
DisplayLine generate_mode_line() const;
std::unique_ptr<UserInterface> m_ui;
std::unique_ptr<Window> m_window;
EnvVarMap m_env_vars;
InputHandler m_input_handler;
DisplayLine m_status_line;

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@ -25,12 +25,14 @@ String ClientManager::generate_name() const
}
Client* ClientManager::create_client(std::unique_ptr<UserInterface>&& ui,
EnvVarMap env_vars,
const String& init_commands)
{
Buffer& buffer = **BufferManager::instance().begin();
WindowAndSelections ws = get_free_window(buffer);
Client* client = new Client{std::move(ui), std::move(ws.window),
std::move(ws.selections), generate_name()};
std::move(ws.selections), std::move(env_vars),
generate_name()};
m_clients.emplace_back(client);
try
{

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@ -22,7 +22,7 @@ public:
~ClientManager();
Client* create_client(std::unique_ptr<UserInterface>&& ui,
const String& init_cmd);
EnvVarMap env_vars, const String& init_cmd);
bool empty() const { return m_clients.empty(); }
size_t count() const { return m_clients.size(); }

20
src/env_vars.cc Normal file
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@ -0,0 +1,20 @@
#include "env_vars.hh"
namespace Kakoune
{
EnvVarMap get_env_vars()
{
EnvVarMap env_vars;
for (char** it = environ; *it; ++it)
{
const char* name = *it;
const char* value = name;
while (*value != 0 and *value != '=')
++value;
env_vars[String{name, value}] = (*value == '=') ? value+1 : value;
}
return env_vars;
}
}

18
src/env_vars.hh Normal file
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@ -0,0 +1,18 @@
#ifndef env_vars_hh_INCLUDED
#define env_vars_hh_INCLUDED
#include "string.hh"
#include <unordered_map>
namespace Kakoune
{
using EnvVarMap = std::unordered_map<String, String>;
EnvVarMap get_env_vars();
}
#endif // env_vars_hh_INCLUDED

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@ -101,6 +101,10 @@ void register_env_vars()
"reg_.+",
[](const String& name, const Context& context) -> String
{ return RegisterManager::instance()[name[4]].values(context)[0]; }
}, {
"client_env_.+",
[](const String& name, const Context& context) -> String
{ return context.client().get_env_var(name.substr(11_byte)); }
}, {
"session",
[](const String& name, const Context& context) -> String
@ -189,7 +193,7 @@ void create_local_client(const String& init_command)
UserInterface* ui = new LocalNCursesUI{};
static Client* client = ClientManager::instance().create_client(
std::unique_ptr<UserInterface>{ui}, init_command);
std::unique_ptr<UserInterface>{ui}, get_env_vars(), init_command);
signal(SIGHUP, [](int) {
if (client)
ClientManager::instance().remove_client(*client);
@ -221,6 +225,7 @@ int run_client(const String& session, const String& init_command)
EventManager event_manager;
auto client = connect_to(session,
std::unique_ptr<UserInterface>{new NCursesUI{}},
get_env_vars(),
init_command);
while (true)
event_manager.handle_next_events();

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@ -74,6 +74,17 @@ public:
write(memoryview<T>(vec));
}
template<typename Key, typename Val>
void write(const std::unordered_map<Key, Val>& map)
{
write<uint32_t>(map.size());
for (auto& val : map)
{
write(val.first);
write(val.second);
}
}
void write(Color color)
{
write(color.color);
@ -210,6 +221,20 @@ DisplayBuffer read<DisplayBuffer>(int socket)
return db;
}
template<typename Key, typename Val>
std::unordered_map<Key, Val> read_map(int socket)
{
uint32_t size = read<uint32_t>(socket);
std::unordered_map<Key, Val> res;
while (size--)
{
auto key = read<Key>(socket);
auto val = read<Val>(socket);
res.insert({std::move(key), std::move(val)});
}
return res;
}
class RemoteUI : public UserInterface
{
public:
@ -368,12 +393,15 @@ void RemoteUI::set_input_callback(InputCallback callback)
}
RemoteClient::RemoteClient(int socket, std::unique_ptr<UserInterface>&& ui,
const EnvVarMap& env_vars,
const String& init_command)
: m_ui(std::move(ui)), m_dimensions(m_ui->dimensions()),
m_socket_watcher{socket, [this](FDWatcher&){ process_next_message(); }}
{
Message msg(socket);
msg.write(init_command.c_str(), (int)init_command.length()+1);
msg.write(env_vars);
Key key{ resize_modifier, Codepoint(((int)m_dimensions.line << 16) |
(int)m_dimensions.column) };
msg.write(key);
@ -446,6 +474,7 @@ void RemoteClient::write_next_key()
std::unique_ptr<RemoteClient> connect_to(const String& session,
std::unique_ptr<UserInterface>&& ui,
const EnvVarMap& env_vars,
const String& init_command)
{
auto filename = "/tmp/kak-" + session;
@ -459,6 +488,7 @@ std::unique_ptr<RemoteClient> connect_to(const String& session,
throw connection_failed(filename);
return std::unique_ptr<RemoteClient>{new RemoteClient{sock, std::move(ui),
env_vars,
init_command}};
}
@ -525,8 +555,10 @@ private:
}
if (c == 0) // end of initial command stream, go to interactive ui
{
EnvVarMap env_vars = read_map<String, String>(socket);
std::unique_ptr<UserInterface> ui{new RemoteUI{socket}};
ClientManager::instance().create_client(std::move(ui),
std::move(env_vars),
m_buffer);
Server::instance().remove_accepter(this);
return;

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@ -4,6 +4,7 @@
#include "display_buffer.hh"
#include "event_manager.hh"
#include "user_interface.hh"
#include "env_vars.hh"
namespace Kakoune
{
@ -23,7 +24,7 @@ class RemoteClient
{
public:
RemoteClient(int socket, std::unique_ptr<UserInterface>&& ui,
const String& init_command);
const EnvVarMap& env_vars, const String& init_command);
private:
void process_next_message();
@ -35,6 +36,7 @@ private:
};
std::unique_ptr<RemoteClient> connect_to(const String& session,
std::unique_ptr<UserInterface>&& ui,
const EnvVarMap& env_vars,
const String& init_command);
void send_command(const String& session, const String& command);

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@ -3,15 +3,13 @@
#include "string.hh"
#include "utils.hh"
#include <unordered_map>
#include "env_vars.hh"
namespace Kakoune
{
class Context;
using EnvVarRetriever = std::function<String (const String& name, const Context&)>;
using EnvVarMap = std::unordered_map<String, String>;
class ShellManager : public Singleton<ShellManager>
{