home/src/changes.cc

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#include "changes.hh"
namespace Kakoune
{
void ForwardChangesTracker::update(const Buffer::Change& change)
{
kak_assert(change.begin >= cur_pos);
if (change.type == Buffer::Change::Insert)
{
old_pos = get_old_coord(change.begin);
cur_pos = change.end;
}
else if (change.type == Buffer::Change::Erase)
{
old_pos = get_old_coord(change.end);
cur_pos = change.begin;
}
}
void ForwardChangesTracker::update(const Buffer& buffer, size_t& timestamp)
{
for (auto& change : buffer.changes_since(timestamp))
update(change);
timestamp = buffer.timestamp();
}
BufferCoord ForwardChangesTracker::get_old_coord(BufferCoord coord) const
{
kak_assert(cur_pos <= coord);
auto pos_change = cur_pos - old_pos;
if (cur_pos.line == coord.line)
{
kak_assert(pos_change.column <= coord.column);
coord.column -= pos_change.column;
}
coord.line -= pos_change.line;
kak_assert(old_pos <= coord);
return coord;
}
BufferCoord ForwardChangesTracker::get_new_coord(BufferCoord coord) const
{
kak_assert(old_pos <= coord);
auto pos_change = cur_pos - old_pos;
if (old_pos.line == coord.line)
{
kak_assert(-pos_change.column <= coord.column);
coord.column += pos_change.column;
}
coord.line += pos_change.line;
kak_assert(cur_pos <= coord);
return coord;
}
BufferCoord ForwardChangesTracker::get_new_coord_tolerant(BufferCoord coord) const
{
if (coord < old_pos)
return cur_pos;
return get_new_coord(coord);
}
bool ForwardChangesTracker::relevant(const Buffer::Change& change, BufferCoord old_coord) const
{
auto new_coord = get_new_coord_tolerant(old_coord);
return change.type == Buffer::Change::Insert ? change.begin <= new_coord
: change.begin < new_coord;
}
const Buffer::Change* forward_sorted_until(const Buffer::Change* first, const Buffer::Change* last)
{
if (first != last) {
const Buffer::Change* next = first;
while (++next != last) {
const auto& ref = first->type == Buffer::Change::Insert ? first->end : first->begin;
if (next->begin <= ref)
return next;
first = next;
}
}
return last;
}
const Buffer::Change* backward_sorted_until(const Buffer::Change* first, const Buffer::Change* last)
{
if (first != last) {
const Buffer::Change* next = first;
while (++next != last) {
if (first->begin <= next->end)
return next;
first = next;
}
}
return last;
}
}