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##
## base16.kak by lenormf
##
evaluate-commands %sh{
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black_lighterer='rgb:383838'
black_lighter='rgb:2D2D2D'
black_light='rgb:1C1C1C'
cyan_light='rgb:7CB0FF'
green_dark='rgb:A1B56C'
grey_dark='rgb:585858'
grey_light='rgb:D8D8D8'
magenta_dark='rgb:AB4642'
magenta_light='rgb:AB4434'
orange_dark='rgb:DC9656'
orange_light='rgb:F7CA88'
purple_dark='rgb:BA8BAF'
## code
echo "
face global value ${orange_dark}+b
face global type ${orange_light}
face global variable ${magenta_dark}
face global module ${green_dark}
face global function ${cyan_light}
face global string ${green_dark}
face global keyword ${purple_dark}+b
face global operator ${cyan_light}
face global attribute ${orange_dark}
face global comment ${grey_dark}
face global meta ${orange_light}
face global builtin default+b
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"
## markup
echo "
face global title blue
face global header ${cyan_light}
face global bold ${orange_light}
face global italic ${orange_dark}
face global mono ${green_dark}
face global block ${orange_dark}
face global link blue
face global bullet ${magenta_light}
face global list ${magenta_dark}
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"
## builtin
echo "
face global Default ${grey_light},${black_lighter}
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face global PrimarySelection white,blue+fg
face global SecondarySelection black,blue+fg
face global PrimaryCursor black,white+fg
face global SecondaryCursor black,white+fg
face global PrimaryCursorEol black,${cyan_light}+fg
face global SecondaryCursorEol black,${cyan_light}+fg
face global LineNumbers ${grey_light},${black_lighter}
face global LineNumberCursor ${grey_light},rgb:282828+b
face global MenuForeground ${grey_light},blue
face global MenuBackground blue,${grey_light}
face global MenuInfo ${cyan_light}
face global Information ${black_light},${cyan_light}
face global Error ${grey_light},${magenta_light}
face global StatusLine ${grey_light},${black_lighterer}
face global StatusLineMode ${orange_dark}
face global StatusLineInfo ${cyan_light}
face global StatusLineValue ${green_dark}
face global StatusCursor ${black_lighterer},${cyan_light}
face global Prompt ${black_light},${cyan_light}
face global MatchingChar ${cyan_light},${black_light}+b
face global BufferPadding ${cyan_light},${black_lighter}
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"
}