home/src/face.hh

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#ifndef face_hh_INCLUDED
#define face_hh_INCLUDED
#include "color.hh"
namespace Kakoune
{
using Attribute = char;
enum Attributes
{
Normal = 0,
Underline = 1,
Reverse = 2,
Blink = 4,
Bold = 8
};
struct Face
{
Color fg;
Color bg;
Attribute attributes;
Face(Color fg = Colors::Default, Color bg = Colors::Default,
Attribute attributes = 0)
: fg{fg}, bg{bg}, attributes{attributes} {}
};
inline bool operator==(const Face& lhs, const Face& rhs)
{
return lhs.fg == rhs.fg and
lhs.bg == rhs.bg and
lhs.attributes == rhs.attributes;
}
inline bool operator!=(const Face& lhs, const Face& rhs)
{
return not (lhs == rhs);
}
}
#endif // face_hh_INCLUDED