46 lines
735 B
C++
46 lines
735 B
C++
|
#ifndef face_hh_INCLUDED
|
||
|
#define face_hh_INCLUDED
|
||
|
|
||
|
#include "color.hh"
|
||
|
|
||
|
namespace Kakoune
|
||
|
{
|
||
|
|
||
|
using Attribute = char;
|
||
|
enum Attributes
|
||
|
{
|
||
|
Normal = 0,
|
||
|
Underline = 1,
|
||
|
Reverse = 2,
|
||
|
Blink = 4,
|
||
|
Bold = 8
|
||
|
};
|
||
|
|
||
|
struct Face
|
||
|
{
|
||
|
Color fg;
|
||
|
Color bg;
|
||
|
Attribute attributes;
|
||
|
|
||
|
Face(Color fg = Colors::Default, Color bg = Colors::Default,
|
||
|
Attribute attributes = 0)
|
||
|
: fg{fg}, bg{bg}, attributes{attributes} {}
|
||
|
};
|
||
|
|
||
|
inline bool operator==(const Face& lhs, const Face& rhs)
|
||
|
{
|
||
|
return lhs.fg == rhs.fg and
|
||
|
lhs.bg == rhs.bg and
|
||
|
lhs.attributes == rhs.attributes;
|
||
|
}
|
||
|
|
||
|
inline bool operator!=(const Face& lhs, const Face& rhs)
|
||
|
{
|
||
|
return not (lhs == rhs);
|
||
|
}
|
||
|
|
||
|
}
|
||
|
|
||
|
#endif // face_hh_INCLUDED
|
||
|
|