home/src/debug.cc

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#include "debug.hh"
#include "assert.hh"
#include "buffer_manager.hh"
namespace Kakoune
{
static Buffer& get_or_create_debug_buffer()
{
static const std::string debug_buffer_name("*debug*");
Buffer* buffer = BufferManager::instance().get_buffer(debug_buffer_name);
if (not buffer)
buffer = new Buffer(debug_buffer_name, Buffer::Type::Scratch);
assert(buffer);
return *buffer;
}
void write_debug(const std::string& str)
{
Buffer& debug_buffer = get_or_create_debug_buffer();
debug_buffer.insert(debug_buffer.end(), str);
}
}