home/src/remote.hh

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#ifndef remote_hh_INCLUDED
#define remote_hh_INCLUDED
#include "user_interface.hh"
#include "display_buffer.hh"
namespace Kakoune
{
struct peer_disconnected {};
class RemoteUI : public UserInterface
{
public:
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RemoteUI(int socket);
~RemoteUI();
void print_status(const String& status, CharCount cursor_pos) override;
void menu_show(const memoryview<String>& choices,
const DisplayCoord& anchor, MenuStyle style) override;
void menu_select(int selected) override;
void menu_hide() override;
void info_show(const String& content,
const DisplayCoord& anchor, MenuStyle style) override;
void info_hide() override;
void draw(const DisplayBuffer& display_buffer,
const String& mode_line) override;
bool is_key_available() override;
Key get_key() override;
DisplayCoord dimensions() override;
private:
int m_socket;
DisplayCoord m_dimensions;
};
class RemoteClient
{
public:
RemoteClient(int socket, UserInterface* ui);
void process_next_message();
void write_next_key();
private:
int m_socket;
std::unique_ptr<UserInterface> m_ui;
DisplayCoord m_dimensions;
};
}
#endif // remote_hh_INCLUDED