home/src/buffer.hh

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#ifndef buffer_hh_INCLUDED
#define buffer_hh_INCLUDED
#include <vector>
#include <list>
#include <memory>
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#include "line_and_column.hh"
#include "option_manager.hh"
#include "string.hh"
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namespace Kakoune
{
class Buffer;
class Modification;
class Window;
typedef int BufferPos;
typedef int BufferSize;
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struct BufferCoord : LineAndColumn<BufferCoord>
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{
BufferCoord(int line = 0, int column = 0)
: LineAndColumn(line, column) {}
template<typename T>
explicit BufferCoord(const LineAndColumn<T>& other)
: LineAndColumn(other.line, other.column) {}
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};
// A BufferIterator permits to iterate over the characters of a buffer
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class BufferIterator
{
public:
typedef Character value_type;
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typedef BufferSize difference_type;
typedef const value_type* pointer;
typedef const value_type& reference;
typedef std::bidirectional_iterator_tag iterator_category;
BufferIterator() : m_buffer(nullptr) {}
BufferIterator(const Buffer& buffer, BufferCoord coord);
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BufferIterator& operator=(const BufferIterator& iterator);
bool operator== (const BufferIterator& iterator) const;
bool operator!= (const BufferIterator& iterator) const;
bool operator< (const BufferIterator& iterator) const;
bool operator<= (const BufferIterator& iterator) const;
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bool operator> (const BufferIterator& iterator) const;
bool operator>= (const BufferIterator& iterator) const;
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Character operator* () const;
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BufferSize operator- (const BufferIterator& iterator) const;
BufferIterator operator+ (BufferSize size) const;
BufferIterator operator- (BufferSize size) const;
BufferIterator& operator+= (BufferSize size);
BufferIterator& operator-= (BufferSize size);
BufferIterator& operator++ ();
BufferIterator& operator-- ();
bool is_begin() const;
bool is_end() const;
bool is_valid() const;
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void on_insert(const BufferCoord& begin, const BufferCoord& end);
void on_erase(const BufferCoord& begin, const BufferCoord& end);
const Buffer& buffer() const;
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private:
BufferSize line() const { return m_coord.line; }
BufferSize column() const { return m_coord.column; }
BufferSize offset() const;
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const Buffer* m_buffer;
BufferCoord m_coord;
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friend class Buffer;
};
// A Modification holds a single atomic modification to Buffer
struct Modification
{
enum Type { Insert, Erase };
Type type;
BufferIterator position;
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String content;
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Modification(Type type, BufferIterator position, const String& content)
: type(type), position(position), content(content) {}
Modification inverse() const;
static Modification make_erase(BufferIterator begin, BufferIterator end);
static Modification make_insert(BufferIterator position,
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const String& content);
};
// A Buffer is a in-memory representation of a file
//
// The Buffer class permits to read and mutate this file
// representation. It also manage modifications undo/redo and
// provides tools to deal with the line/column nature of text.
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class Buffer
{
public:
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enum class Type
{
File,
NewFile,
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Scratch
};
Buffer(const String& name, Type type,
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const String& initial_content = "\n");
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Buffer(const Buffer&) = delete;
Buffer(Buffer&&) = delete;
Buffer& operator= (const Buffer&) = delete;
~Buffer();
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void begin_undo_group();
void end_undo_group();
void modify(Modification&& modification);
bool undo();
bool redo();
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String string(const BufferIterator& begin,
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const BufferIterator& end) const;
BufferIterator begin() const;
BufferIterator end() const;
BufferSize length() const;
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BufferSize line_count() const;
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BufferIterator iterator_at(const BufferCoord& line_and_column) const;
BufferCoord line_and_column_at(const BufferIterator& iterator) const;
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// returns nearest valid coordinates from given ones
BufferCoord clamp(const BufferCoord& line_and_column) const;
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const String& name() const { return m_name; }
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Window* get_or_create_window();
void delete_window(Window* window);
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bool is_modified() const;
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Type type() const { return m_type; }
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void notify_saved();
void add_iterator_to_update(BufferIterator& iterator);
void remove_iterator_from_update(BufferIterator& iterator);
// returns an iterator pointing to the first character of the line
// iterator is on
BufferIterator iterator_at_line_begin(const BufferIterator& iterator) const;
// returns an iterator pointing to the character after the last of the
// line iterator is on (which is the first of the next line if iterator is
// not on the last one)
BufferIterator iterator_at_line_end(const BufferIterator& iterator) const;
const String& line_content(size_t l) const { return m_lines[l].content; }
OptionManager& option_manager() { return m_option_manager; }
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private:
friend class BufferIterator;
void check_invariant() const;
struct Line
{
BufferPos start;
String content;
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size_t length() const { return content.length(); }
};
std::vector<Line> m_lines;
void insert(const BufferIterator& pos, const String& content);
void erase(const BufferIterator& pos, BufferSize length);
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BufferPos line_at(const BufferIterator& iterator) const;
BufferSize line_length(BufferPos line) const;
String m_name;
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const Type m_type;
typedef std::vector<Modification> UndoGroup;
std::vector<UndoGroup> m_history;
std::vector<UndoGroup>::iterator m_history_cursor;
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UndoGroup m_current_undo_group;
void apply_modification(const Modification& modification);
void revert_modification(const Modification& modification);
std::list<std::unique_ptr<Window>> m_windows;
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size_t m_last_save_undo_index;
std::vector<BufferIterator*> m_iterators_to_update;
OptionManager m_option_manager;
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};
inline Modification Modification::make_erase(BufferIterator begin,
BufferIterator end)
{
return Modification(Erase, begin, begin.buffer().string(begin, end));
}
inline Modification Modification::make_insert(BufferIterator position,
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const String& content)
{
return Modification(Insert, position, content);
}
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}
#include "buffer_iterator.inl.hh"
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#endif // buffer_hh_INCLUDED