home/src/command_manager.hh

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#ifndef command_manager_hh_INCLUDED
#define command_manager_hh_INCLUDED
#include "coord.hh"
#include "completion.hh"
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#include "array_view.hh"
#include "shell_manager.hh"
#include "parameters_parser.hh"
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#include "string.hh"
#include "optional.hh"
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#include "utils.hh"
#include "hash_map.hh"
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#include <functional>
#include <initializer_list>
namespace Kakoune
{
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class Context;
using CommandParameters = ConstArrayView<String>;
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using CommandFunc = std::function<void (const ParametersParser& parser,
Context& context,
const ShellContext& shell_context)>;
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using CommandCompleter = std::function<Completions (const Context& context,
CompletionFlags,
CommandParameters,
size_t, ByteCount)>;
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using CommandHelper = std::function<String (const Context& context, CommandParameters)>;
enum class CommandFlags
{
None = 0,
Hidden = 1,
};
constexpr bool with_bit_ops(Meta::Type<CommandFlags>) { return true; }
struct CommandInfo { String name, info; };
struct Token
{
enum class Type
{
Raw,
RawQuoted,
RawEval,
ShellExpand,
RegisterExpand,
OptionExpand,
ValExpand,
ArgExpand,
FileExpand,
CommandSeparator
};
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Type type;
ByteCount pos;
BufferCoord coord;
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String content;
};
struct Reader
{
public:
Reader(StringView s) : str{s}, pos{s.begin()}, line_start{s.begin()}, line{} {}
Codepoint operator*() const;
Codepoint peek_next() const;
Reader& operator++();
explicit operator bool() const { return pos < str.end(); }
StringView substr_from(const char* start) const { return {start, pos}; }
BufferCoord coord() const { return {line, (int)(pos - line_start)}; }
StringView str;
const char* pos;
const char* line_start;
LineCount line;
};
class CommandParser
{
public:
CommandParser(StringView command_line);
Optional<Token> read_token(bool throw_on_unterminated);
const char* pos() const { return m_reader.pos; }
BufferCoord coord() const { return m_reader.coord(); }
bool done() const { return not m_reader; }
private:
Reader m_reader;
};
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class CommandManager : public Singleton<CommandManager>
{
public:
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void execute(StringView command_line, Context& context,
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const ShellContext& shell_context = ShellContext{});
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Completions complete(const Context& context, CompletionFlags flags,
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StringView command_line, ByteCount cursor_pos);
Completions complete(const Context& context, CompletionFlags flags,
CommandParameters params,
size_t token_to_complete, ByteCount pos_in_token);
Optional<CommandInfo> command_info(const Context& context,
StringView command_line) const;
bool command_defined(StringView command_name) const;
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void register_command(String command_name, CommandFunc func,
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String docstring,
ParameterDesc param_desc,
CommandFlags flags = CommandFlags::None,
CommandHelper helper = CommandHelper(),
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CommandCompleter completer = CommandCompleter());
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Completions complete_command_name(const Context& context, StringView query) const;
void clear_last_complete_command() { m_last_complete_command = String{}; }
bool module_defined(StringView module_name) const;
void register_module(String module_name, String commands);
void load_module(StringView module_name, Context& context);
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Completions complete_module_name(StringView query) const;
private:
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void execute_single_command(CommandParameters params,
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Context& context,
const ShellContext& shell_context,
BufferCoord pos);
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struct Command
{
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CommandFunc func;
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String docstring;
ParameterDesc param_desc;
CommandFlags flags;
CommandHelper helper;
CommandCompleter completer;
};
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using CommandMap = HashMap<String, Command, MemoryDomain::Commands>;
CommandMap m_commands;
String m_last_complete_command;
int m_command_depth = 0;
struct Module
{
bool loaded;
String commands;
};
using ModuleMap = HashMap<String, Module, MemoryDomain::Commands>;
ModuleMap m_modules;
CommandMap::const_iterator find_command(const Context& context,
StringView name) const;
};
String expand(StringView str, const Context& context,
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const ShellContext& shell_context = ShellContext{});
String expand(StringView str, const Context& context,
const ShellContext& shell_context,
const std::function<String (String)>& postprocess);
}
#endif // command_manager_hh_INCLUDED