home/src/word_db.hh

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#ifndef word_db_hh_INCLUDED
#define word_db_hh_INCLUDED
#include "buffer.hh"
#include "interned_string.hh"
#include "unordered_map.hh"
#include "vector.hh"
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#include <bitset>
namespace Kakoune
{
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using UsedLetters = std::bitset<64>;
UsedLetters used_letters(StringView str);
// maintain a database of words available in a buffer
class WordDB
{
public:
WordDB(const Buffer& buffer);
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WordDB(const WordDB&) = delete;
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WordDB(WordDB&&) = default;
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using WordList = Vector<InternedString, MemoryDomain::WordDB>;
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template<typename MatchFunc>
WordList find_matching(StringView str, MatchFunc match)
{
update_db();
const UsedLetters letters = used_letters(str);
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WordList res;
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for (auto&& word : m_words)
{
if ((letters & word.second.letters) == letters and
match(word.first, str))
res.push_back(word.first);
}
return res;
}
int get_word_occurences(StringView word) const;
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private:
using LineToWords = Vector<WordList, MemoryDomain::WordDB>;
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struct WordInfo
{
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UsedLetters letters;
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int refcount;
};
using WordToInfo = UnorderedMap<InternedString, WordInfo, MemoryDomain::WordDB>;
void update_db();
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void add_words(const WordList& words);
void remove_words(const WordList& words);
safe_ptr<const Buffer> m_buffer;
size_t m_timestamp;
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WordToInfo m_words;
LineToWords m_line_to_words;
};
}
#endif // word_db_hh_INCLUDED