; entry point ; fox32 starts here on reset org 0xF0000000 const system_stack: 0x01FFF800 const background_color: 0xFF414C50 ; initialization code entry: mov rsp, system_stack mov [event_stack_pointer], event_stack mov [0x000003FC], system_vsync_handler ; disable all overlays mov r31, 0x1F mov r0, 0x80000300 disable_all_overlays_loop: out r0, 0 inc r0 loop disable_all_overlays_loop ; write the cursor bitmap to the overlay framebuffer mov r0, [overlay_31_framebuffer_ptr] mov r1, mouse_cursor mov r31, 96 ; 8x12 cursor_overlay_loop: mov [r0], [r1] add r0, 4 add r1, 4 loop cursor_overlay_loop cursor_enable: ; set properties of overlay 31 mov r0, 0x8000011F ; overlay 31: size mov.16 r1, [overlay_31_height] sla r1, 16 mov.16 r1, [overlay_31_width] out r0, r1 mov r0, 0x8000021F ; overlay 31: framebuffer pointer mov r1, [overlay_31_framebuffer_ptr] out r0, r1 ; enable overlay 31 (cursor) mov r0, 0x8000031F out r0, 1 mov r0, background_color call fill_background menu_bar_enable: ; set properties of overlay 30 mov r0, 0x8000001E ; overlay 30: position mov.16 r1, [overlay_30_position_y] sla r1, 16 mov.16 r1, [overlay_30_position_x] out r0, r1 mov r0, 0x8000011E ; overlay 30: size mov.16 r1, [overlay_30_height] sla r1, 16 mov.16 r1, [overlay_30_width] out r0, r1 mov r0, 0x8000021E ; overlay 30: framebuffer pointer mov r1, [overlay_30_framebuffer_ptr] out r0, r1 ; enable overlay 30 (menu bar) mov r0, 0x8000031E out r0, 1 call clear_menu_bar mov r0, menu_items_root mov r1, 0xFFFFFFFF call draw_menu_bar_root_items draw_startup_text: mov r0, 252 mov r1, 229 mov r2, 136 mov r3, 40 mov r4, 0xFF505C60 ;mov r4, 0xFFFFFFFF call draw_filled_rectangle_to_background mov r0, 253 mov r1, 230 mov r2, 134 mov r3, 38 mov r4, 0xFFFFFFFF ;mov r4, 0xFF000000 call draw_filled_rectangle_to_background mov r0, 254 mov r1, 231 mov r2, 132 mov r3, 36 mov r4, 0xFF505C60 ;mov r4, 0xFFFFFFFF call draw_filled_rectangle_to_background mov r0, startup_str_1 mov r1, 256 mov r2, 232 mov r3, 0xFFFFFFFF mov r4, 0x00000000 call draw_str_to_background mov r0, startup_str_2 mov r1, 256 mov r2, 248 call draw_str_to_background ise event_loop: call wait_for_event ; was the mouse clicked? cmp r0, mouse_click_event_type ;ifz call mouse_click_event ; did the user click the menu bar? cmp r0, menu_bar_click_event_type ifz mov r0, menu_items_root ifz call menu_bar_click_event ; is the user in a submenu? cmp r0, submenu_update_event_type ifz call submenu_update_event ; did the user click a submenu item? cmp r0, submenu_click_event_type ifz call submenu_click_event jmp event_loop submenu_click_event: ; r3 contains the clicked submenu item ; about cmp r3, 0 ; ; halt cmp r3, 3 ifz icl ifz halt ret ; code #include "background.asm" #include "overlay.asm" #include "menu.asm" #include "submenu.asm" #include "event.asm" #include "mouse.asm" #include "vsync.asm" ; data ; system jump table org.pad 0xF1000000 data.32 system_vsync_handler data.32 get_mouse_position data.32 push_event data.32 wait_for_event ; background jump table org.pad 0xF1001000 data.32 draw_str_to_background data.32 draw_font_tile_to_background data.32 fill_background ; overlay jump table org.pad 0xF1002000 data.32 draw_str_to_overlay data.32 draw_font_tile_to_overlay data.32 fill_overlay data.32 find_overlay_covering_position data.32 check_if_overlay_covers_position data.32 check_if_enabled_overlay_covers_position ; menu bar jump table org.pad 0xF1003000 data.32 menu_bar_click_event data.32 clear_menu_bar data.32 draw_menu_bar_root_items data.32 draw_submenu_items data.32 close_submenu org.pad 0xF1F00000 font: #include_bin "font/unifont-thin.raw" mouse_cursor: #include_bin "font/cursor2.raw" ; cursor overlay struct: overlay_31_width: data.16 8 overlay_31_height: data.16 12 overlay_31_position_x: data.16 0 overlay_31_position_y: data.16 0 overlay_31_framebuffer_ptr: data.32 0x8012D000 ; menu bar overlay struct: overlay_30_width: data.16 640 overlay_30_height: data.16 16 overlay_30_position_x: data.16 0 overlay_30_position_y: data.16 0 overlay_30_framebuffer_ptr: data.32 0x8012D180 ; submenu overlay struct: ; this struct must be writable, so these are hard-coded addresses in shared memory const overlay_29_width: 0x80137180 ; 2 bytes const overlay_29_height: 0x80137182 ; 2 bytes const overlay_29_position_x: 0x80137184 ; 2 bytes const overlay_29_position_y: 0x80137186 ; 2 bytes const overlay_29_framebuffer_ptr: 0x8013718A ; 4 bytes const overlay_29_framebuffer: 0x8013718E startup_str_1: data.str "Welcome to fox32" data.8 0 startup_str_2: data.str "Insert boot disk" data.8 0 menu_items_root: data.8 1 ; number of submenus data.32 menu_items_system_list data.32 menu_items_system_name ; pointer to submenu list, pointer to submenu name menu_items_system_name: data.8 6 data.str "System" data.8 0x00 ; text length, text, null-terminator menu_items_system_list: data.8 4 ; number of items data.8 22 ; submenu width (usually longest item + 2) data.8 5 data.str "About" data.8 0x00 ; text length, text, null-terminator data.8 20 data.str "Mount Floppy Disk..." data.8 0x00 ; text length, text, null-terminator data.8 18 data.str "Mount Hard Disk..." data.8 0x00 ; text length, text, null-terminator data.8 4 data.str "Halt" data.8 0x00 ; text length, text, null-terminator ; pad out to 32 MiB org.pad 0xF2000000 ; TODO: ideas: ; rectangle drawing routine ; fill background/overlay routine ; seperators in submenus