Reset the stack pointer after seeding the RNG
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5
main.asm
5
main.asm
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@ -29,7 +29,10 @@ entry_seed_loop:
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entry_seed_done:
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mov [RANDOM_STATE], r0
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; set up the vsync interrupt
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; set the stach pointer again to pop the return address and flags off the stack
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mov rsp, SYSTEM_STACK
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; set the interrupt vector for interrupt 0xFF - vsync
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mov [0x000003FC], system_vsync_handler
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ise
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