fox32rom: Add play_audio and stop_audio routines
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97
audio.asm
Normal file
97
audio.asm
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; audio routines
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; use ffmpeg to convert an audio file for playback:
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; ffmpeg -i input.mp3 -f s16le -ac 1 -ar 22050 audio.raw
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; fox32's audio output works by swapping between two buffers
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; interrupt 0xFE (vector 0x000003F8) is fired when it's time to swap buffers
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; when that interrupt fires, it calls `refill_buffer` which fills up the buffer
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const CURRENT_BUFFER: 0x01FFFF00
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const AUDIO_POINTER: 0x01FFFF01
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const AUDIO_LENGTH: 0x01FFFF05
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const OLD_BUFFER_SWAP_VECTOR: 0x01FFFF09
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; play an audio clip (does not block)
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; inputs:
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; r0: pointer to audio clip
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; r1: length of audio clip in bytes (must be a multiple of 32768 bytes)
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; outputs:
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; none
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play_audio:
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push r0
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push r1
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; set the interrupt vector for interrupt 0xFE and save the old one
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mov [OLD_BUFFER_SWAP_VECTOR], [0x000003F8]
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mov [0x000003F8], refill_buffer
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; store audio pointer
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mov [AUDIO_POINTER], r0
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; store audio length
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; floor it to the nearest multiple of 32768
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and r1, 0xFFFF8000
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mov [AUDIO_LENGTH], r1
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; reset the current buffer to zero
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; fox32 resets its current buffer to zero internally, so reset it to zero here to stay in sync
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; refill_buffer will bitwise not this before checking it,
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; so set it to 0xFF so that it becomes zero when checked for the first time
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mov.8 [CURRENT_BUFFER], 0xFF
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; enable audio playback
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mov r0, 0x80000600
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out r0, 1
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pop r1
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pop r0
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ret
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refill_buffer:
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push r0
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push r1
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push r31
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not.8 [CURRENT_BUFFER]
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cmp.8 [CURRENT_BUFFER], 0
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ifnz jmp refill_buffer_1
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refill_buffer_0:
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mov r31, 8192 ; 32768 bytes = 8192 words
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mov r0, [AUDIO_POINTER]
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mov r1, 0x0212C000 ; buffer 0 address
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refill_buffer_loop:
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mov [r1], [r0]
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add r0, 4
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add r1, 4
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loop refill_buffer_loop
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mov [AUDIO_POINTER], r0
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sub [AUDIO_LENGTH], 32768
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ifz call stop_audio
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pop r31
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pop r1
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pop r0
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reti
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refill_buffer_1:
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mov r31, 8192 ; 32768 bytes = 8192 words
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mov r0, [AUDIO_POINTER]
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mov r1, 0x02134000 ; buffer 1 address
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jmp refill_buffer_loop
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; stop audio playback
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; inputs:
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; none
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; outputs:
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; none
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stop_audio:
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push r0
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; disable audio playback
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mov r0, 0x80000600
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out r0, 0
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; restore the old buffer swap vector
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mov [0x000003F8], [OLD_BUFFER_SWAP_VECTOR]
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pop r0
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ret
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@ -71,6 +71,10 @@ string_length: jmp [0xF0046018]
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; integer jump table
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string_to_int: jmp [0xF0047000]
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; audio jump table
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play_audio: jmp [0xF0048000]
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stop_audio: jmp [0xF0048004]
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; event types
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const EVENT_TYPE_MOUSE_CLICK: 0x00000000
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const EVENT_TYPE_MOUSE_RELEASE: 0x00000001
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6
main.asm
6
main.asm
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@ -112,6 +112,7 @@ get_rom_version:
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ret
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; code
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#include "audio.asm"
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#include "background.asm"
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#include "boot.asm"
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#include "cursor.asm"
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@ -218,6 +219,11 @@ get_rom_version:
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org.pad 0xF0047000
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data.32 string_to_int
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; audio jump table
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org.pad 0xF0048000
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data.32 play_audio
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data.32 stop_audio
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org.pad 0xF004F000
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standard_font_width:
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data.16 8
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