Boot icon cleanup
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parent
a4918d9e3e
commit
433df07c41
3
boot.asm
3
boot.asm
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@ -54,6 +54,9 @@ boot_cleanup:
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mov r0, BACKGROUND_COLOR
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mov r0, BACKGROUND_COLOR
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call fill_background
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call fill_background
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; disable the blinking disk icon
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call cleanup_icon
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movz.8 r0, 0
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movz.8 r0, 0
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movz.8 r1, 0
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movz.8 r1, 0
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movz.8 r2, 0
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movz.8 r2, 0
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44
icon.asm
44
icon.asm
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@ -1,11 +1,14 @@
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; status icon routines
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; status icon routines
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; created by TalonFox for Ry :3
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; created by TalonFox for Ry :3
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; note to self: icon overlay is overlay 28 (0x1c)
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; note to self: icon overlay is overlay 28 (0x1C)
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; changes the 32x32 pixel icon to the given icon pointed at the given address
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const UPDATE_ICON: 0x0228FFFE
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const ICON_TICK: 0x0228FFFF
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; change the 32x32 pixel icon to the given icon pointed at the given address
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; inputs:
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; inputs:
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; r0: Pointer to icon data
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; r0: pointer to icon data
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; outputs:
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; outputs:
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; none
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; none
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change_icon:
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change_icon:
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@ -13,8 +16,7 @@ change_icon:
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push r1
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push r1
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push r31
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push r31
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; write the cursor bitmap to the overlay framebuffer
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mov r1, r0
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movz.32 r1, r0
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mov r0, ICON_FRAMEBUFFER_PTR
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mov r0, ICON_FRAMEBUFFER_PTR
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mov r31, 1024 ; 32x32
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mov r31, 1024 ; 32x32
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change_icon_loop:
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change_icon_loop:
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@ -22,6 +24,7 @@ change_icon_loop:
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add r0, 4
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add r0, 4
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add r1, 4
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add r1, 4
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loop change_icon_loop
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loop change_icon_loop
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pop r31
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pop r31
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pop r1
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pop r1
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pop r0
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pop r0
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@ -30,45 +33,52 @@ change_icon_loop:
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setup_icon:
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setup_icon:
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push r0
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push r0
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push r1
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push r1
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movz r0, 0x8000001c
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movz r1, ICON_POSITION_Y
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mov r0, 0x8000001C
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mov r1, ICON_POSITION_Y
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sla r1, 16
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sla r1, 16
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or r1, ICON_POSITION_X
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or r1, ICON_POSITION_X
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out r0, r1
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out r0, r1
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add r0, 0x100
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add r0, 0x100
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movz r1, ICON_HEIGHT
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mov r1, ICON_HEIGHT
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sla r1, 16
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sla r1, 16
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or r1, ICON_WIDTH
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or r1, ICON_WIDTH
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out r0, r1
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out r0, r1
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add r0, 0x100
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add r0, 0x100
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movz r1, ICON_FRAMEBUFFER_PTR
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mov r1, ICON_FRAMEBUFFER_PTR
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out r0, r1
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out r0, r1
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add r0, 0x100
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add r0, 0x100
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movz r1, 1
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out r0, 1
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out r0, r1
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mov.8 [UPDATE_ICON], 1
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pop r1
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pop r1
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pop r0
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pop r0
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ret
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ret
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const ICON_TICK: 0x03FFFFFC
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cleanup_icon:
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out 0x8000031C, 0
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mov.8 [UPDATE_ICON], 0
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ret
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icon_update:
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icon_update:
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push r0
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push r0
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mov.32 r0, [ICON_TICK]
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add r0, 1
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movz.8 r0, [ICON_TICK]
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inc r0
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rem r0, 60
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rem r0, 60
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mov.32 [ICON_TICK], r0
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mov.8 [ICON_TICK], r0
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cmp r0, 0
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cmp r0, 0
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ifz jmp icon_update1
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ifz jmp icon_update1
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cmp r0, 30
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cmp r0, 30
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ifz jmp icon_update2
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ifz jmp icon_update2
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jmp icon_update_ret
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jmp icon_update_ret
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icon_update1:
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icon_update1:
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movz r0, disk_icon_q
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mov r0, disk_icon_q
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call change_icon
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call change_icon
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jmp icon_update_ret
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jmp icon_update_ret
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icon_update2:
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icon_update2:
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movz r0, disk_icon
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mov r0, disk_icon
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call change_icon
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call change_icon
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icon_update_ret:
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icon_update_ret:
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pop r0
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pop r0
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57
main.asm
57
main.asm
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@ -120,44 +120,10 @@ draw_bottom_bar_loop:
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mov r12, FOX32ROM_VERSION_PATCH
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mov r12, FOX32ROM_VERSION_PATCH
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call draw_format_str_to_background
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call draw_format_str_to_background
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; draw the box in the middle of the screen
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;mov r0, 242
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;mov r1, 203
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;mov r2, 156
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;mov r3, 60
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;mov r4, 0xFFFFFFFF
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;call draw_filled_rectangle_to_background
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;mov r0, 243
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;mov r1, 204
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;mov r2, 154
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;mov r3, 58
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;mov r4, 0xFF000000
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;call draw_filled_rectangle_to_background
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;mov r0, 244
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;mov r1, 205
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;mov r2, 152
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;mov r3, 56
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;mov r4, 0xFFFFFFFF
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;call draw_filled_rectangle_to_background
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; draw the text inside the box
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; mov r0, startup_str_0
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; mov r1, 256
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; mov r2, 216
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; mov r3, 0xFF000000
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; mov r4, 0x00000000
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; call draw_str_to_background
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; mov r0, startup_str_1
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; mov r1, 256
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; mov r2, 232
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; call draw_str_to_background
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mov r0, disk_icon_q
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mov r0, disk_icon_q
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call change_icon
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call change_icon
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call setup_icon
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call setup_icon
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mov r0, bottom_bar_patterns
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event_loop:
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event_loop:
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call get_next_event
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call get_next_event
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@ -220,7 +186,13 @@ poweroff_wait:
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#include "vsync.asm"
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#include "vsync.asm"
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; TODO: convert these icons to 1 bit bitmaps and move
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; them down to the data section at 0xF004F000,
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; once 1 bit drawing routines are implemented
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disk_icon:
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#include_bin "font/disk1.raw"
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disk_icon_q:
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#include_bin "font/disk2.raw"
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; data
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; data
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@ -348,11 +320,6 @@ standard_font_data:
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mouse_cursor:
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mouse_cursor:
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#include_bin "font/cursor2.raw"
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#include_bin "font/cursor2.raw"
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disk_icon:
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#include_bin "font/disk1.raw"
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disk_icon_q:
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#include_bin "font/disk2.raw"
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; icon overlay struct:
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; icon overlay struct:
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const ICON_WIDTH: 32
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const ICON_WIDTH: 32
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const ICON_HEIGHT: 32
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const ICON_HEIGHT: 32
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@ -372,13 +339,6 @@ const MENU_BAR_POSITION_X: 0
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const MENU_BAR_POSITION_Y: 0
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const MENU_BAR_POSITION_Y: 0
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const MENU_BAR_FRAMEBUFFER_PTR: 0x0214C180
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const MENU_BAR_FRAMEBUFFER_PTR: 0x0214C180
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; menu bar overlay struct:
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const MENU_BAR_WIDTH: 640
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const MENU_BAR_HEIGHT: 16
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const MENU_BAR_POSITION_X: 0
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const MENU_BAR_POSITION_Y: 0
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const MENU_BAR_FRAMEBUFFER_PTR: 0x0214D180
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; menu overlay struct:
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; menu overlay struct:
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; this struct must be writable, so these are hard-coded addresses in ram
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; this struct must be writable, so these are hard-coded addresses in ram
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const MENU_WIDTH: 0x02156180 ; 2 bytes
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const MENU_WIDTH: 0x02156180 ; 2 bytes
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@ -388,9 +348,6 @@ const MENU_POSITION_Y: 0x02156186 ; 2 bytes
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const MENU_FRAMEBUFFER_PTR: 0x0215618A ; 4 bytes
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const MENU_FRAMEBUFFER_PTR: 0x0215618A ; 4 bytes
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const MENU_FRAMEBUFFER: 0x0215618E ; max 640x480x4 = end address at 0x0228218E
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const MENU_FRAMEBUFFER: 0x0215618E ; max 640x480x4 = end address at 0x0228218E
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; startup_str_0: data.strz "Welcome to fox32"
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; startup_str_1: data.strz "Insert boot disk"
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bottom_bar_str_0: data.strz "FOX"
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bottom_bar_str_0: data.strz "FOX"
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bottom_bar_str_1: data.strz "32"
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bottom_bar_str_1: data.strz "32"
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bottom_bar_str_2: data.strz " ROM version %u.%u.%u "
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bottom_bar_str_2: data.strz " ROM version %u.%u.%u "
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