Boot icon cleanup

This commit is contained in:
Ry 2023-03-07 18:36:12 -08:00
parent a4918d9e3e
commit 433df07c41
4 changed files with 40 additions and 69 deletions

View File

@ -54,6 +54,9 @@ boot_cleanup:
mov r0, BACKGROUND_COLOR mov r0, BACKGROUND_COLOR
call fill_background call fill_background
; disable the blinking disk icon
call cleanup_icon
movz.8 r0, 0 movz.8 r0, 0
movz.8 r1, 0 movz.8 r1, 0
movz.8 r2, 0 movz.8 r2, 0

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@ -1,11 +1,14 @@
; status icon routines ; status icon routines
; created by TalonFox for Ry :3 ; created by TalonFox for Ry :3
; note to self: icon overlay is overlay 28 (0x1c) ; note to self: icon overlay is overlay 28 (0x1C)
; changes the 32x32 pixel icon to the given icon pointed at the given address const UPDATE_ICON: 0x0228FFFE
const ICON_TICK: 0x0228FFFF
; change the 32x32 pixel icon to the given icon pointed at the given address
; inputs: ; inputs:
; r0: Pointer to icon data ; r0: pointer to icon data
; outputs: ; outputs:
; none ; none
change_icon: change_icon:
@ -13,8 +16,7 @@ change_icon:
push r1 push r1
push r31 push r31
; write the cursor bitmap to the overlay framebuffer mov r1, r0
movz.32 r1, r0
mov r0, ICON_FRAMEBUFFER_PTR mov r0, ICON_FRAMEBUFFER_PTR
mov r31, 1024 ; 32x32 mov r31, 1024 ; 32x32
change_icon_loop: change_icon_loop:
@ -22,6 +24,7 @@ change_icon_loop:
add r0, 4 add r0, 4
add r1, 4 add r1, 4
loop change_icon_loop loop change_icon_loop
pop r31 pop r31
pop r1 pop r1
pop r0 pop r0
@ -30,45 +33,52 @@ change_icon_loop:
setup_icon: setup_icon:
push r0 push r0
push r1 push r1
movz r0, 0x8000001c
movz r1, ICON_POSITION_Y mov r0, 0x8000001C
mov r1, ICON_POSITION_Y
sla r1, 16 sla r1, 16
or r1, ICON_POSITION_X or r1, ICON_POSITION_X
out r0, r1 out r0, r1
add r0, 0x100 add r0, 0x100
movz r1, ICON_HEIGHT mov r1, ICON_HEIGHT
sla r1, 16 sla r1, 16
or r1, ICON_WIDTH or r1, ICON_WIDTH
out r0, r1 out r0, r1
add r0, 0x100 add r0, 0x100
movz r1, ICON_FRAMEBUFFER_PTR mov r1, ICON_FRAMEBUFFER_PTR
out r0, r1 out r0, r1
add r0, 0x100 add r0, 0x100
movz r1, 1 out r0, 1
out r0, r1
mov.8 [UPDATE_ICON], 1
pop r1 pop r1
pop r0 pop r0
ret ret
const ICON_TICK: 0x03FFFFFC cleanup_icon:
out 0x8000031C, 0
mov.8 [UPDATE_ICON], 0
ret
icon_update: icon_update:
push r0 push r0
mov.32 r0, [ICON_TICK]
add r0, 1 movz.8 r0, [ICON_TICK]
inc r0
rem r0, 60 rem r0, 60
mov.32 [ICON_TICK], r0 mov.8 [ICON_TICK], r0
cmp r0, 0 cmp r0, 0
ifz jmp icon_update1 ifz jmp icon_update1
cmp r0, 30 cmp r0, 30
ifz jmp icon_update2 ifz jmp icon_update2
jmp icon_update_ret jmp icon_update_ret
icon_update1: icon_update1:
movz r0, disk_icon_q mov r0, disk_icon_q
call change_icon call change_icon
jmp icon_update_ret jmp icon_update_ret
icon_update2: icon_update2:
movz r0, disk_icon mov r0, disk_icon
call change_icon call change_icon
icon_update_ret: icon_update_ret:
pop r0 pop r0

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@ -120,44 +120,10 @@ draw_bottom_bar_loop:
mov r12, FOX32ROM_VERSION_PATCH mov r12, FOX32ROM_VERSION_PATCH
call draw_format_str_to_background call draw_format_str_to_background
; draw the box in the middle of the screen
;mov r0, 242
;mov r1, 203
;mov r2, 156
;mov r3, 60
;mov r4, 0xFFFFFFFF
;call draw_filled_rectangle_to_background
;mov r0, 243
;mov r1, 204
;mov r2, 154
;mov r3, 58
;mov r4, 0xFF000000
;call draw_filled_rectangle_to_background
;mov r0, 244
;mov r1, 205
;mov r2, 152
;mov r3, 56
;mov r4, 0xFFFFFFFF
;call draw_filled_rectangle_to_background
; draw the text inside the box
; mov r0, startup_str_0
; mov r1, 256
; mov r2, 216
; mov r3, 0xFF000000
; mov r4, 0x00000000
; call draw_str_to_background
; mov r0, startup_str_1
; mov r1, 256
; mov r2, 232
; call draw_str_to_background
mov r0, disk_icon_q mov r0, disk_icon_q
call change_icon call change_icon
call setup_icon call setup_icon
mov r0, bottom_bar_patterns
event_loop: event_loop:
call get_next_event call get_next_event
@ -220,7 +186,13 @@ poweroff_wait:
#include "vsync.asm" #include "vsync.asm"
; TODO: convert these icons to 1 bit bitmaps and move
; them down to the data section at 0xF004F000,
; once 1 bit drawing routines are implemented
disk_icon:
#include_bin "font/disk1.raw"
disk_icon_q:
#include_bin "font/disk2.raw"
; data ; data
@ -348,11 +320,6 @@ standard_font_data:
mouse_cursor: mouse_cursor:
#include_bin "font/cursor2.raw" #include_bin "font/cursor2.raw"
disk_icon:
#include_bin "font/disk1.raw"
disk_icon_q:
#include_bin "font/disk2.raw"
; icon overlay struct: ; icon overlay struct:
const ICON_WIDTH: 32 const ICON_WIDTH: 32
const ICON_HEIGHT: 32 const ICON_HEIGHT: 32
@ -372,13 +339,6 @@ const MENU_BAR_POSITION_X: 0
const MENU_BAR_POSITION_Y: 0 const MENU_BAR_POSITION_Y: 0
const MENU_BAR_FRAMEBUFFER_PTR: 0x0214C180 const MENU_BAR_FRAMEBUFFER_PTR: 0x0214C180
; menu bar overlay struct:
const MENU_BAR_WIDTH: 640
const MENU_BAR_HEIGHT: 16
const MENU_BAR_POSITION_X: 0
const MENU_BAR_POSITION_Y: 0
const MENU_BAR_FRAMEBUFFER_PTR: 0x0214D180
; menu overlay struct: ; menu overlay struct:
; this struct must be writable, so these are hard-coded addresses in ram ; this struct must be writable, so these are hard-coded addresses in ram
const MENU_WIDTH: 0x02156180 ; 2 bytes const MENU_WIDTH: 0x02156180 ; 2 bytes
@ -388,9 +348,6 @@ const MENU_POSITION_Y: 0x02156186 ; 2 bytes
const MENU_FRAMEBUFFER_PTR: 0x0215618A ; 4 bytes const MENU_FRAMEBUFFER_PTR: 0x0215618A ; 4 bytes
const MENU_FRAMEBUFFER: 0x0215618E ; max 640x480x4 = end address at 0x0228218E const MENU_FRAMEBUFFER: 0x0215618E ; max 640x480x4 = end address at 0x0228218E
; startup_str_0: data.strz "Welcome to fox32"
; startup_str_1: data.strz "Insert boot disk"
bottom_bar_str_0: data.strz "FOX" bottom_bar_str_0: data.strz "FOX"
bottom_bar_str_1: data.strz "32" bottom_bar_str_1: data.strz "32"
bottom_bar_str_2: data.strz " ROM version %u.%u.%u " bottom_bar_str_2: data.strz " ROM version %u.%u.%u "

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@ -13,7 +13,8 @@ system_vsync_handler:
call mouse_update call mouse_update
call keyboard_update call keyboard_update
call icon_update cmp.8 [UPDATE_ICON], 0
ifnz call icon_update
pop r7 pop r7
pop r6 pop r6