Move the menu overlay data out of the audio buffer area (oops!!)

This commit is contained in:
Ry 2022-07-26 18:33:51 -07:00
parent 1133e97e02
commit 3824682ab0

View File

@ -260,12 +260,12 @@ const MENU_BAR_FRAMEBUFFER_PTR: 0x0214C180
; menu overlay struct:
; this struct must be writable, so these are hard-coded addresses in ram
const MENU_WIDTH: 0x02137180 ; 2 bytes
const MENU_HEIGHT: 0x02137182 ; 2 bytes
const MENU_POSITION_X: 0x02137184 ; 2 bytes
const MENU_POSITION_Y: 0x02137186 ; 2 bytes
const MENU_FRAMEBUFFER_PTR: 0x0213718A ; 4 bytes
const MENU_FRAMEBUFFER: 0x0213718E
const MENU_WIDTH: 0x02156180 ; 2 bytes
const MENU_HEIGHT: 0x02156182 ; 2 bytes
const MENU_POSITION_X: 0x02156184 ; 2 bytes
const MENU_POSITION_Y: 0x02156186 ; 2 bytes
const MENU_FRAMEBUFFER_PTR: 0x0215618A ; 4 bytes
const MENU_FRAMEBUFFER: 0x0215618E ; max 640x480x4 = end address at 0x0228218E
startup_str: data.str "fox32 - ROM version %u.%u.%u - insert boot disk - F12 for monitor" data.8 0
boot_str: data.str "fox32 - ROM version %u.%u.%u - booting..." data.8 0