98843d46dc
Swap if new window is below active window
810 lines
17 KiB
NASM
810 lines
17 KiB
NASM
; window management routines
|
|
|
|
; window struct:
|
|
; data.32 framebuffer_ptr - pointer to this window's framebuffer
|
|
; data.32 event_queue_ptr - current event queue pointer
|
|
; data.32 event_queue_bottom - pointer to beginning of this window's event queue
|
|
; data.32 title_ptr - pointer to null-terminated title string
|
|
; data.16 width - width of this window
|
|
; data.16 height - height of this window, not including the title bar
|
|
; data.16 x_pos - X coordinate of this window (top left corner of title bar)
|
|
; data.16 y_pos - Y coordinate of this window (top left corner of title bar)
|
|
; data.8 overlay - overlay number of this window
|
|
; data.8 reserved_1
|
|
; data.16 flags - flags for this window
|
|
; data.32 menu_bar_ptr - pointer to this window's menu bar root struct, or 0 for none
|
|
; data.32 first_widget_ptr - pointer to this window's first widget
|
|
|
|
const WINDOW_STRUCT_SIZE: 36 ; 9 words = 36 bytes
|
|
const TITLE_BAR_HEIGHT: 16
|
|
const TITLE_BAR_TEXT_FOREGROUND: 0xFF000000
|
|
const TITLE_BAR_TEXT_BACKGROUND: 0xFFFFFFFF
|
|
const WINDOW_FLAG_ALWAYS_BACKGROUND: 1
|
|
|
|
; create a new window and allocate memory as required
|
|
; inputs:
|
|
; r0: pointer to empty 36 byte window struct
|
|
; r1: pointer to null-terminated title string
|
|
; r2: window width
|
|
; r3: window height, not including the title bar
|
|
; r4: initial X coordinate (top left corner of title bar)
|
|
; r5: initial Y coordinate (top left corner of title bar)
|
|
; r6: pointer to menu bar root struct, or 0x00000000 for no menu bar
|
|
; r7: pointer to first widget, or 0x00000000 for no widgets
|
|
; outputs:
|
|
; none
|
|
new_window:
|
|
push r0
|
|
push r1
|
|
push r2
|
|
push r3
|
|
push r4
|
|
push r5
|
|
push r10
|
|
push r11
|
|
push r12
|
|
|
|
; first, set up the initial struct values
|
|
; title string
|
|
mov r10, r0
|
|
add r10, 12
|
|
mov [r10], r1
|
|
; window size
|
|
add r10, 4
|
|
mov.16 [r10], r2
|
|
add r10, 2
|
|
mov.16 [r10], r3
|
|
; window position
|
|
add r10, 2
|
|
mov.16 [r10], r4
|
|
add r10, 2
|
|
mov.16 [r10], r5
|
|
; menu bar root struct pointer
|
|
add r10, 6
|
|
mov [r10], r6
|
|
; first widget pointer
|
|
add r10, 4
|
|
mov [r10], r7
|
|
|
|
; then, allocate memory for the framebuffer
|
|
; the space required is width * (height + TITLE_BAR_HEIGHT) * 4
|
|
mov r10, r2
|
|
mov r11, r3
|
|
add r11, TITLE_BAR_HEIGHT
|
|
mul r10, r11
|
|
mul r10, 4
|
|
push r0
|
|
mov r0, r10
|
|
call allocate_memory
|
|
cmp r0, 0
|
|
ifz jmp memory_error
|
|
mov r10, r0
|
|
pop r0
|
|
mov [r0], r10
|
|
mov r12, r10
|
|
|
|
; then, allocate memory for the event queue
|
|
; 32 events * 8 entries per event * 4 bytes per word = 1024 bytes
|
|
push r0
|
|
mov r0, 1024
|
|
call allocate_memory
|
|
cmp r0, 0
|
|
ifz jmp memory_error
|
|
mov r11, r0
|
|
pop r0
|
|
mov r10, r0
|
|
add r10, 8
|
|
mov [r10], r11
|
|
sub r10, 4
|
|
mov [r10], r11
|
|
|
|
; then, find an overlay to use for this window
|
|
push r0
|
|
call get_unused_overlay
|
|
mov r11, r0
|
|
pop r0
|
|
mov r10, r0
|
|
add r10, 24
|
|
mov.8 [r10], r11
|
|
|
|
; then, set the properties of the overlay
|
|
push r0
|
|
push r1
|
|
push r2
|
|
mov r0, r4
|
|
mov r1, r5
|
|
mov r2, r11
|
|
call move_overlay
|
|
pop r2
|
|
pop r1
|
|
mov r0, r2
|
|
mov r1, r3
|
|
add r1, TITLE_BAR_HEIGHT
|
|
mov r2, r11
|
|
call resize_overlay
|
|
mov r0, r12
|
|
mov r1, r11
|
|
call set_overlay_framebuffer_pointer
|
|
mov r0, r11
|
|
call enable_overlay
|
|
mov r0, 0xFF000000
|
|
mov r1, r11
|
|
call fill_overlay
|
|
pop r0
|
|
|
|
; then, draw the title bar
|
|
call draw_title_bar_to_window
|
|
|
|
; then, draw the menu bar
|
|
push r0
|
|
call enable_menu_bar
|
|
mov r0, r6
|
|
call clear_menu_bar
|
|
mov r1, 0xFFFFFFFF
|
|
cmp r0, 0
|
|
ifnz call draw_menu_bar_root_items
|
|
pop r0
|
|
|
|
; if the current active window is on a higher overlay, swap
|
|
push r0
|
|
call get_window_overlay_number ; get the overlay number of the new window
|
|
mov r10, r0
|
|
mov.8 r0, [active_window_offset] ; get the active window's overlay number
|
|
mul r0, 4
|
|
add r0, window_list
|
|
mov r1, [r0]
|
|
mov r0, r1
|
|
call get_window_overlay_number
|
|
mov r11, r0
|
|
pop r0
|
|
cmp r11, r10 ; if the active window is on a higher overlay, swap
|
|
ifnc call swap_windows
|
|
|
|
; finally, add this window to the window list
|
|
push r0
|
|
mov r0, 0x00000000
|
|
call search_for_window_list_entry
|
|
mov.8 [active_window_offset], r0
|
|
mul r0, 4
|
|
add r0, window_list
|
|
pop r1
|
|
mov [r0], r1
|
|
|
|
pop r12
|
|
pop r11
|
|
pop r10
|
|
pop r5
|
|
pop r4
|
|
pop r3
|
|
pop r2
|
|
pop r1
|
|
pop r0
|
|
ret
|
|
|
|
; destroy a window and free memory used by it
|
|
; note that this does not free the memory used by the window struct itself
|
|
; inputs:
|
|
; r0: pointer to window struct
|
|
; outputs:
|
|
; none
|
|
destroy_window:
|
|
push r0
|
|
push r1
|
|
push r2
|
|
|
|
mov r2, r0
|
|
|
|
; remove the window from the window list
|
|
call search_for_window_list_entry
|
|
mul r0, 4
|
|
add r0, window_list
|
|
mov [r0], 0
|
|
|
|
; set the active window to whatever entry is found first
|
|
call search_for_nonempty_window_list_entry
|
|
mov.8 [active_window_offset], r0
|
|
cmp r0, 0xFFFFFFFF
|
|
ifz jmp destroy_window_no_more_windows
|
|
|
|
; swap newly active window with the window about to be destroyed
|
|
call window_list_offset_to_struct
|
|
mov r1, r2
|
|
call swap_windows
|
|
|
|
; set the menu bar for the newly active window
|
|
mov r0, r2
|
|
call get_window_menu_bar_root_struct
|
|
call enable_menu_bar
|
|
call clear_menu_bar
|
|
mov r1, 0xFFFFFFFF
|
|
cmp r0, 0
|
|
ifnz call draw_menu_bar_root_items
|
|
destroy_window_no_more_windows:
|
|
; free framebuffer memory
|
|
mov r0, [r2]
|
|
call free_memory
|
|
|
|
; free event queue memory
|
|
add r2, 8
|
|
mov r0, [r2]
|
|
call free_memory
|
|
|
|
; disable the window's overlay
|
|
add r2, 16
|
|
movz.8 r0, [r2]
|
|
call disable_overlay
|
|
|
|
pop r2
|
|
pop r1
|
|
pop r0
|
|
ret
|
|
|
|
; call this if the user clicks on a window's title bar
|
|
; inputs:
|
|
; r0: 16-bit flags value
|
|
; r1: pointer to window struct
|
|
; outputs:
|
|
; none
|
|
set_window_flags:
|
|
push r1
|
|
|
|
add r1, 25
|
|
mov.16 [r1], r0
|
|
|
|
pop r1
|
|
ret
|
|
|
|
; call this if the user clicks on a window's title bar
|
|
; inputs:
|
|
; r0: pointer to window struct
|
|
; outputs:
|
|
; none
|
|
start_dragging_window:
|
|
push r0
|
|
push r1
|
|
push r2
|
|
push r4
|
|
push r5
|
|
|
|
mov r2, r0
|
|
mov r4, r0
|
|
mov r5, r0
|
|
add r4, 20
|
|
add r5, 22
|
|
movz.16 r4, [r4]
|
|
movz.16 r5, [r5]
|
|
call get_mouse_position
|
|
sub r0, r4
|
|
sub r1, r5
|
|
mov r4, r0
|
|
mov r5, r1
|
|
start_dragging_window_loop:
|
|
call get_mouse_position
|
|
sub r0, r4
|
|
sub r1, r5
|
|
call move_window
|
|
|
|
call get_mouse_button
|
|
bts r0, 2
|
|
ifnz jmp start_dragging_window_loop
|
|
|
|
pop r5
|
|
pop r4
|
|
pop r2
|
|
pop r1
|
|
pop r0
|
|
ret
|
|
|
|
; move a window
|
|
; r0: X position
|
|
; r1: Y position
|
|
; r2: pointer to window struct
|
|
move_window:
|
|
push r0
|
|
push r1
|
|
push r2
|
|
push r3
|
|
push r4
|
|
push r5
|
|
push r6
|
|
|
|
; prevent windows from being moved off-screen
|
|
add r2, 16
|
|
movz.16 r3, [r2]
|
|
add r2, 2
|
|
movz.16 r4, [r2]
|
|
mov r5, 640
|
|
mov r6, 480
|
|
sub r5, r3
|
|
sub r6, r4
|
|
|
|
cmp r0, 0x80000000
|
|
ifgt mov r0, 0
|
|
cmp r1, 0x80000000
|
|
ifgt mov r1, 0
|
|
|
|
cmp r0, r5
|
|
ifgt mov r0, r5
|
|
cmp r1, r6
|
|
ifgt mov r1, r6
|
|
|
|
; move the window
|
|
add r2, 2
|
|
mov.16 [r2], r0
|
|
add r2, 2
|
|
mov.16 [r2], r1
|
|
add r2, 2
|
|
movz.8 r2, [r2]
|
|
call move_overlay
|
|
|
|
pop r6
|
|
pop r5
|
|
pop r4
|
|
pop r3
|
|
pop r2
|
|
pop r1
|
|
pop r0
|
|
ret
|
|
|
|
; swap two windows
|
|
; inputs:
|
|
; r0: pointer to window struct
|
|
; r1: pointer to window struct
|
|
; outputs:
|
|
; none
|
|
swap_windows:
|
|
push r0
|
|
push r1
|
|
push r2
|
|
push r3
|
|
|
|
mov r2, r0
|
|
mov r3, r1
|
|
|
|
add r2, 24
|
|
movz.8 r0, [r2]
|
|
add r3, 24
|
|
movz.8 r1, [r3]
|
|
call swap_overlays
|
|
movz.8 [r2], r1
|
|
movz.8 [r3], r0
|
|
|
|
pop r3
|
|
pop r2
|
|
pop r1
|
|
pop r0
|
|
ret
|
|
|
|
; fill a whole window with a color
|
|
; inputs:
|
|
; r0: color
|
|
; r1: pointer to window struct
|
|
; outputs:
|
|
; none
|
|
fill_window:
|
|
push r1
|
|
push r2
|
|
|
|
mov r2, r1
|
|
|
|
add r1, 24
|
|
movz.8 r1, [r1]
|
|
call fill_overlay
|
|
|
|
mov r0, r2
|
|
call draw_title_bar_to_window
|
|
|
|
pop r2
|
|
pop r1
|
|
ret
|
|
|
|
; get the overlay used by a window
|
|
; DO NOT CACHE THIS VALUE, it can change any time the window order changes
|
|
; inputs:
|
|
; r0: pointer to window struct
|
|
; outputs:
|
|
; r0: overlay number
|
|
get_window_overlay_number:
|
|
add r0, 24
|
|
movz.8 r0, [r0]
|
|
|
|
ret
|
|
|
|
; get the menu bar root struct used by a window
|
|
; inputs:
|
|
; r0: pointer to window struct
|
|
; outputs:
|
|
; r0: pointer to menu bar root struct, or 0x00000000 for no menu bar
|
|
get_window_menu_bar_root_struct:
|
|
add r0, 28
|
|
mov r0, [r0]
|
|
|
|
ret
|
|
|
|
; draw a window's title bar
|
|
; inputs:
|
|
; r0: pointer to window struct
|
|
; outputs:
|
|
; none
|
|
draw_title_bar_to_window:
|
|
push r0
|
|
push r3
|
|
push r4
|
|
push r10
|
|
push r11
|
|
push r12
|
|
push r31
|
|
|
|
; get the title string
|
|
add r0, 12
|
|
mov r12, [r0]
|
|
|
|
; get the width of this window
|
|
add r0, 4
|
|
movz.16 r11, [r0]
|
|
|
|
; get overlay number of this window
|
|
add r0, 8
|
|
movz.8 r10, [r0]
|
|
|
|
; save the old tilemap
|
|
call get_tilemap
|
|
push r0
|
|
push r1
|
|
push r2
|
|
|
|
; set the tilemap to our 1x16 tile patterns
|
|
mov r0, window_title_bar_patterns
|
|
mov r1, 1
|
|
mov r2, 16
|
|
call set_tilemap
|
|
|
|
mov r1, 0
|
|
mov r2, 0
|
|
mov r3, r10
|
|
mov r31, r11
|
|
draw_title_bar_to_window_loop:
|
|
mov r4, r31
|
|
rem r4, 2
|
|
cmp r4, 0
|
|
ifz mov r0, 0
|
|
ifnz mov r0, 1
|
|
call draw_tile_to_overlay
|
|
inc r1
|
|
loop draw_title_bar_to_window_loop
|
|
|
|
; restore the old tilemap
|
|
pop r2
|
|
pop r1
|
|
pop r0
|
|
call set_tilemap
|
|
|
|
; draw the title text
|
|
mov r0, r12
|
|
mov r1, 8
|
|
mov r2, 0
|
|
mov r3, TITLE_BAR_TEXT_FOREGROUND
|
|
mov r4, TITLE_BAR_TEXT_BACKGROUND
|
|
mov r5, r10
|
|
call draw_str_to_overlay
|
|
|
|
; draw the close button
|
|
mov r0, 1
|
|
mov r1, 4
|
|
mov r2, 6
|
|
mov r3, 8
|
|
mov r4, 0xFFFFFFFF
|
|
mov r5, r10
|
|
call draw_filled_rectangle_to_overlay
|
|
mov r0, 2
|
|
mov r1, 5
|
|
mov r2, 4
|
|
mov r3, 6
|
|
mov r4, 0xFF000000
|
|
mov r5, r10
|
|
call draw_filled_rectangle_to_overlay
|
|
|
|
pop r31
|
|
pop r12
|
|
pop r11
|
|
pop r10
|
|
pop r4
|
|
pop r3
|
|
pop r0
|
|
ret
|
|
|
|
; add an event to the active window
|
|
; inputs:
|
|
; r0-r7: event
|
|
; outputs:
|
|
; none
|
|
add_event_to_active_window:
|
|
push r0
|
|
movz.8 r0, [active_window_offset]
|
|
call window_list_offset_to_struct
|
|
mov r8, r0
|
|
pop r0
|
|
call new_window_event
|
|
|
|
ret
|
|
|
|
; add a mouse event to the active window if the mouse was clicked inside the active window
|
|
; if so, automatically convert the X and Y coords to be relative to the window
|
|
; inputs:
|
|
; r0-r7: event
|
|
; outputs:
|
|
; none
|
|
add_mouse_event_to_active_window:
|
|
push r0
|
|
push r2
|
|
push r10
|
|
push r11
|
|
push r12
|
|
|
|
; save X and Y coords of the click and the event type
|
|
mov r10, r1
|
|
mov r11, r2
|
|
mov r12, r0
|
|
|
|
; get the window's overlay number
|
|
movz.8 r0, [active_window_offset]
|
|
call window_list_offset_to_struct
|
|
call get_window_overlay_number
|
|
|
|
; check if the window's overlay covers the clicked position
|
|
mov r2, r0
|
|
mov r0, r10
|
|
mov r1, r11
|
|
call check_if_overlay_covers_position
|
|
; if it doesn't, then end here
|
|
ifnz jmp add_mouse_event_to_active_window_end
|
|
; if it does, then make the X and Y coords relative to the overlay
|
|
call make_coordinates_relative_to_overlay
|
|
|
|
; add the event
|
|
mov r2, r1
|
|
mov r1, r0
|
|
mov r0, r12
|
|
call add_event_to_active_window
|
|
add_mouse_event_to_active_window_end:
|
|
pop r12
|
|
pop r11
|
|
pop r10
|
|
pop r2
|
|
pop r0
|
|
ret
|
|
|
|
; add a mouse event to an inactive window if the mouse was clicked inside the window
|
|
; if so, automatically convert the X and Y coords to be relative to the window
|
|
; inputs:
|
|
; r0-r7: event
|
|
; r8: pointer to window struct
|
|
; outputs:
|
|
; none
|
|
add_mouse_event_to_inactive_window:
|
|
push r0
|
|
push r2
|
|
push r10
|
|
push r11
|
|
push r12
|
|
|
|
; save X and Y coords of the click and the event type
|
|
mov r10, r1
|
|
mov r11, r2
|
|
mov r12, r0
|
|
|
|
; get the window's overlay number
|
|
mov r0, r8
|
|
call get_window_overlay_number
|
|
|
|
; check if the window's overlay covers the clicked position
|
|
mov r2, r0
|
|
mov r0, r10
|
|
mov r1, r11
|
|
call check_if_overlay_covers_position
|
|
; if it doesn't, then end here
|
|
ifnz jmp add_mouse_event_to_inactive_window_end
|
|
; if it does, then make the X and Y coords relative to the overlay
|
|
call make_coordinates_relative_to_overlay
|
|
|
|
; add the event
|
|
mov r2, r1
|
|
mov r1, r0
|
|
mov r0, r12
|
|
call new_window_event
|
|
add_mouse_event_to_inactive_window_end:
|
|
pop r12
|
|
pop r11
|
|
pop r10
|
|
pop r2
|
|
pop r0
|
|
ret
|
|
|
|
; search for an entry in the window list
|
|
; inputs:
|
|
; r0: entry (pointer to window struct)
|
|
; outputs:
|
|
; r0: window list offset, or 0xFFFFFFFF if not found
|
|
search_for_window_list_entry:
|
|
push r1
|
|
push r2
|
|
push r31
|
|
|
|
mov r1, window_list
|
|
mov r2, 0
|
|
mov r31, 31
|
|
search_for_window_list_entry_loop:
|
|
cmp [r1], r0
|
|
ifz jmp search_for_window_list_entry_found
|
|
inc r2
|
|
add r1, 4
|
|
loop search_for_window_list_entry_loop
|
|
; not found, return 0xFFFFFFFF
|
|
mov r0, 0xFFFFFFFF
|
|
|
|
pop r31
|
|
pop r2
|
|
pop r1
|
|
ret
|
|
search_for_window_list_entry_found:
|
|
; found the entry, return its offset
|
|
mov r0, r2
|
|
|
|
pop r31
|
|
pop r2
|
|
pop r1
|
|
ret
|
|
|
|
; search for the first non-empty entry in the window list
|
|
; this skips over items that have the "always background" flag set
|
|
; inputs:
|
|
; none
|
|
; outputs:
|
|
; r0: window list offset, or 0xFFFFFFFF if not found
|
|
search_for_nonempty_window_list_entry:
|
|
push r1
|
|
push r2
|
|
push r3
|
|
push r31
|
|
|
|
mov r1, window_list
|
|
mov r2, 0
|
|
mov r31, 31
|
|
search_for_nonempty_window_list_entry_loop:
|
|
cmp [r1], 0
|
|
ifz jmp search_for_nonempty_window_list_entry_loop_skip
|
|
mov r3, [r1]
|
|
add r3, 25
|
|
movz.16 r3, [r3]
|
|
and r3, WINDOW_FLAG_ALWAYS_BACKGROUND
|
|
cmp r3, 0
|
|
ifz jmp search_for_nonempty_window_list_entry_found
|
|
search_for_nonempty_window_list_entry_loop_skip:
|
|
inc r2
|
|
add r1, 4
|
|
loop search_for_nonempty_window_list_entry_loop
|
|
; not found, return 0xFFFFFFFF
|
|
mov r0, 0xFFFFFFFF
|
|
|
|
pop r31
|
|
pop r3
|
|
pop r2
|
|
pop r1
|
|
ret
|
|
search_for_nonempty_window_list_entry_found:
|
|
; found the entry, return its offset
|
|
mov r0, r2
|
|
|
|
pop r31
|
|
pop r3
|
|
pop r2
|
|
pop r1
|
|
ret
|
|
|
|
; given an overlay number, get the window struct of the window associated with that overlay
|
|
; inputs:
|
|
; r0: overlay number
|
|
; outputs:
|
|
; r0: pointer to window struct, or 0x00000000 if not found
|
|
get_window_with_overlay:
|
|
push r1
|
|
push r2
|
|
push r3
|
|
push r31
|
|
|
|
mov r1, window_list
|
|
mov r31, 31
|
|
get_window_with_overlay_loop:
|
|
mov r2, [r1]
|
|
add r2, 24
|
|
cmp.8 [r2], r0
|
|
ifz jmp get_window_with_overlay_found
|
|
add r1, 4
|
|
loop get_window_with_overlay_loop
|
|
; not found, return 0
|
|
mov r0, 0
|
|
|
|
pop r31
|
|
pop r3
|
|
pop r2
|
|
pop r1
|
|
ret
|
|
get_window_with_overlay_found:
|
|
; found the entry, return the pointer to its struct
|
|
mov r0, [r1]
|
|
|
|
pop r31
|
|
pop r3
|
|
pop r2
|
|
pop r1
|
|
ret
|
|
|
|
; get a window struct pointer from the window list
|
|
; inputs:
|
|
; r0: window list offset
|
|
; outputs:
|
|
; r0: pointer to window struct
|
|
window_list_offset_to_struct:
|
|
mul r0, 4
|
|
add r0, window_list
|
|
mov r0, [r0]
|
|
ret
|
|
|
|
; get a pointer to the active window struct
|
|
; inputs:
|
|
; none
|
|
; outputs:
|
|
; r0: pointer to current window struct, or zero if none
|
|
get_active_window_struct:
|
|
movz.8 r0, [active_window_offset]
|
|
cmp.8 r0, 0xFF
|
|
ifz mov r0, 0
|
|
ifz ret
|
|
call window_list_offset_to_struct
|
|
ret
|
|
|
|
window_title_bar_patterns:
|
|
; 1x16 tile
|
|
data.32 0x00000000
|
|
data.32 TITLE_BAR_TEXT_BACKGROUND
|
|
data.32 0x00000000
|
|
data.32 TITLE_BAR_TEXT_BACKGROUND
|
|
data.32 0x00000000
|
|
data.32 TITLE_BAR_TEXT_BACKGROUND
|
|
data.32 0x00000000
|
|
data.32 TITLE_BAR_TEXT_BACKGROUND
|
|
data.32 0x00000000
|
|
data.32 TITLE_BAR_TEXT_BACKGROUND
|
|
data.32 0x00000000
|
|
data.32 TITLE_BAR_TEXT_BACKGROUND
|
|
data.32 0x00000000
|
|
data.32 TITLE_BAR_TEXT_BACKGROUND
|
|
data.32 0x00000000
|
|
data.32 TITLE_BAR_TEXT_BACKGROUND
|
|
|
|
; 1x16 tile
|
|
data.32 TITLE_BAR_TEXT_BACKGROUND
|
|
data.32 0x00000000
|
|
data.32 TITLE_BAR_TEXT_BACKGROUND
|
|
data.32 0x00000000
|
|
data.32 TITLE_BAR_TEXT_BACKGROUND
|
|
data.32 0x00000000
|
|
data.32 TITLE_BAR_TEXT_BACKGROUND
|
|
data.32 0x00000000
|
|
data.32 TITLE_BAR_TEXT_BACKGROUND
|
|
data.32 0x00000000
|
|
data.32 TITLE_BAR_TEXT_BACKGROUND
|
|
data.32 0x00000000
|
|
data.32 TITLE_BAR_TEXT_BACKGROUND
|
|
data.32 0x00000000
|
|
data.32 TITLE_BAR_TEXT_BACKGROUND
|
|
data.32 0x00000000
|
|
|
|
active_window_offset: data.8 0xFF
|
|
window_list: data.fill 0, 124 ; 31 window structs * 4 bytes each
|
|
|
|
#include "window/event.asm"
|
|
#include "window/event_manager_task.asm"
|
|
#include "window/messagebox.asm"
|
|
#include "window/overlay.asm"
|