417 lines
8.8 KiB
NASM
417 lines
8.8 KiB
NASM
; text rendering routines
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const TERMINAL_X_SIZE: 40
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const TERMINAL_Y_SIZE: 25
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const FILL_TERM: 0xF0
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const MOVE_CURSOR: 0xF1
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const SET_COLOR: 0xF2
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const REDRAW_LINE: 0xFE
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const REDRAW: 0xFF
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; print a string to the terminal
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; inputs:
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; r0: pointer to null-terminated string
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; outputs:
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; none
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print_str_to_terminal:
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push r0
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push r1
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mov r1, r0
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print_str_to_terminal_loop:
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movz.8 r0, [r1]
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call print_character_to_terminal
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inc r1
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cmp.8 [r1], 0x00
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ifnz jmp print_str_to_terminal_loop
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pop r1
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pop r0
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ret
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; print a single character to the terminal
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; inputs:
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; r0: ASCII character or control character
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; outputs:
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; none
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print_character_to_terminal:
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; if we're in a control state, or the char has the highest bit set
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; then handle it as a control character
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; allow character 0x8A (the block cursor itself) to pass through
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cmp.8 r0, 0x8A
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ifz jmp print_character_to_terminal_allow
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cmp.8 [terminal_state], 0
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ifnz jmp handle_control_character
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bts r0, 7
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ifnz jmp handle_control_character
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print_character_to_terminal_allow:
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push r0
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push r1
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push r2
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push r3
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cmp.8 r0, 0 ; null
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ifz jmp print_character_to_terminal_end
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cmp.8 r0, 8 ; backspace
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ifz jmp print_character_to_terminal_bs
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cmp.8 r0, 10 ; line feed
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ifz jmp print_character_to_terminal_lf
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cmp.8 r0, 13 ; carriage return
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ifz jmp print_character_to_terminal_cr
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; check if we are at the end of this line
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cmp.8 [terminal_x], TERMINAL_X_SIZE
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; if so, increment to the next line
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ifgteq mov.8 [terminal_x], 0
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ifgteq inc.8 [terminal_y]
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; check if we need to scroll the display
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cmp.8 [terminal_y], TERMINAL_Y_SIZE
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ifgteq call scroll_terminal
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; calculate coords for character
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movz.8 r1, [terminal_x]
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movz.8 r2, [terminal_y]
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mul r2, TERMINAL_X_SIZE
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add r1, r2
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add r1, terminal_text_buf
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; calculate coords for color
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movz.8 r2, [terminal_x]
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movz.8 r3, [terminal_y]
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mul r3, TERMINAL_X_SIZE
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add r2, r3
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add r2, terminal_color_buf
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; and print!!
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mov.8 [r1], r0
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mov.8 [r2], [terminal_current_color_attribute]
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inc.8 [terminal_x]
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jmp print_character_to_terminal_end
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print_character_to_terminal_cr:
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; return to the beginning of the line
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mov.8 [terminal_x], 0
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jmp print_character_to_terminal_end
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print_character_to_terminal_lf:
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; draw the line
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call redraw_terminal_line
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; return to the beginning of the line and increment the line
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mov.8 [terminal_x], 0
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inc.8 [terminal_y]
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; scroll the display if needed
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cmp.8 [terminal_y], TERMINAL_Y_SIZE
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ifgteq call scroll_terminal
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jmp print_character_to_terminal_end
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print_character_to_terminal_bs:
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; go back one character
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cmp.8 [terminal_x], 0
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ifnz dec.8 [terminal_x]
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print_character_to_terminal_end:
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pop r3
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pop r2
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pop r1
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pop r0
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ret
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; control character state machine
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; inputs:
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; r0: control character or parameter
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; outputs:
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; none
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handle_control_character:
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cmp.8 [terminal_state], 0 ; got control character
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ifz mov.8 [terminal_control_char], r0
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ifz mov.8 [terminal_state], 1
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ifz ret
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cmp.8 [terminal_state], 1 ; got first parameter
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ifz mov.8 [terminal_control_parameter_1], r0
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ifz mov.8 [terminal_state], 2
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ifz ret
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cmp.8 [terminal_state], 2 ; got second parameter, now execute
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ifz mov.8 [terminal_control_parameter_2], r0
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ifz mov.8 [terminal_state], 0
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; fill terminal
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cmp.8 [terminal_control_char], FILL_TERM
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ifz jmp handle_control_character_fill_term
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; set cursor position
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cmp.8 [terminal_control_char], MOVE_CURSOR
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ifz jmp handle_control_character_set_cursor_pos
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; redraw line
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cmp.8 [terminal_control_char], REDRAW_LINE
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ifz jmp handle_control_character_redraw_line
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; redraw
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cmp.8 [terminal_control_char], REDRAW
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ifz jmp handle_control_character_redraw
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; set color
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cmp.8 [terminal_control_char], SET_COLOR
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ifz jmp handle_control_character_set_color
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ret
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handle_control_character_fill_term:
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push r0
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push r1
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push r31
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mov r0, terminal_text_buf
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mov r1, terminal_color_buf
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mov r31, 1000
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handle_control_character_fill_term_loop:
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mov.8 [r0], [terminal_control_parameter_1]
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mov.8 [r1], [terminal_current_color_attribute]
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inc r0
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inc r1
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loop handle_control_character_fill_term_loop
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call redraw_terminal
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pop r31
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pop r1
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pop r0
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ret
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handle_control_character_set_cursor_pos:
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call redraw_terminal_line
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mov.8 [terminal_x], [terminal_control_parameter_1]
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mov.8 [terminal_y], [terminal_control_parameter_2]
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ret
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handle_control_character_redraw_line:
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call redraw_terminal_line
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ret
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handle_control_character_redraw:
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call redraw_terminal
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ret
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handle_control_character_set_color:
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mov.8 [terminal_current_color_attribute], [terminal_control_parameter_1]
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ret
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; scroll the terminal
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; inputs:
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; none
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; outputs:
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; none
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scroll_terminal:
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push r0
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push r1
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push r2
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push r31
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; copy text buffer
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; source
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mov r0, terminal_text_buf
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add r0, TERMINAL_X_SIZE
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; destination
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mov r1, terminal_text_buf
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; size
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mov r2, TERMINAL_X_SIZE
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mul r2, 24
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div r2, 4
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call copy_memory_words
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; copy color buffer
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; source
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mov r0, terminal_color_buf
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add r0, TERMINAL_X_SIZE
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; destination
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mov r1, terminal_color_buf
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; size
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mov r2, TERMINAL_X_SIZE
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mul r2, 24
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div r2, 4
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call copy_memory_words
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mov.8 [terminal_x], 0
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mov.8 [terminal_y], 24
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; clear the last line
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mov r0, terminal_text_buf
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mov r1, terminal_color_buf
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add r0, 960 ; 40 * 24
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add r1, 960 ; 40 * 24
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mov r31, TERMINAL_X_SIZE
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scroll_terminal_clear_loop:
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mov.8 [r0], 0
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mov.8 [r1], [terminal_current_color_attribute]
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inc r0
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inc r1
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loop scroll_terminal_clear_loop
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; redraw the screen
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call redraw_terminal
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pop r31
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pop r2
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pop r1
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pop r0
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ret
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; redraw the whole terminal
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; inputs:
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; none
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; outputs:
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; none
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redraw_terminal:
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push r0
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push r1
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push r2
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push r3
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push r4
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push r5
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push r6
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push r31
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mov r0, window_struct
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call get_window_overlay_number
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mov r5, r0
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mov r0, terminal_text_buf
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mov r2, 16
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mov r31, TERMINAL_Y_SIZE
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redraw_terminal_loop_y:
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push r31
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mov r1, 0
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mov r31, TERMINAL_X_SIZE
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redraw_terminal_loop_x:
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call get_color
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push r0
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movz.8 r0, [r0]
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call draw_font_tile_to_overlay
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add r1, 8
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pop r0
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inc r0
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loop redraw_terminal_loop_x
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pop r31
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movz.8 r6, 16
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add r2, r6
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loop redraw_terminal_loop_y
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pop r31
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pop r6
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pop r5
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pop r4
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pop r3
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pop r2
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pop r1
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pop r0
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ret
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; redraw only the current line
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; inputs:
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; none
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; outputs:
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; none
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redraw_terminal_line:
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push r0
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push r1
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push r2
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push r3
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push r4
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push r5
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push r6
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push r31
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mov r0, window_struct
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call get_window_overlay_number
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mov r5, r0
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movz.8 r0, [terminal_y]
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mul r0, TERMINAL_X_SIZE
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add r0, terminal_text_buf
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movz.8 r1, [terminal_y]
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mov r2, 16
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mul r2, r1
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add r2, 16
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mov r1, 0
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mov r31, TERMINAL_X_SIZE
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redraw_terminal_line_loop_x:
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call get_color
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push r0
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movz.8 r0, [r0]
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call draw_font_tile_to_overlay
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add r1, 8
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pop r0
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inc r0
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loop redraw_terminal_line_loop_x
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pop r31
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pop r6
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pop r5
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pop r4
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pop r3
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pop r2
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pop r1
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pop r0
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ret
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; get the text color at the specified position
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; inputs:
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; r1: X coordinate
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; r2: Y coordinate
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; outputs:
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; r3: foreground color
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; r4: background color
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get_color:
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push r1
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push r2
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; get the character buffer coords from the actual coords
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sub r2, 16
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div r1, 8
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div r2, 16
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; get the color attribute at the specified position
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mul r2, TERMINAL_X_SIZE
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add r2, r1
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add r2, terminal_color_buf
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movz.8 r2, [r2]
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; get the foreground color
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mov r3, r2
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srl r3, 4
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mul r3, 4
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add r3, colors
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mov r3, [r3]
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; get the background color
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mov r4, r2
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and r4, 0x0F
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mul r4, 4
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add r4, colors
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mov r4, [r4]
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pop r2
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pop r1
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ret
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colors:
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data.32 0xff2e1e1e ; black
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data.32 0xffa88bf3 ; red
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data.32 0xffa1e3a6 ; green
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data.32 0xffafe2f9 ; yellow
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data.32 0xfffab489 ; blue
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data.32 0xffaca0eb ; magenta
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data.32 0xffd5e294 ; cyan
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data.32 0xfff4d6cd ; white
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data.32 0x00000000 ; transparent
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terminal_x: data.8 0
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terminal_y: data.8 0
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terminal_text_buf: data.fill 0, 1000 ; 40x25 = 1000 bytes
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terminal_color_buf: data.fill 0x70, 1000 ; 40x25 = 1000 bytes
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terminal_current_color_attribute: data.8 0x70
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terminal_state: data.8 0 ; 0: normal, 1: awaiting first control parameter, 2: awaiting second control parameter
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terminal_control_char: data.8 0
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terminal_control_parameter_1: data.8 0
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terminal_control_parameter_2: data.8 0
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