; task switching routines ; add a new task to the queue and jump to it immediately ; inputs: ; r0: task ID ; r1: initial instruction pointer ; r2: initial stack pointer (remember that the stack grows down!) ; r3: pointer to code block to free when task ends, or zero for none ; r4: pointer to stack block to free when task ends, or zero for none ; outputs: ; none new_task: ; mark this task ID as used bse [task_id_bitmap], r0 mov r6, r4 ; stack block pointer mov r5, r3 ; code block pointer mov r4, r2 ; stack pointer mov r3, r1 ; instruction pointer mov r2, r0 ; task ID ; add to the queue mov r0, [task_queue_ptr] call task_store mov [task_queue_ptr], r0 ; fall-through ; switch to the next task in the queue ; no registers are saved upon task yield ; if a register must be saved across a yield, push it before the yield and pop it after the yield ; inputs: ; none ; outputs: ; none yield_task: ; add the current task back into the queue mov r0, current_task ; get the current task struct call task_load pop r3 ; pop the return address off of the stack mov r4, rsp mov r0, [task_queue_ptr] call task_store mov [task_queue_ptr], r0 jmp yield_task_0 ; push all registers and switch to the next task in the queue ; inputs: ; none ; outputs: ; none save_state_and_yield_task: push rfp push r31 push r30 push r29 push r28 push r27 push r26 push r25 push r24 push r23 push r22 push r21 push r20 push r19 push r18 push r17 push r16 push r15 push r14 push r13 push r12 push r11 push r10 push r9 push r8 push r7 push r6 push r5 push r4 push r3 push r2 push r1 push r0 call yield_task pop r0 pop r1 pop r2 pop r3 pop r4 pop r5 pop r6 pop r7 pop r8 pop r9 pop r10 pop r11 pop r12 pop r13 pop r14 pop r15 pop r16 pop r17 pop r18 pop r19 pop r20 pop r21 pop r22 pop r23 pop r24 pop r25 pop r26 pop r27 pop r28 pop r29 pop r30 pop r31 pop rfp ret ; switch to the next task without adding the current task back into the queue ; this will automatically free the task's code and stack blocks ; inputs: ; none ; outputs: ; none end_current_task: mov r0, current_task ; get the current task struct call task_load bcl [task_id_bitmap], r2 ; mark this task ID as unused mov r0, r5 ; code block pointer cmp r0, 0 ifnz call free_memory mov r0, r6 ; stack block pointer cmp r0, 0 ifnz call free_memory end_current_task_no_mark_no_free: pop r0 ; pop the return address off of the stack cmp [task_queue_ptr], task_queue_bottom ifz jmp task_empty yield_task_0: mov r0, task_queue_bottom call task_load mov r0, current_task call task_store mov r1, task_queue_bottom yield_task_1: add r1, TASK_SIZE cmp [task_queue_ptr], r1 ifz jmp yield_task_2 mov r0, r1 call task_load mov r0, r1 sub r0, TASK_SIZE call task_store jmp yield_task_1 yield_task_2: mov r0, current_task call task_load sub [task_queue_ptr], TASK_SIZE mov rsp, r4 jmp r3 ; get the next unused task ID, starting at 1 ; inputs: ; none ; outputs: ; r0: task ID, or zero if all IDs are used get_unused_task_id: mov r0, 1 get_unused_task_id_loop: bts [task_id_bitmap], r0 ifz ret inc r0 cmp r0, 32 iflt jmp get_unused_task_id_loop ; if we reach this point, then all task IDs are used mov r0, 0 ret ; get the task ID of the currently running task ; inputs: ; none ; outputs: ; r0: task ID get_current_task_id: push r2 push r3 push r4 push r5 push r6 mov r0, current_task call task_load mov r0, r2 pop r6 pop r5 pop r4 pop r3 pop r2 ret ; check if a task ID is used ; inputs: ; r0: task ID ; outputs: ; Z flag: set if unused, reset if used is_task_id_used: bts [task_id_bitmap], r0 ret task_load: mov r2, [r0] ; task ID add r0, 4 mov r3, [r0] ; instruction pointer add r0, 4 mov r4, [r0] ; stack pointer add r0, 4 mov r5, [r0] ; code block pointer add r0, 4 mov r6, [r0] ; stack block pointer add r0, 4 ret task_store: mov [r0], r2 ; task ID add r0, 4 mov [r0], r3 ; instruction pointer add r0, 4 mov [r0], r4 ; stack pointer add r0, 4 mov [r0], r5 ; code block pointer add r0, 4 mov [r0], r6 ; stack block pointer add r0, 4 ret task_empty: mov r0, task_panic_str mov r1, task_queue_bottom ; show the address of the task queue in the panic brk output mov r2, [task_queue_ptr] ; show the the task queue pointer in the panic brk output call panic task_panic_str: data.str "Scheduler starved, task queue empty!" data.8 10 data.8 0 const TASK_SIZE: 20 task_id_bitmap: data.32 0 current_task: data.32 0 ; task ID data.32 0 ; instruction pointer data.32 0 ; stack pointer data.32 0 ; code block pointer data.32 0 ; stack block pointer task_queue_ptr: data.32 task_queue_bottom task_queue_bottom: data.fill 0, 640 ; 32 tasks * 5 entries per task * 4 bytes per word = 640