kernel: Add get_active_window_struct
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@ -29,6 +29,7 @@ fill_window: jmp [0x00000C28]
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get_window_overlay_number: jmp [0x00000C2C]
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start_dragging_window: jmp [0x00000C30]
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new_messagebox: jmp [0x00000C34]
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get_active_window_struct: jmp [0x00000C38]
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; VFS jump table
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open: jmp [0x00000D10]
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@ -45,6 +45,7 @@ jump_table:
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data.32 get_window_overlay_number
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data.32 start_dragging_window
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data.32 new_messagebox
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data.32 get_active_window_struct
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; VFS jump table
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org.pad 0x00000510
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@ -646,6 +646,16 @@ window_list_offset_to_struct:
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mov r0, [r0]
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ret
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; get a pointer to the active window struct
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; inputs:
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; none
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; outputs:
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; r0: pointer to current window struct
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get_active_window_struct:
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movz.8 r0, [active_window_offset]
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call window_list_offset_to_struct
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ret
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window_title_bar_patterns:
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; 1x16 tile
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data.32 0x00000000
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