Start working on a very basic window manager
This commit is contained in:
parent
fecf74b652
commit
89ee1342fe
11
fox32os.def
11
fox32os.def
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@ -17,3 +17,14 @@ is_task_id_used: jmp [0x00000A24]
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; memory jump table
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allocate_memory: jmp [0x00000B10]
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free_memory: jmp [0x00000B14]
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; window jump table
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new_window: jmp [0x00000C10]
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destroy_window: jmp [0x00000C14]
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new_window_event: jmp [0x00000C18]
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get_next_window_event: jmp [0x00000C1C]
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draw_title_bar_to_window: jmp [0x00000C20]
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move_window: jmp [0x00000C24]
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fill_window: jmp [0x00000C28]
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get_window_overlay_number: jmp [0x00000C2C]
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start_dragging_window: jmp [0x00000C30]
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@ -35,6 +35,18 @@ jump_table:
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data.32 allocate_memory
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data.32 free_memory
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; window jump table
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org.pad 0x00000C10
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data.32 new_window
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data.32 destroy_window
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data.32 new_window_event
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data.32 get_next_window_event
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data.32 draw_title_bar_to_window
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data.32 move_window
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data.32 fill_window
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data.32 get_window_overlay_number
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data.32 start_dragging_window
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; initialization code
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entry:
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mov rsp, SYSTEM_STACK
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@ -57,6 +69,12 @@ entry:
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mov r12, FOX32OS_VERSION_PATCH
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call draw_format_str_to_background
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; check if a disk is inserted as disk 1
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; if so, skip checking startup.cfg and just run disk 1
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in r31, 0x80001001
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cmp r31, 0
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ifnz jmp boot_disk_1
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; open startup.cfg
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mov r0, startup_cfg
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mov r1, 0
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@ -135,6 +153,9 @@ load_startup_task:
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jmp load_startup_task
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no_other_tasks:
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; start the event manager task
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call start_event_manager_task
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; jump back to it without adding this "task" (not really a task) into the queue.
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; end_current_task_no_mark_no_free is used specifically because it doesn't mark
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; the current task (still set to 0) as unused, and it doesn't free the memory
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@ -225,6 +246,7 @@ get_os_version:
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#include "allocator.asm"
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#include "fxf/fxf.asm"
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#include "task.asm"
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#include "window/window.asm"
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startup_str: data.str "fox32 - OS version %u.%u.%u" data.8 0
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startup_error_str: data.str "fox32 - OS version %u.%u.%u - startup.cfg is invalid!" data.8 0
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136
kernel/window/event.asm
Normal file
136
kernel/window/event.asm
Normal file
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@ -0,0 +1,136 @@
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; window event routines
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const WINDOW_EVENT_SIZE: 32
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; get the next window event and remove it from the event queue
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; inputs:
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; r0: pointer to window struct
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; outputs:
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; r0: event type
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; r1-r7: event parameters
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get_next_window_event:
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push r10
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push r11
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; r10: event_queue_ptr
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mov r10, r0
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add r10, 4
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; r11: event_queue_bottom
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mov r11, r0
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add r11, 8
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cmp [r10], [r11]
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ifz pop r11
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ifz pop r10
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ifz jmp window_event_empty
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get_next_window_event_0:
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push r8
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push r9
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mov r8, [r11]
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call window_event_load
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mov r8, window_event_temp
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call window_event_store
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mov r9, [r11]
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get_next_window_event_1:
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add r9, WINDOW_EVENT_SIZE
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cmp [r10], r9
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ifz jmp get_next_window_event_2
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mov r8, r9
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call window_event_load
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mov r8, r9
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sub r8, WINDOW_EVENT_SIZE
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call window_event_store
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jmp get_next_window_event_1
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get_next_window_event_2:
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mov r8, window_event_temp
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call window_event_load
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sub [r10], WINDOW_EVENT_SIZE
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pop r9
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pop r8
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pop r11
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pop r10
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ret
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; add an event to a window's event queue
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; inputs:
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; r0: event type
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; r1-r7: event parameters
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; r8: pointer to window struct
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; outputs:
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; none
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new_window_event:
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push r8
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push r9
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mov r9, r8
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add r9, 4 ; point to event_queue_ptr in the window struct
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mov r8, [r9]
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call window_event_store
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mov [r9], r8
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pop r9
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pop r8
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ret
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window_event_load:
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mov r0, [r8]
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add r8, 4
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mov r1, [r8]
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add r8, 4
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mov r2, [r8]
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add r8, 4
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mov r3, [r8]
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add r8, 4
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mov r4, [r8]
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add r8, 4
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mov r5, [r8]
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add r8, 4
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mov r6, [r8]
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add r8, 4
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mov r7, [r8]
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add r8, 4
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ret
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window_event_store:
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mov [r8], r0
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add r8, 4
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mov [r8], r1
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add r8, 4
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mov [r8], r2
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add r8, 4
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mov [r8], r3
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add r8, 4
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mov [r8], r4
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add r8, 4
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mov [r8], r5
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add r8, 4
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mov [r8], r6
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add r8, 4
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mov [r8], r7
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add r8, 4
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ret
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window_event_empty:
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mov r0, EVENT_TYPE_EMPTY
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mov r1, 0
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mov r2, 0
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mov r3, 0
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mov r4, 0
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mov r5, 0
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mov r6, 0
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mov r7, 0
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ret
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window_event_temp: data.fill 0, 32 ; 8 entries * 4 bytes per word
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54
kernel/window/event_manager_task.asm
Normal file
54
kernel/window/event_manager_task.asm
Normal file
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@ -0,0 +1,54 @@
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; task that manages window events
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; start a task which handles passing system events into the correct window event queue
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; inputs:
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; none
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; outputs:
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; none
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start_event_manager_task:
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; allocate 256 bytes for the stack
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mov r0, 256
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call allocate_memory
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add r0, 256 ; add 256 so the stach pointer is at the end of the stack block (stack grows down)
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mov r10, r0
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; then start the task
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call get_unused_task_id
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mov r1, event_manager_task_loop ; initial instruction pointer
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mov r2, r10 ; initial stack pointer
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mov r3, 0 ; pointer to task code block to free when task ends
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; (zero since we don't want to free any code blocks when the task ends)
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mov r4, r10 ; pointer to task stack block to free when task ends
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sub r4, 256 ; point to the start of the stack block that we allocated above
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call new_task
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ret
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event_manager_task_loop:
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call get_next_event
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; HACK: put menu bar events back into the system event queue
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cmp r0, EVENT_TYPE_MENU_BAR_CLICK
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ifz call new_event
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cmp r0, EVENT_TYPE_MENU_CLICK
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ifz call new_event
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cmp r0, EVENT_TYPE_MENU_UPDATE
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ifz call new_event
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cmp [active_window], 0
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ifz rjmp event_manager_task_loop_end
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; mouse
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cmp r0, EVENT_TYPE_MOUSE_CLICK
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ifz call add_mouse_event_to_active_window
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cmp r0, EVENT_TYPE_MOUSE_RELEASE
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ifz call add_mouse_event_to_active_window
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; keyboard
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cmp r0, EVENT_TYPE_KEY_DOWN
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ifz call add_event_to_active_window
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cmp r0, EVENT_TYPE_KEY_UP
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ifz call add_event_to_active_window
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event_manager_task_loop_end:
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call yield_task
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rjmp event_manager_task_loop
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437
kernel/window/window.asm
Normal file
437
kernel/window/window.asm
Normal file
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@ -0,0 +1,437 @@
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; window management routines
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; window struct:
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; data.32 framebuffer_ptr - pointer to this window's framebuffer
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; data.32 event_queue_ptr - current event queue pointer
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; data.32 event_queue_bottom - pointer to beginning of this window's event queue
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; data.32 title_ptr - pointer to null-terminated title string
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; data.16 width - width of this window
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; data.16 height - height of this window, not including the title bar
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; data.16 x_pos - X coordinate of this window (top left corner of title bar)
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; data.16 y_pos - Y coordinate of this window (top left corner of title bar)
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; data.8 overlay - overlay number of this window
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; data.8 reserved_1
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; data.16 reserved_2
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; data.32 reserved_3
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const WINDOW_STRUCT_SIZE: 32 ; 8 words = 32 bytes
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const TITLE_BAR_HEIGHT: 16
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; create a new window and allocate memory as required
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; inputs:
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; r0: pointer to empty 32 byte window struct
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; r1: pointer to null-terminated title string
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; r2: window width
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; r3: window height, not including the title bar
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; r4: initial X coordinate (top left corner of title bar)
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; r5: initial Y coordinate (top left corner of title bar)
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; outputs:
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; none
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new_window:
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push r1
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push r2
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push r3
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push r4
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push r5
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push r10
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push r11
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push r12
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; first, set up the initial struct values
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; title string
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mov r10, r0
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add r10, 12
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mov [r10], r1
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; window size
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add r10, 4
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mov.16 [r10], r2
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add r10, 2
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mov.16 [r10], r3
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; window position
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add r10, 2
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mov.16 [r10], r4
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add r10, 2
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mov.16 [r10], r5
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; then, allocate memory for the framebuffer
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; the space required is width * (height + TITLE_BAR_HEIGHT) * 4
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mov r10, r2
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mov r11, r3
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add r11, TITLE_BAR_HEIGHT
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mul r10, r11
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mul r10, 4
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push r0
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mov r0, r10
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call allocate_memory
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cmp r0, 0
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ifz jmp memory_error
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mov r10, r0
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pop r0
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mov [r0], r10
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mov r12, r10
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; then, allocate memory for the event queue
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; 32 events * 8 entries per event * 4 bytes per word = 1024 bytes
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push r0
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mov r0, 1024
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call allocate_memory
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cmp r0, 0
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ifz jmp memory_error
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mov r11, r0
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pop r0
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mov r10, r0
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add r10, 8
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mov [r10], r11
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sub r10, 4
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mov [r10], r11
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; then, find an overlay to use for this window
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push r0
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call get_unused_overlay
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mov r11, r0
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pop r0
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mov r10, r0
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add r10, 24
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mov.8 [r10], r11
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; finally, set the properties of the overlay
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push r0
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push r1
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push r2
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mov r0, r4
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mov r1, r5
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mov r2, r11
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call move_overlay
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pop r2
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pop r1
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mov r0, r2
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mov r1, r3
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add r1, TITLE_BAR_HEIGHT
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mov r2, r11
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call resize_overlay
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mov r0, r12
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mov r1, r11
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call set_overlay_framebuffer_pointer
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mov r0, r11
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call enable_overlay
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mov r0, 0xFF000000
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mov r1, r11
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call fill_overlay
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pop r0
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mov [active_window], r0
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call draw_title_bar_to_window
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pop r12
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pop r11
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pop r10
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pop r5
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pop r4
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pop r3
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pop r2
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pop r1
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ret
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; destroy a window and free memory used by it
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; note that this does not free the memory used by the window struct itself
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; inputs:
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; r0: pointer to window struct
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; outputs:
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; none
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destroy_window:
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push r0
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push r1
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mov r1, r0
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; free framebuffer memory
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mov r0, [r1]
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call free_memory
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; free event queue memory
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add r1, 8
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mov r0, [r1]
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call free_memory
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add r1, 16
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movz.8 r0, [r1]
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call disable_overlay
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pop r1
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pop r0
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ret
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; call this if the user clicks on a window's title bar
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; inputs:
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; r0: pointer to window struct
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; outputs:
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; none
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start_dragging_window:
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push r0
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push r1
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push r2
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push r4
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mov r2, r0
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mov r4, r0
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add r4, 16
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movz.16 r4, [r4]
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div r4, 2
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start_dragging_window_loop:
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call get_mouse_position
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sub r0, r4
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sub r1, 8
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call move_window
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call get_mouse_button
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bts r0, 2
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ifnz jmp start_dragging_window_loop
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pop r4
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pop r2
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pop r1
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pop r0
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ret
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; move a window
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; r0: X position
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; r1: Y position
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; r2: pointer to window struct
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move_window:
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push r2
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add r2, 20
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mov.16 [r2], r0
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add r2, 2
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mov.16 [r2], r1
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add r2, 2
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movz.8 r2, [r2]
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call move_overlay
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pop r2
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ret
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; fill a whole window with a color
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; inputs:
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; r0: color
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; r1: pointer to window struct
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; outputs:
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; none
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fill_window:
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push r1
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push r2
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mov r2, r1
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add r1, 24
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movz.8 r1, [r1]
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call fill_overlay
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mov r0, r2
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call draw_title_bar_to_window
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pop r2
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pop r1
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ret
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; get the overlay used by a window
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; DO NOT CACHE THIS VALUE, it can change any time the window order changes
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; inputs:
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; r0: pointer to window struct
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; outputs:
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; r0: overlay number
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get_window_overlay_number:
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add r0, 24
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movz.8 r0, [r0]
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ret
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; draw a window's title bar
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; inputs:
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; r0: pointer to window struct
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; outputs:
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; none
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draw_title_bar_to_window:
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push r0
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push r3
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push r4
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push r10
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push r11
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push r12
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push r31
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; get the title string
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add r0, 12
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mov r12, [r0]
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; get the width of this window
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add r0, 4
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movz.16 r11, [r0]
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; get overlay number of this window
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add r0, 8
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movz.8 r10, [r0]
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; save the old tilemap
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call get_tilemap
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push r0
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push r1
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push r2
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|
||||
; set the tilemap to our 1x16 tile patterns
|
||||
mov r0, window_title_bar_patterns
|
||||
mov r1, 1
|
||||
mov r2, 16
|
||||
call set_tilemap
|
||||
|
||||
mov r1, 0
|
||||
mov r2, 0
|
||||
mov r3, r10
|
||||
mov r31, r11
|
||||
draw_title_bar_to_window_loop:
|
||||
mov r4, r31
|
||||
rem r4, 2
|
||||
cmp r4, 0
|
||||
ifz mov r0, 0
|
||||
ifnz mov r0, 1
|
||||
call draw_tile_to_overlay
|
||||
inc r1
|
||||
loop draw_title_bar_to_window_loop
|
||||
|
||||
; restore the old tilemap
|
||||
pop r2
|
||||
pop r1
|
||||
pop r0
|
||||
call set_tilemap
|
||||
|
||||
; draw the title text
|
||||
mov r0, r12
|
||||
mov r1, 8
|
||||
mov r2, 0
|
||||
mov r3, 0xFF000000
|
||||
mov r4, 0xFFFFFFFF
|
||||
mov r5, r10
|
||||
call draw_str_to_overlay
|
||||
|
||||
; draw the close button
|
||||
mov r0, 1
|
||||
mov r1, 4
|
||||
mov r2, 6
|
||||
mov r3, 8
|
||||
mov r4, 0xFFFFFFFF
|
||||
mov r5, r10
|
||||
call draw_filled_rectangle_to_overlay
|
||||
mov r0, 2
|
||||
mov r1, 5
|
||||
mov r2, 4
|
||||
mov r3, 6
|
||||
mov r4, 0xFF000000
|
||||
mov r5, r10
|
||||
call draw_filled_rectangle_to_overlay
|
||||
|
||||
pop r31
|
||||
pop r12
|
||||
pop r11
|
||||
pop r10
|
||||
pop r4
|
||||
pop r3
|
||||
pop r0
|
||||
ret
|
||||
|
||||
; add an event to the active window
|
||||
; inputs:
|
||||
; r0-r7: event
|
||||
; outputs:
|
||||
; none
|
||||
add_event_to_active_window:
|
||||
mov r8, [active_window]
|
||||
call new_window_event
|
||||
|
||||
ret
|
||||
|
||||
; add a mouse event to the active window if the mouse was clicked inside the active window
|
||||
; if so, automatically convert the X and Y coords to be relative to the window
|
||||
; inputs:
|
||||
; r0-r7: event
|
||||
; outputs:
|
||||
; none
|
||||
add_mouse_event_to_active_window:
|
||||
push r0
|
||||
push r2
|
||||
push r10
|
||||
push r11
|
||||
push r12
|
||||
|
||||
; save X and Y coords of the click and the event type
|
||||
mov r10, r1
|
||||
mov r11, r2
|
||||
mov r12, r0
|
||||
|
||||
; get the window's overlay number
|
||||
mov r0, [active_window]
|
||||
call get_window_overlay_number
|
||||
|
||||
; check if the window's overlay covers the clicked position
|
||||
mov r2, r0
|
||||
mov r0, r10
|
||||
mov r1, r11
|
||||
call check_if_overlay_covers_position
|
||||
; if it doesn't, then end here
|
||||
ifnz jmp add_mouse_event_to_active_window_end
|
||||
; if it does, then make the X and Y coords relative to the overlay
|
||||
call make_coordinates_relative_to_overlay
|
||||
|
||||
; add the event
|
||||
mov r2, r1
|
||||
mov r1, r0
|
||||
mov r0, r12
|
||||
call add_event_to_active_window
|
||||
add_mouse_event_to_active_window_end:
|
||||
pop r12
|
||||
pop r11
|
||||
pop r10
|
||||
pop r2
|
||||
pop r0
|
||||
ret
|
||||
|
||||
window_title_bar_patterns:
|
||||
; 1x16 tile
|
||||
data.32 0xFF000000
|
||||
data.32 0xFFFFFFFF
|
||||
data.32 0xFF000000
|
||||
data.32 0xFFFFFFFF
|
||||
data.32 0xFF000000
|
||||
data.32 0xFFFFFFFF
|
||||
data.32 0xFF000000
|
||||
data.32 0xFFFFFFFF
|
||||
data.32 0xFF000000
|
||||
data.32 0xFFFFFFFF
|
||||
data.32 0xFF000000
|
||||
data.32 0xFFFFFFFF
|
||||
data.32 0xFF000000
|
||||
data.32 0xFFFFFFFF
|
||||
data.32 0xFF000000
|
||||
data.32 0xFFFFFFFF
|
||||
|
||||
; 1x16 tile
|
||||
data.32 0xFFFFFFFF
|
||||
data.32 0xFF000000
|
||||
data.32 0xFFFFFFFF
|
||||
data.32 0xFF000000
|
||||
data.32 0xFFFFFFFF
|
||||
data.32 0xFF000000
|
||||
data.32 0xFFFFFFFF
|
||||
data.32 0xFF000000
|
||||
data.32 0xFFFFFFFF
|
||||
data.32 0xFF000000
|
||||
data.32 0xFFFFFFFF
|
||||
data.32 0xFF000000
|
||||
data.32 0xFFFFFFFF
|
||||
data.32 0xFF000000
|
||||
data.32 0xFFFFFFFF
|
||||
data.32 0xFF000000
|
||||
|
||||
active_window: data.32 0
|
||||
|
||||
#include "window/event.asm"
|
||||
#include "window/event_manager_task.asm"
|
|
@ -1,63 +1,108 @@
|
|||
; about dialog
|
||||
|
||||
const BACKGROUND_COLOR: 0xFF674764
|
||||
|
||||
; show the about dialog
|
||||
; inputs:
|
||||
; none
|
||||
; outputs:
|
||||
; none
|
||||
about_dialog:
|
||||
; return if the dialog overlay is already enabled
|
||||
in r0, 0x80000300
|
||||
cmp r0, 0
|
||||
ifnz ret
|
||||
call disable_menu_bar
|
||||
|
||||
; set overlay position
|
||||
mov r0, 64
|
||||
mov r1, 64
|
||||
mov r2, 0
|
||||
call move_overlay
|
||||
; create the window
|
||||
mov r0, about_dialog_window_struct
|
||||
mov r1, about_dialog_window_title
|
||||
mov r2, 288
|
||||
mov r3, 128
|
||||
mov r4, 64
|
||||
mov r5, 64
|
||||
call new_window
|
||||
|
||||
; set overlay size
|
||||
mov r0, 256
|
||||
mov r1, 128
|
||||
mov r2, 0
|
||||
call resize_overlay
|
||||
; fill the window with the fox32 purple color
|
||||
mov r0, BACKGROUND_COLOR
|
||||
mov r1, about_dialog_window_struct
|
||||
call fill_window
|
||||
|
||||
; allocate memory for the overlay framebuffer
|
||||
mov r0, 131072 ; 256x128x4
|
||||
call allocate_memory
|
||||
cmp r0, 0
|
||||
ifz jmp allocate_error
|
||||
mov [about_dialog_framebuffer_ptr], r0
|
||||
mov r1, 0
|
||||
call set_overlay_framebuffer_pointer
|
||||
mov r0, about_dialog_window_struct
|
||||
call get_window_overlay_number
|
||||
|
||||
; fill the overlay with all black
|
||||
mov r0, 0xFF000000
|
||||
mov r1, 0
|
||||
call fill_overlay
|
||||
|
||||
; enable it!!
|
||||
mov r0, 0
|
||||
call enable_overlay
|
||||
; draw strings
|
||||
mov r5, r0
|
||||
mov r0, about_dialog_window_launcher_string
|
||||
mov r1, 4
|
||||
mov r2, 20
|
||||
mov r3, 0xFFFFFFFF
|
||||
mov r4, BACKGROUND_COLOR
|
||||
call draw_str_to_overlay
|
||||
call get_os_version
|
||||
mov r10, r0
|
||||
mov r11, r1
|
||||
mov r12, r2
|
||||
mov r0, about_dialog_window_os_version_string
|
||||
mov r1, 4
|
||||
mov r2, 36
|
||||
mov r3, 0xFFFFFFFF
|
||||
mov r4, BACKGROUND_COLOR
|
||||
call draw_format_str_to_overlay
|
||||
call get_rom_version
|
||||
mov r10, r0
|
||||
mov r11, r1
|
||||
mov r12, r2
|
||||
mov r0, about_dialog_window_rom_version_string
|
||||
mov r1, 4
|
||||
mov r2, 52
|
||||
mov r3, 0xFFFFFFFF
|
||||
mov r4, BACKGROUND_COLOR
|
||||
call draw_format_str_to_overlay
|
||||
mov r0, about_dialog_window_made_by_string_1
|
||||
mov r1, 4
|
||||
mov r2, 104
|
||||
mov r3, 0xFFFFFFFF
|
||||
mov r4, BACKGROUND_COLOR
|
||||
call draw_str_to_overlay
|
||||
mov r0, about_dialog_window_made_by_string_2
|
||||
mov r1, 180
|
||||
mov r2, 120
|
||||
mov r3, 0xFFFFFFFF
|
||||
mov r4, BACKGROUND_COLOR
|
||||
call draw_str_to_overlay
|
||||
|
||||
about_dialog_event_loop:
|
||||
call get_next_event
|
||||
mov r0, about_dialog_window_struct
|
||||
call get_next_window_event
|
||||
|
||||
; did the user click the menu bar?
|
||||
cmp r0, EVENT_TYPE_MENU_BAR_CLICK
|
||||
ifz mov r0, menu_items_root
|
||||
ifz call menu_bar_click_event
|
||||
|
||||
; is the user in a menu?
|
||||
cmp r0, EVENT_TYPE_MENU_UPDATE
|
||||
ifz call menu_update_event
|
||||
|
||||
; did the user click a menu item?
|
||||
cmp r0, EVENT_TYPE_MENU_CLICK
|
||||
ifz call menu_click_event
|
||||
cmp r0, EVENT_TYPE_MOUSE_CLICK
|
||||
ifz jmp about_dialog_mouse_down
|
||||
|
||||
about_dialog_event_loop_end:
|
||||
call yield_task
|
||||
jmp about_dialog_event_loop
|
||||
rjmp about_dialog_event_loop
|
||||
|
||||
about_dialog_framebuffer_ptr: data.32 0
|
||||
about_dialog_mouse_down:
|
||||
; check if we are attempting to drag or close the window
|
||||
cmp r2, 16
|
||||
iflteq jmp about_dialog_drag_or_close_window
|
||||
|
||||
jmp about_dialog_event_loop_end
|
||||
|
||||
about_dialog_drag_or_close_window:
|
||||
cmp r1, 8
|
||||
iflteq jmp about_dialog_close_window
|
||||
mov r0, about_dialog_window_struct
|
||||
call start_dragging_window
|
||||
jmp about_dialog_event_loop_end
|
||||
about_dialog_close_window:
|
||||
mov r0, about_dialog_window_struct
|
||||
call destroy_window
|
||||
call enable_menu_bar
|
||||
jmp event_loop
|
||||
|
||||
about_dialog_window_title: data.str "About" data.8 0
|
||||
about_dialog_window_struct: data.fill 0, 32
|
||||
|
||||
about_dialog_window_launcher_string: data.str "Launcher - the fox32os FXF launcher" data.8 0
|
||||
about_dialog_window_made_by_string_1: data.str "fox32 - the computer made with love" data.8 0
|
||||
about_dialog_window_made_by_string_2: data.str "by Ry and Lua" data.8 0
|
||||
about_dialog_window_os_version_string: data.str "fox32os version %u.%u.%u" data.8 0
|
||||
about_dialog_window_rom_version_string: data.str "fox32rom version %u.%u.%u" data.8 0
|
||||
|
|
Loading…
Reference in New Issue
Block a user