2023-01-25 02:08:27 +01:00
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; simple application launcher
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; create the window
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mov r0, window_struct
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mov r1, window_title
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mov r2, 88
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mov r3, 0
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mov r4, 0
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mov r5, 464
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mov r6, 0
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mov r7, terminal_button_widget
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call new_window
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; draw the buttons
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mov r0, window_struct
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call draw_widgets_to_window
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; set the tilemap
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mov r0, icons
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mov r1, 16
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mov r2, 16
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call set_tilemap
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; draw the icons
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mov r0, window_struct
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call get_window_overlay_number
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mov r3, r0
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mov r0, 0
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mov r1, 72
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mov r2, 0
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call draw_tile_to_overlay
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event_loop:
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mov r0, window_struct
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call get_next_window_event
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; was the mouse clicked?
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cmp r0, EVENT_TYPE_MOUSE_CLICK
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ifz call mouse_click_event
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; did the user click a button?
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cmp r0, EVENT_TYPE_BUTTON_CLICK
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ifz call button_click_event
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call yield_task
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jmp event_loop
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mouse_click_event:
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push r0
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; first, check if we are attempting to drag or close the window
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cmp r1, 72
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iflteq jmp drag_or_close_window
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; then, handle widget clicks
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mov r0, window_struct
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call handle_widget_click
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pop r0
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ret
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button_click_event:
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; r1 contains the ID of the clicked button
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; terminal
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cmp r1, 0
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ifz mov r0, terminal_button_fxf
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ifz call launch_fxf
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ret
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drag_or_close_window:
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cmp r1, 8
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iflteq jmp close_window
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mov r0, window_struct
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call start_dragging_window
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pop r0
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ret
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close_window:
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mov r0, window_struct
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call destroy_window
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call end_current_task
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2023-02-02 00:08:22 +01:00
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window_title: data.strz "Launcher"
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2023-01-25 02:08:27 +01:00
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window_struct: data.fill 0, 36
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2023-02-02 00:08:22 +01:00
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terminal_button_fxf: data.strz "terminalfxf"
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2023-01-25 02:08:27 +01:00
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terminal_button_widget:
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data.32 0 ; next_ptr
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data.32 0 ; id
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data.32 WIDGET_TYPE_BUTTON ; type
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data.32 button_text ; text_ptr
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data.32 0xFFFFFFFF ; foreground_color
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data.32 0xFF000000 ; background_color
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data.16 16 ; width
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data.16 0 ; reserved
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data.16 72 ; x_pos
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data.16 0 ; y_pos
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2023-02-02 00:08:22 +01:00
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button_text: data.strz " "
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2023-01-25 02:08:27 +01:00
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icons:
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#include "icons.inc"
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#include "launch.asm"
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#include "../../../fox32rom/fox32rom.def"
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#include "../../fox32os.def"
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