Some cleanup

This commit is contained in:
Ry 2022-10-22 18:04:49 -07:00
parent 5804084401
commit f094b712af

View File

@ -96,10 +96,6 @@ void ScreenDraw() {
} }
} }
bool IsAltDown = false;
extern bool UserBreak;
int ScreenProcessEvents() { int ScreenProcessEvents() {
SDL_Event event; SDL_Event event;
while (SDL_PollEvent(&event)) { while (SDL_PollEvent(&event)) {
@ -194,24 +190,20 @@ struct Screen ScreenCreate(
ScreenMouseMovedF mousemoved ScreenMouseMovedF mousemoved
) { ) {
struct Screen screen;
if (w > WindowWidth) if (w > WindowWidth)
WindowWidth = w; WindowWidth = w;
if (h > WindowHeight) if (h > WindowHeight)
WindowHeight = h; WindowHeight = h;
screen.Width = w; MainScreen.Width = w;
screen.Height = h; MainScreen.Height = h;
screen.Title = title; MainScreen.Title = title;
screen.Draw = draw; MainScreen.Draw = draw;
screen.KeyPressed = keypressed; MainScreen.KeyPressed = keypressed;
screen.KeyReleased = keyreleased; MainScreen.KeyReleased = keyreleased;
screen.MousePressed = mousepressed; MainScreen.MousePressed = mousepressed;
screen.MouseReleased = mousereleased; MainScreen.MouseReleased = mousereleased;
screen.MouseMoved = mousemoved; MainScreen.MouseMoved = mousemoved;
MainScreen = screen;
} }