Use a more reliable method for detecting key presses
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4a18af8f81
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@ -3,24 +3,112 @@
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use crate::warn;
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use crate::warn;
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use ringbuf::{Consumer, Producer, RingBuffer};
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use ringbuf::{Consumer, Producer, RingBuffer};
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use winit::event::{ElementState, VirtualKeyCode};
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pub struct Keyboard {
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pub struct Keyboard {
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consumer: Consumer<u32>,
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consumer: Consumer<u8>,
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producer: Producer<u32>,
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producer: Producer<u8>,
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}
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}
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impl Keyboard {
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impl Keyboard {
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pub fn new() -> Self {
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pub fn new() -> Self {
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let buffer = RingBuffer::<u32>::new(32);
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let buffer = RingBuffer::<u8>::new(32);
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let (producer, consumer) = buffer.split();
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let (producer, consumer) = buffer.split();
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Keyboard { consumer, producer }
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Keyboard { consumer, producer }
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}
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}
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pub fn push(&mut self, scancode: u32) {
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fn keycode_to_scancode(&self, keycode: VirtualKeyCode) -> u8 {
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match keycode {
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VirtualKeyCode::Escape => 0x01,
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VirtualKeyCode::Key1 => 0x02,
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VirtualKeyCode::Key2 => 0x03,
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VirtualKeyCode::Key3 => 0x04,
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VirtualKeyCode::Key4 => 0x05,
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VirtualKeyCode::Key5 => 0x06,
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VirtualKeyCode::Key6 => 0x07,
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VirtualKeyCode::Key7 => 0x08,
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VirtualKeyCode::Key8 => 0x09,
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VirtualKeyCode::Key9 => 0x0A,
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VirtualKeyCode::Key0 => 0x0B,
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VirtualKeyCode::Minus => 0x0C,
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VirtualKeyCode::Equals => 0x0D,
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VirtualKeyCode::Back => 0x0E,
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VirtualKeyCode::Tab => 0x0F,
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VirtualKeyCode::Q => 0x10,
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VirtualKeyCode::W => 0x11,
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VirtualKeyCode::E => 0x12,
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VirtualKeyCode::R => 0x13,
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VirtualKeyCode::T => 0x14,
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VirtualKeyCode::Y => 0x15,
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VirtualKeyCode::U => 0x16,
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VirtualKeyCode::I => 0x17,
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VirtualKeyCode::O => 0x18,
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VirtualKeyCode::P => 0x19,
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VirtualKeyCode::LBracket => 0x1A,
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VirtualKeyCode::RBracket => 0x1B,
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VirtualKeyCode::Return => 0x1C,
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VirtualKeyCode::LControl => 0x1D,
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VirtualKeyCode::A => 0x1E,
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VirtualKeyCode::S => 0x1F,
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VirtualKeyCode::D => 0x20,
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VirtualKeyCode::F => 0x21,
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VirtualKeyCode::G => 0x22,
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VirtualKeyCode::H => 0x23,
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VirtualKeyCode::J => 0x24,
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VirtualKeyCode::K => 0x25,
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VirtualKeyCode::L => 0x26,
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VirtualKeyCode::Semicolon => 0x27,
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VirtualKeyCode::Apostrophe => 0x28,
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VirtualKeyCode::Grave => 0x29,
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VirtualKeyCode::LShift => 0x2A,
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VirtualKeyCode::Backslash => 0x2B,
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VirtualKeyCode::Z => 0x2C,
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VirtualKeyCode::X => 0x2D,
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VirtualKeyCode::C => 0x2E,
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VirtualKeyCode::V => 0x2F,
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VirtualKeyCode::B => 0x30,
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VirtualKeyCode::N => 0x31,
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VirtualKeyCode::M => 0x32,
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VirtualKeyCode::Comma => 0x33,
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VirtualKeyCode::Period => 0x34,
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VirtualKeyCode::Slash => 0x35,
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VirtualKeyCode::RShift => 0x36,
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VirtualKeyCode::LAlt => 0x38,
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VirtualKeyCode::Space => 0x39,
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VirtualKeyCode::Capital => 0x3A,
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VirtualKeyCode::F1 => 0x3B,
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VirtualKeyCode::F2 => 0x3C,
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VirtualKeyCode::F3 => 0x3D,
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VirtualKeyCode::F4 => 0x3E,
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VirtualKeyCode::F5 => 0x3F,
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VirtualKeyCode::F6 => 0x40,
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VirtualKeyCode::F7 => 0x41,
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VirtualKeyCode::F8 => 0x42,
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VirtualKeyCode::F9 => 0x43,
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VirtualKeyCode::F10 => 0x44,
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VirtualKeyCode::F11 => 0x57,
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VirtualKeyCode::F12 => 0x58,
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VirtualKeyCode::Up => 0x67,
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VirtualKeyCode::Down => 0x6C,
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VirtualKeyCode::Left => 0x69,
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VirtualKeyCode::Right => 0x6A,
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_ => 0x00,
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}
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}
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pub fn push(&mut self, keycode: Option<VirtualKeyCode>, state: ElementState) {
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let mut scancode = if let Some(keycode) = keycode {
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self.keycode_to_scancode(keycode)
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} else {
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0x00
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};
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if state == ElementState::Released && scancode != 0x00 {
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scancode |= 0x80; // "break" scancode
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}
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self.producer.push(scancode).unwrap_or_else(|_| warn("keyboard buffer full!"));
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self.producer.push(scancode).unwrap_or_else(|_| warn("keyboard buffer full!"));
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}
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}
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pub fn pop(&mut self) -> u32 {
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pub fn pop(&mut self) -> u8 {
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self.consumer.pop().unwrap_or_default()
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self.consumer.pop().unwrap_or_default()
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}
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}
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}
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}
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10
src/main.rs
10
src/main.rs
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@ -28,7 +28,7 @@ use image;
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use log::error;
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use log::error;
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use pixels::{Pixels, SurfaceTexture};
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use pixels::{Pixels, SurfaceTexture};
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use winit::dpi::LogicalSize;
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use winit::dpi::LogicalSize;
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use winit::event::{ElementState, Event, WindowEvent};
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use winit::event::{Event, WindowEvent};
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use winit::event_loop::{ControlFlow, EventLoop};
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use winit::event_loop::{ControlFlow, EventLoop};
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use winit::window::{WindowBuilder, Icon};
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use winit::window::{WindowBuilder, Icon};
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use winit_input_helper::WinitInputHelper;
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use winit_input_helper::WinitInputHelper;
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@ -228,12 +228,8 @@ fn main() {
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if let Event::WindowEvent { ref event, .. } = event {
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if let Event::WindowEvent { ref event, .. } = event {
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if let WindowEvent::KeyboardInput { input, .. } = event {
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if let WindowEvent::KeyboardInput { input, .. } = event {
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let mut keyboard_lock = keyboard.lock().unwrap();
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let mut keyboard_lock = keyboard.lock().unwrap();
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let mut scancode = input.scancode;
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let keycode = input.virtual_keycode;
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if input.state == ElementState::Released {
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keyboard_lock.push(keycode, input.state);
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scancode |= 0x80; // "break" scancode
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}
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//println!("scancode: {:x}", scancode);
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keyboard_lock.push(scancode);
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}
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}
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}
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}
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