2022-11-09 02:14:49 +01:00
|
|
|
#include <SDL.h>
|
2022-10-23 03:00:51 +02:00
|
|
|
#include <getopt.h>
|
|
|
|
#include <math.h>
|
|
|
|
#include <stdarg.h>
|
|
|
|
#include <stdbool.h>
|
|
|
|
#include <stdint.h>
|
|
|
|
#include <stdio.h>
|
|
|
|
#include <stdlib.h>
|
|
|
|
#include <string.h>
|
|
|
|
|
2022-10-23 22:16:40 +02:00
|
|
|
#include "bus.h"
|
2022-10-23 03:00:51 +02:00
|
|
|
#include "cpu.h"
|
|
|
|
#include "framebuffer.h"
|
|
|
|
#include "screen.h"
|
|
|
|
|
|
|
|
extern fox32_vm_t vm;
|
|
|
|
|
2022-10-23 22:16:40 +02:00
|
|
|
static uint8_t framebuffer[FRAMEBUFFER_WIDTH * FRAMEBUFFER_HEIGHT * 4];
|
|
|
|
static overlay_t overlays[32];
|
|
|
|
|
|
|
|
overlay_t *overlay_get(uint32_t index) {
|
|
|
|
if (index >= 32) abort();
|
|
|
|
return &overlays[index];
|
|
|
|
}
|
|
|
|
|
|
|
|
void draw_framebuffer(struct Screen *screen) {
|
2022-10-23 03:00:51 +02:00
|
|
|
SDL_Texture *texture = ScreenGetTexture(screen);
|
2022-10-23 22:16:40 +02:00
|
|
|
|
|
|
|
memcpy(framebuffer, &vm.memory_ram[0x02000000], FRAMEBUFFER_WIDTH * FRAMEBUFFER_HEIGHT * 4);
|
|
|
|
|
|
|
|
for (size_t i = 0; i < 32; i++) {
|
|
|
|
overlay_t *overlay = &overlays[i];
|
|
|
|
if (!overlay->enabled) continue;
|
|
|
|
|
|
|
|
size_t pointer = overlay->pointer;
|
|
|
|
|
|
|
|
size_t height = overlay->height;
|
|
|
|
size_t width = overlay->width;
|
|
|
|
|
|
|
|
size_t ymin = overlay->y, ymax = ymin + height;
|
|
|
|
size_t xmin = overlay->x, xmax = xmin + width;
|
|
|
|
ymax = ymax < FRAMEBUFFER_HEIGHT ? ymax : FRAMEBUFFER_HEIGHT;
|
|
|
|
xmax = xmax < FRAMEBUFFER_WIDTH ? xmax : FRAMEBUFFER_WIDTH;
|
|
|
|
if (ymin >= ymax) continue;
|
|
|
|
if (xmin >= xmax) continue;
|
|
|
|
|
|
|
|
for (size_t y = ymin; y < ymax; y++) {
|
|
|
|
for (size_t x = xmin; x < xmax; x++) {
|
|
|
|
size_t index_dst = (x + y * FRAMEBUFFER_WIDTH) * 4;
|
|
|
|
size_t index_src = ((x - xmin) + (y - ymin) * width) * 4 + pointer;
|
2022-10-24 01:51:03 +02:00
|
|
|
if (vm.memory_ram[index_src + 3] > 0) {
|
2022-10-23 22:16:40 +02:00
|
|
|
memcpy(&framebuffer[index_dst], &vm.memory_ram[index_src], 4);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
SDL_UpdateTexture(texture, NULL, framebuffer, FRAMEBUFFER_WIDTH * 4);
|
2022-10-23 03:00:51 +02:00
|
|
|
}
|